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Old 11-05-2012, 03:51 PM
bobcat bobcat is offline
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Default java based character Generator

ok so im building a character generator in java for T2K useing the version 2.2 rules. the random number generator for the base stats works fine(though i will improve it later) and i am currently working on the skills. this gets me about as far as most excel worksheets. what other features would you all like to see implemented in this.
(please keep in mind im not even done with my first semester of programing with objects so im saving the fancy stuff for later)

as it is right now it will be set up to create a character but you'll have to write it on the sheet by hand (hopefully i'll be able to add some printer functionality at a later time)

and yes when its done i plan to post it in here for you all to try it and hopefully suggest improvements.
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Old 11-05-2012, 05:59 PM
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B.T. B.T. is offline
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Hi Bobcat,

I would like to have the chance, to skip a random program and instead create a character, that has a certain value for special stats, i.g. building a character, that has STR 8 and at least AGL 9, or whatever, depending on the caharcter, I plan. Would something like that be easy to achive, or is this to complicated?

And: Would it be possible, to chose for myself, how many terms the character would have before the war starts? That would be nice, because most of my players "cheat" (Not really cheat, I as the GM help them, and if something is rolled, that the players dislike, we try to find a good solution for them and the GM) at one time or the other, to create a character, they can identify with.

Just some quick thoughts.
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Old 11-08-2012, 10:32 AM
bobcat bobcat is offline
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Quote:
Originally Posted by B.T. View Post
Hi Bobcat,

I would like to have the chance, to skip a random program and instead create a character, that has a certain value for special stats, i.g. building a character, that has STR 8 and at least AGL 9, or whatever, depending on the caharcter, I plan. Would something like that be easy to achive, or is this to complicated?
it shouldn't be too much of a problem. i'll put it in once i create the GUI front end. oh and never let someone tell you developing software from scratch is easy.
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Old 11-14-2012, 01:59 PM
bobcat bobcat is offline
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should i have the dual handling for terms as well?
im still trying to assign the limitations for professions and adjust the list for nationalities any countries in specific you guys want me to add?
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Last edited by bobcat; 11-14-2012 at 02:11 PM.
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Old 11-14-2012, 06:45 PM
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Allowing a option for selecting when the war term hits in addition to selecting stats over the random method in my opinion would be a huge plus to your generator. Looking for ward to see what you put together.
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Old 11-14-2012, 07:34 PM
weswood weswood is offline
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I've always thought that a good character generator would have the base skills for any particular career automatic. Say if the character wants to play a medic, he'd type that in and the base skills would automatically come up. (Don't have my book handy but I think Medic/trauma, Driving/wheeled vehicle).
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