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Old 01-16-2016, 02:57 AM
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That's one perspective. As always, it's up the individual GM but I think that table is a bit on the optimistic side and a lot is going to depend on the severity of the regime that the prisoners are being held under.

An into I wrote recently for a potential game had the pc's as POW's and they had nothing but trousers and shirts (no boots). The premise was that they were tasked to a deniable op for a Soviet General in exchange for their freedom so the Soviets would reequip them, thus allowing the GM to control what they do / don't have.

I'd be happy to let players make pitches to retain personal items subject to a die roll, but I'd put the chances of rings / jewellery being retained at much lower than 80% (and reducing for each month spent in captivity to represent additional searches). I also think in Europe the chances of them being allowed to keep gas masks, LBE etc after they're captured. Those things are in short supply, so I doubt if anyone is going to care what the Geneva Conventions say - by the year 2000 I can't see many enemy troops being happy to let their prisoner retain his / her gas mask if they don't have one themselves. Ditto body armour / helmets.
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