#1
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The Mail in T2K
I've been thinking about how troops would behave when they arrived back home from campaigning overseas- in particular, U.S. troops. This got me thinking about the mail- the old fashioned paper mail.
By 2000, most troops on foreign soil (or in another state) wouldn't have received much (if any) news, personal or otherwise, from "The World" since the TDM. Once they return to their home country, a lot of them, I'd imagine, would want to get back to their loved ones ASAP. I, for one, would want to at least know for certain what had become of my family while I was away. For this reason, I think that desertion could become a big problem. Otherwise disciplined, loyal soldiers, would go AWOL to seek out their loved ones. Anyway, one way to head this off and win over the general public at the same time would be to reestablish a mail service. "Snail" mail is quickly becoming an anacronism, but in '97, e-mail wasn't quite as widely used as it is now and, thanks to EMP and other effects of multiple nuclear strikes the world over, it would become nearly impossible to communicate electronically. So, good ol' fashioned mail would make a comeback. Only the military would have the resources to get the mail moving again. In the U.S., both Milgov and Civgov would have ample incentive to reestablish mail service. It would help decrease desertion rates and improve the morale of the citizenry. An efficient communications network would also be crucial to overall reconstruction efforts as well as the prosecution of the civil war. Lastly, escorting mail shipments between cities/states would make for some interesting adventure opportunities for players and GMs. What are your thoughts on the mail in the Twilight Years? How have you handled mail in your T2K universe?
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#2
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Actually, this was important in my groups home campaigns.
mail services was a TOP priority. In fact most postal services was handled on horse back or motorcycle couriers. and even in warzones postal service personnel where not harmed by even the most insane marrauders. in Europe, postal service personnel go from one cantonment to the next, not worried about what allegiance they are part of. the neutrality of the post has been assured by all sides. this is how 'communication' between enemies has been done. allowed for the exchange of prisoners and the like.. |
#3
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What mail service there would be in 2000 would be highly localized, don't see interstate mail service.
Yes it would be one of the services that any government would try to reinstate, just to help get things back to normal. |
#4
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Quote:
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"It is better to be feared than loved" - Nicolo Machiavelli |
#5
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a little of both
Our campaogn has ebbed and flowed on the "encounter charts " going from anarchy to organizd to terrorized you might say .
There has been an operating postal service at times ,but the current situation means that people most likely have their condiments out and a firepit all light and ready as they wait for the mail man... |
#6
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I would tend to agree with the view that international mail certainly would have pretty much ceased after the Tanksgiving Day Massacre. Certainly I always assumed that for US troops in Europe there would be no letters after that time.
One thing I am introducing in my alternative Survivors Guide to the UK is the concept of the King's Messengers. In real life there are currently Queen's Messengers, many of whom are retired military personnel, whose job is to travel around the UK's various Embassies and High Commissions as Diplomatic couriers; the King's Messengers in my SGUK will travel between HMG's various enclaves delivering by hand important messages and packages. (They are titled King's Messengers because in my timeline King William IV is on the throne).
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#7
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A little distracted in the beginning but I will get to mail
The origin of the US Judicial term "Circuit" as as it is seen in the 8th Circuit Court of Appeals is derived from a circuit path that a full Judicial court would travel when frontier towns were not large enough to support major judicial functions. All the necessary courtroom personnel would travel as a group from county to county to provide judicial services. Judges, stenographers, bailiffs, prosecutors, defense attorneys and civil litigators stayed in the country seat for a couple weeks to resolve the cases that needed to go to court (as now most cases were settled out of court but with the lawyer's assistance). I imagine that both governments (Milgov/Civgov) in an effort to establish normalcy within their controlled territories would establish secure paths and use them to do the following: Send Mail (Weekly or Bi Weekly) Send Basic Medical services (Monthly or Bi Monthly) Send Advanced medical services (every 4 months) Send Legal teams (every 6 months) I originally came up with this plan for my Morrow Project Game, as I planned to actually have my project work (they wake up after 5 years with a functioning prime base) but I wanted something that would keep my teams moving. Last edited by kato13; 05-20-2009 at 04:39 AM. |
#8
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The mail forms an important part of the recovery plan the DC Group is working on.
