|
#1
|
||||
|
||||
Price Changes...
Three posts is my limit per night so here it goes.
Shouldnt prices for certain things be changing as the game goes on? The more rare something gets or the more useless it becomes. IE - As fuel gets more and more rare, shouldn't its cost go up? As M1A1 tanks become more and more useless, shouldn't the prices come down? Discuss... |
#2
|
||||
|
||||
Absolutely! However I can only see armour becoming MORE valuable as time passes.
Sure they may not be in perfect shape, ammunition is scarce, fuel consumption prohibitive, etc, but just the threat value alone of having the only tank within a hundred miles has got to be worth something. Take Krakow for an example. Only about a third of their full tank strength is even mobile, however the immobile tanks are still worth more than their weight in gold as strongpoints, decoys, etc. Aircraft are another item that could only increase in value. Fuel may be next to impossible to find, but just having one, and making it known to your enemies, forces them to adjust their plans to account for it, just in case you decide to burn the last few drops of avgas... Supply and demand will always rule, no matter if it be T2K, the dark ages or even today, October 2009. Prices will usually be low in areas of great supply and extremely high where those same items are rare, provided of course there is demand (unlikely to be able to give away snow shoes in the tropics for example, no matter how rare they are).
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#3
|
||||
|
||||
Thats true, but for the community with an M1A! sitting on the road outside of town, no mechanic to fix it, no ammo to fire and no clue how to run is pretty much worthless to them no?
Now buying it from a military unit or marauder group would follow your thinking I guess. But for diesel the price should triple I would think... |
#4
|
||||
|
||||
Quote:
Just because nobody knows how to fix it and there's no ammo does not reduce it's value. How does a potential enemy know it's a non-runner and can't hurt anything that doesn't walk into it face first? Bluff value alone makes it worth the effort! As a trade item it's also going to be worth a hell of a lot. Any military, paramilitary or even maurader group is going to want it, for parts if nothing else. Sure they might just come and take it, but if the community that "owns" it play their cards right and protect it from outright theft, they could come out of the deal a whole lot richer than they went in! Value of oil based products (fuel, lubrication, etc) will flutuate, again through supply and demand. Diesel for example might become so rare that it's value as a fuel is almost nil. It could well be that everyone is set up for coal, wood, alcohol, etc and so when some diesel does come available, the demand (as a fuel) simply isn't there. Also, fuel is still being brought in to Europe, albeit in a trickle. Take the Soviet counteroffensive that destroyed the US 5th ID for example - the Soviet units were running on a months production from the Ploesti oilfields in Romania. Some of this fuel was syphoned off and sold on the black market. And of course that was just one months production from one area. There are still other fields producing (trickling anyway), so supply isn't likely to dry up completely. Demand as touched on above is likely to be the driving force in this case.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
|
||||
|
||||
Quote:
I addition a M1A1 or equivilant would be very valuable as parts or bluff value - and from a GMs point of view it would be an excellent adventure plot TEAM A : Ammo and fuel for a M1A1 TEAM B : MIA1 no ammo or fuel TEAM C : PCs (party) who either is allready on a side or may choose.... TEAM D : need parts from the M1A1 for their M1A1.... let the game start......
__________________
The Big Book of War - Twilight 2000 Filedump Site Guns don't kill people,apes with guns do. |
#6
|
||||
|
||||
Yes.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli |
#7
|
|||
|
|||
Ah love the tank sitting out front of the village theory, same same with the letting it be known you have a working aircraft.
Yes, it will make an enemy alter their plans accordngly. But, also, it makes you a threat and if there is a local maruader you are a threat to his control. So he will throw all his resources at you. Then, when you are under attack and your non working tank is found to be just that well you are crushed. Or, they may just not bother and just drop a long barrage on you and your armor agaiin smashing all you have because of the percieved threat.
__________________
"God bless America, the land of the free, but only so long as it remains the home of the brave." |
#8
|
||||
|
||||
Quote:
|
#9
|
||||
|
||||
It's definately a situation thing. The tank located a few hundred metres outside the village perimeter is likely to be more of a problem than a resource and it's probable the "owners" will seek to trade it as soon as they can.
Same tank located in or on the perimeter on the other hand.....
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#10
|
||||
|
||||
Honest, I've never really thought of that, and I'm ashamed I didn't! But then again, I've always used T2K prices as a base -- an M-60 machinegun might be relatively cheap in a place like Krakow, while in a place somewhere that's lucky to have enough hunting rifles and handguns for half the fighting population, you might get a place to hole up for the whole winter in exchange for an M-60 and some ammo.
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#11
|
||||
|
||||
I can see the point about things like the tanks...but what about fuel?
Surely diesel would double or triple at this point no? |
#12
|
||||
|
||||
See my comments in post #4 above on that.
As demand dries up due to other energy and fuel sources being increasingly used, value will decrease. This is likely to be countered by a possible decrease in supply thereby leaving prices relatively stable.
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#13
|
|||
|
|||
Ah! But with fuel, you also have the issue of it going bad as well. So those with fuel have the ticking clock to contend with, how long before the fuel goes bad.
__________________
"God bless America, the land of the free, but only so long as it remains the home of the brave." |
#14
|
||||
|
||||
Shhh, that's one of those technicallities we like to ignore!
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#15
|
||||
|
||||
I can relate to price changes in T2K through what happened during a segment of my campaign. Admittedly it was a micro version of the macro economics this thread is focussing on. Major Anthony Po, the CO of the party in my campaign, had been tasked with finding the NYC gold reserves and organising a census but he didn't like the idea of the second task at all so he came to the conclusion that a census would be much easier to conduct if most of the inhabitants of NYC were dead. To that end he started having representatives of his unit attend the regular street markets in NYC disguised as traders. Po instituted a strict trade policy - he bought food (more than he needed for his own men) and sold low-grade weapons and ammunition. The idea was that the inhabitants of NYC would eventually starve while shooting each other (I don't think Po had a realistic idea of how many survivors there were in NYC at the time).
Unfortunately Po's unit ended up in conflict with a CIA-led group in NYC that was also looking for the gold reserves and they had several shoot-outs in and around the markets. Eventually the shoot-outs became so regular and so violent that the markets occurred less and less frequently. Over the half a dozon or so markets that Po's men attended however there were defnite changes to the price of some commodities. Weapons and ammo prices came down and food prices went up.
__________________
"It is better to be feared than loved" - Nicolo Machiavelli |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | Search this Thread |
Display Modes | |
|
|