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Old 01-01-2012, 02:53 PM
ArmySGT.'s Avatar
ArmySGT. ArmySGT. is offline
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Join Date: Jun 2011
Location: Colorado
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Default Encounter Group #22 Shipmen

Name: Shipmen
Geographical Location: 6
H&M Average:12
H&M Range 6-15
Number found : 10-30
Tech Level: D
Power / Resources : Steam, some combustion engines / fishing and trading
Weapons: Some breech loading cannon, good firearms, catapults.
Special Attributes: Water based, well defended ships.

Remnants of the Great Lakes shipping industry. Operating out of their ore freighters these people have established a fairly large trading empire. Good people who work hard for a living and respect people who do as well.

Not in my opinion the most plausible group as presented. Would any steel hulled ore freighter be afloat after 150 years? Late steam age tech is plausible as there are many more examples in museums and collections in the eastern portions of the US.

While it seems neat that they would live on ships full time criss crossing the Great Lakes region. Honestly they would still need a port and a land operation. Somewhere to grow food, and salt fish. Somewhere to build new boats and make parts. Somewhere that land based Traders can find them. Somewhere to winter over before the ice sets in and the fierce storms begin. Lighthouses would be important to the Shipmen.
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