After the TDM mail service pretty much breaks down worldwide (except for the area under control of the Franco-Belgian Union). As Milgov attempts to coordinate the recovery of the US, the mail forms both a carrot and a stick. The delivery of mail within Milgov enclaves raises the legitimacy of that government. As Milgov is able to start delivery of mail between enclaves it furthers that legitimacy and buys acceptance from the local citizens. It is also a huge morale booster for troops, both overseas and in CONUS, to send and receive mail. On the air and seaborne bridge between the CENTCOM AOR and CONUS, mail receives a high priority, and, frankly, on the ships it is a negligible load in terms of capacity. With that said, mail delivery is an almost impossible task. Military units are generally able to account for personnel present, but accounting for those KIA, WIA or MIA over the preceding years is spotty, despite the best effort of staffs (yeah, those S-1 weenies that everyone always wants to grab and send to the front lines to make up for infantry losses). But the much bigger task is locating civilians in CONUS. After the nuclear attacks, refugee camps, conventional wars in Alaska and Southwest and years of post-nuclear chaos, finding any particular person is a gargantuan task. This is where the carrot and stick come in. In Milgov enclaves, residents will be required to register with the authorities. Registration entitles individuals to a ration card, which also allows passage through checkpoints. This registration forms the basis of the long-hallowed census needed to allocate resources (and post-martial-law political power). One item of the registration is also recording of an address. (And some ad-hoc address designating has to take place... with 10,000 refugees living at a rural county fair grounds there will have to be some building location information standardized, etc.). Milgov is able to get people to do this for a couple of reasons. First, they have the guns. Second, as petroleum flows back from the Persian Gulf and Milgov starts coordinating efforts between enclaves some communications is restored between the enclaves. Lighter than air craft and high-efficiency civilian aircraft begin a regular circuit between enclaves on a limited basis. While traditional mail is not a major part of the cargo, data is. Each month, the courier aircraft carries a computer (either one that had been shielded from EMP, not in an area affected by EMP, or equipped with a Reset device) that carries the latest registration information (including the rolls of those in the military under Milgov command). That database is distributed to each enclave, and made available to the public (printed like phone books in some areas with an abundance of resources, in searchable databases on public-access Reset-equipped computers at registration sites, and with traveling civil-affairs teams), allowing people to locate their friends and relatives. (There is also a dark side to this, with false names, vindictive ex-spouses, and difficult human situations - a returned POW discovers his wife has remarried and his child thinks new new husband is his father and so on). Some of the data moved between enclaves is also text files - email that is transmitted physically rather than electronically. Delivery is a problem, as printing resources are scarce. One major part of the reconciliation between Milgov and Civgov is the expansion of the registration effort to areas under Civgov control. The need to keep the data coordinated and increase public access to it is a major challenge. The long-term answer is to restore the internet, but that requires a number of other major tasks to be done - the restoration of power for running computers, the restoration of communications (telephone, microwave or fiber-optic) lines between enclaves, and provision of functional computers in great enough quantity to allow public access. Physical delivery of mail is farther away, as it is more resource intensive to move paper than electrons. So some thoughts for you guys to ponder...
__________________
I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... |
#9
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I like the idea that mail service backs the legitimacy of the rival US governments. I agree with all those who have asserted that reestablishing mail service would be a top priority for any government in recovery mode in late 2000 and early 2001.
Webstral |
#10
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An interesting scenario would be competing Civgov and Milgov forces trying to interdict one another's mail services as a way of discrediting the opposing faction... Mail-Wars!
