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  #1  
Old 01-15-2012, 03:37 PM
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Default Encounter #29 Warriors of Krell

Name: Warriors of Krell
Geographical Location: 7
H&M Average:4
H&M Range 2-10
Number found : 4-24
Tech Level: B
Power / Resources : Electricity, steam, solar / mining, farming.
Weapons: Shotguns, Modern weapons, heavy vehicles.
Special Attributes: Knowledge of the Morrow Project and have some Project equipment, want more.

Description: Stopped once from building an extensive, repressive empire by the Project, the dictator Krell caused the capture or destruction of several Morrow bases. He captured one intact and had himself frozen. He arises every few decades to incite his followers to further expansion. The same followers guard his bunker while he "sleeps".
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Old 01-15-2012, 03:52 PM
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What is supposed to be one of the most major threats to the Morrow Project and has one of the least back stories.

Through out the boards there is some very complicated and very detailed back story for Krell himself. Vice President, A Cabinet Member, Army General, Air Force General, A corporate nobody, a Soviet mole in the Pentagon, a Soviet Mole in the CIA.

If you can find the time there was a lot of discussion of "Who is Krell?" in the Nostromo email lists.

Anyway, all the Modules and one off scenarios always portray the WoK as dumb as rocks neo-barbs.

This perturbs me. After all their base tech is B......... They have used in the past nuclear weapons and bio warfare.

This can be explained that the Warriors of Krell is a Caste system. The bottom rungs, the cannon fodder are ignorant useless brutes that kill who they are told to kill. However this doesn't mean that there is an upper Caste that understands and builds the steam, are the overlords of the farms, and maintains the power and the lights. Even another higher Caste closer to Krell who direct, and train this Makers for Krell caste, who can use and repair pre War high tech including Cryotubes.
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Old 03-28-2015, 01:08 PM
mmartin798 mmartin798 is offline
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Some of the recent discussions about Prime Base had me re-reading the module again. In it there is a brief paragraph that yields some information that I had overlooked before. It reads, "Such pieces of the Krell organization as were still active after the War were on the lookout for Project personnel and activity." From this paragraph we learn:

1) Krell was a pre-War organization with knowledge of the Project
2) The Krell organization was actively searching for the Project after the War and likely before.

These facts fly into the face of the neo-barb, opportunistic group with a Tech Level B mindset. This might put the Krell into the class of privately funded, military contractor version of the Snake Eaters.
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Old 03-28-2015, 02:00 PM
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stormlion1 stormlion1 is offline
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From the 4th Edition we get this.

NAME: WARRIORS OF KRELL
TYPE: Military
LOCATION
FOUND:
7
TRAITS: Volatile: 50% Extrovert: 40%
Compassion: 30% Discipline:
70% Curious: 50%
ENCOUNTER
SIZE:
4D6
TECH LEVEL: C-E
POWER/
RESOURCES:
Electricity, steam, solar/mining,
farming
WEAPONS: Modern weapons, heavy vehicles
SPECIAL
ATTRIBUTES:
Knowledge of the Morrow
Project and have some Project
equipment, want more.
TRADE: Nothing, Krell’s warriors take
what they need.
SKILLS: Brawl, Persuade, Construction,
Firearms, Gunnery, Melee
Weapon, Sensor Operations,
Survival, Artillery.
DESCRIPTION:
These formidable fanatical fi ghters are ruled
by Krell, a mysterious man from the past whose
ambition to create a repressive dictatorial regime
was thwarted once by the Project. He struck back,
destroying several Morrow facilities and capturing
one base intact. From this “Base Zero” Krell arises
from cryo-sleep every few decades to incite his
followers to expand his empire. While he sleeps, the
empire grows. Krell’s minions have learned well
from their master. Their brutality is legendary.

And a later section gives us this in the section about why the war didn't happen in 1989.

The future also became rougher than it had been
before. The armies of Krell had grown stronger, and
Bruce was to come face to face with their leader. It was
clear that Krell was also from the twentieth century,
perhaps a Project recruit, or a Frozen Chosen.
Bruce returned, resolute that the Project should succeed.
He swore never to interfere with the timeline
again, the cost had been too great, but he also had to
know who this Krell man was.
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  #5  
Old 03-28-2015, 10:43 PM
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I think my favorite biography for Krell was on the old MP mailing list "Nostromo"...... Unfortunately, I did not make a copy.

I was something like Krell is a former Warsaw Pact operative who was a mole conducting industrial espionage in the Defense industry. Through this he came upon the Cryosleep projects and other advanced technology.

Oberst Karol of the NPA Border troops holds a PhD in Psychology and an MA in ancient history (europe). Oberst Karols career respectable time as a political officer in battalion and below; additionally as Aid de Camp for Generalmajor Mayer of the NPA border guards.
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  #6  
Old 03-29-2015, 06:38 AM
nuke11 nuke11 is offline
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I ran across this on the internet a number of years ago and I kind of like this as a cover for Krell; not a person, but an organization.

http://www.krellinst.org/ and http://scientistsbookshelf.org/

Vague enough to peek your interest, but shows nothing of what they really do. Kind of a rival idea to Morrow in some aspects.
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