Once circuits were established, in disputed areas, it wouldn't be too difficult to establish an ambush to snap up the weekly (or whatever) mail service. In addition to the morale/PR effects of intercepting the mail, it could also be a way to glean low level intel. In a way, it's kind of a throwback to the 19th century- like trying to intercept the enemy's mail packet (ship) during the "Age of Sail" or snaring the Pony Express courier or stagecoach in America's "Wild West".
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#11
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While I hate to bring up critically panned Kevin Costner movies, this discussion pretty much points out why myself and my old buddy Rocky were big fans of "The Postman."
Regular (or at least semi-regular) mail service would be extremely important to backing claims of legitimacy for any government for two reasons: 1) That government would need lines of communication across its territory, and 2) the citizenry would be more likely to put their faith in a group that can keep up/restore contact with distant friends and family. A one-shot convention game I played in years ago revolved around CivGov and MilGov groups running mail packets in HumVees. |
#12
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Just as long as they don't deliver the bills anymore!
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#13
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Quote:
But anyway, re-establishing bill delivery and payment delivery and delivery of goods might at some point become vital to re-establishing a commerce system, making a postal system even more important.
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#14
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Yeah I am reminded by the movie/book postman too.
It is one of those things we don't think much about in this day of age, where if you don't have an option of meeting someone face to face. You have phones, cell phones, pagers, e-mail, and instant messaging to get your idea and thoughts out to others. If they go away the snail mail may be the only way left to that, and we take it for granted. Yeah Paul the lack of getting bills would be nice, but a needed evil I guess for civilization. |
#15
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U.S. Mail Delivery Unit
For some reason, I started thinking about this topic again today. I've been toying with the idea of a campaign where the PCs are crewmen on a gun truck convoy for quite a while now, but I couldn't come up with any kind of story hook beyond the standard "stuck behind enemy lines" trope. Then it dawned on me- make the gun trucks mail trucks and send the PCs on an long-haul interstate mail run. Now I've got a clear objective for the group. And it's not going to be a milk run point A to point B type mission. One washed out bridge and the mission's going to be anything but routine.
Here's a generic Mail Delivery Unit. This ad-hoc team is embarking on the first of-its-kind interstate mail run between relatively secure American city X and relatively secure American city Y (location of campaign TBD), a round trip of several hundred miles, much of it through unsecured territory. Scout: M1009 CUCV w/ siren/emergency vehicle lights, spotlight, and loudspeaker Command vehicle: HMMWV ARMT Carrier, Armored: M1025A1 w/ M60 Mail truck 1: Hillbilly armored M35 2.5 ton truck w/ M60 & M79 GL Mail truck 2: Hillbilly armored M35 2.5 ton truck w/ M60 Repair & refueling vehicle: HMMWV, CGO/TRP Carrier: M988A1 w/ 1000 liter (1 ton) tank trailer The M35s are essentially classic gun trucks, with a gunner's box forward directly behind the crew cab. The mail (thousands of letters, a couple hundred small parcels, and a plot twist or two) is stored behind the gunner's box in an armored, covered compartment. Each vehicle in the convoy will have a crew of 3-4 men. The mission's importance can't be overstated. Reestablishing interstate mail service will add legitimacy to the military government by demonstrating it's ability to restore services to an area largely abandoned by the federal government for going on two years now. It will also boost the morale of the communities that it serves. Of course, there are certain elements at work that wish not to see this happen... Aside from the expected (by now, perhaps, cliché) obstacles, I've brainstormed a couple of curveballs that should be new to the players. The more I think about this, the more I want to do it. I only wish I had more time to devote to gaming. Constructive suggestions are welcome.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 05-11-2013 at 09:22 PM. |
#16
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I must have missed this first time round:
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#17
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LOL - Twilight typo. Should be William V.
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#18
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I agree with what has been said above. Both MilGov and CivGov would make mail delivery a priority. In a post TDM world, just getting a letter from Aunt Sue that she and Uncle Bill are doing ok is a wonderfull tonic to the every day struggle to grow food and stay alive.
There is another reason the mail becomes important. Both MilGov and CivGov proclaim that they are the "true" government, supporting the Constitution. So a census as decreed in Article One, Section Three becomes a focal point. Both governments need to establish legitimacy, and find oout jus how many people of what ages they have in their areas of control. This, of course, will lead to such things as organized taxes, control of the movement and type of trade occuring in their area, and other necessary duties of a government. My $0.02 Mike |
#19
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My thought is to have one of the local merchants caravan handle the mail they swing through town every 2 or 3 weeks they know a lot of people and it is something that they can charge for also.
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#20
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Perhaps some sort of Army payroll is also being transported along with the mail, requiring additional security precautions. I'm not sure what pay would look like c. 2000, but it's something to consider.
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 05-12-2013 at 03:45 PM. |
#21
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Quote:
__________________
Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#22
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#23
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Article I Section Eight of the US Constitution grants Congress the power to "establish post offices and post roads."
So I agree with the assertion that anyone trying to make the claim of being the "legitimate" government of the US would make use of this to back up their claim. It'd probably cost more than the 42 cent stamp we have now (or is it 44 cents now?), but as others pointed out, TDM kind of put a lot of things to a halt at the 1997 level, when email was not as predominant, so the use of the USPS was still the first choice for many at that time. In the T2K universe, email is off the table, and phones for the most part also, so all that's left is the mail.
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"They couldn't hit an elephant at this dis...." Major General John Sedgwick, Union Army (1813 - 1864) |
#24
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A goverment, Milgov or Civgov would best be served by setting up post offices in a given area that require the locals to register to make use of the postal services. This registration would have the dual purpose of creating a database of people using the service and actually be used to find persons in a displaced population but also recording people living in a area for CivGov or MilGov own use. At that point its as simple as setting up delivery between these offices and getting people to show up there to get there mail. Essentially everyone gets a post office box and the post office becomes a central point in the area.
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#25
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Quote:
The sender would also need to know the recipient is alive, so any lists compiled could then be posted in a central location (e.g. the town square), allowing people to know if their friends / relatives are still alive. Of course, the down side of publishing lists of survivors in that fashion would be if someone wanted to use the information in a nefarious way (New America, to compile lists of 'undesirables', the guy whose ex wife moved to the next town / State etc to get away from him, the stalker who always had a thing for that cute girl that worked as a sports reporter for the local Fox affiliate before the war, etc, etc).
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#26
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Also, depending on the local political environment, this might make for a mixed team, with a couple of civilian representatives (CivGov or local enclave) riding along to reassure any anti-MilGov communities along the route. Part of MilGov's long-term strategy should be to re-establish civilian governance as per the Constitution, so visible steps toward that goal would, ironically, establish MilGov's short-term legitimacy as much as actual mail service would. - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#27
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#28
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Quote:
ETA: Something like this. - C.
__________________
Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson Last edited by Tegyrius; 05-13-2013 at 02:37 PM. |
#29
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Post Offices would also be seen as a stability for a population and increase confidence in it. The registry would probably be like Modern Day Phone Book White Pages with names in alphabetacial order and old address/new address's listed and would be kept behind the counter by the postal workers to be looked at by them on request. Keep the riff raff from using it for more nefarious purposes while still allowing for familys and friends to find each other. This would require a dedicated effort that could also be used for things like starting a draft or as like stated earlier a cheap census. Probably a lot more reasons as well.
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#30
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I like this and it could also be a secondary function of the "news riders" from my media article. Say there's just not enough MDU's as Rae mentioned to handle all but the most important or high priority mail, so lower priority stuff gets handed out to "independent contractors".
__________________
Author of "Distant Winds of a Forgotten World" available now as part of the Cannon Publishing Military Sci-Fi / Fantasy Anthology: Spring 2019 (Cannon Publishing Military Anthology Book 1) "Red Star, Burning Streets" by Cavalier Books, 2020 https://epochxp.tumblr.com/ - EpochXperience - Contributing Blogger since October 2020. (A Division of SJR Consulting). |
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