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  #1  
Old 05-03-2010, 12:03 PM
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rcaf_777 rcaf_777 is offline
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Default Evil GM

Ok

I have been working on an evil GM Campaign, here how it would run

I have almost completed two tables that would used prior to start of the Campaign

Table one - 100 containers with weird item backed inside old clothing weird electronics ect.

Table two - 100 vehicles, old military vehicles, old civilian cars, weird vehicles ect.

Each PC would roll percentile to see what he would get off of each table

How dose that sound
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  #2  
Old 05-03-2010, 08:08 PM
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pmulcahy11b pmulcahy11b is offline
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I've seen random equipment tables like that for D&D -- kind of the same idea, where the player randomly rolls on the table and hope he actually gets something useful. Turns out interesting sometimes; you might get a +1 Sword, or a block of moldy cheese. A good, creative player will figure out some way to make just about anything work for him. It could make for an interesting campaign.
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  #3  
Old 05-04-2010, 12:13 AM
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I like the idea. The rolls should be open with all players present, then no-one can claim favouritism or cheating.
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  #4  
Old 05-04-2010, 01:30 AM
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...I'd get the moldy cheese for sure.
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  #5  
Old 05-04-2010, 01:54 AM
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Default +1 moldy cheese

Quote:
Originally Posted by Fusilier View Post
...I'd get the moldy cheese for sure.
not a total loss
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  #6  
Old 05-04-2010, 07:17 AM
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General Pain General Pain is offline
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Talking ahh the moldy cheese

Quote:
Originally Posted by headquarters View Post
not a total loss
so is it a :

Moldy cheese of strangulation
Moldy cheese of oilfactory discomfort
Moldy cheese of demon summoning
Moldy cheese of disruption
or perhaps
Moldy cheese of disguise
Moldy cheese of wild magic

hmm seems a table for moldy cheese is in order
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  #7  
Old 05-04-2010, 12:13 PM
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Quote:
Originally Posted by Fusilier View Post
...I'd get the moldy cheese for sure.
French characters (in fact many Europeans such as Portuguese, Spanish, Belgians...) should get a very important bonus while facing this.

Corsicans, are totaly immunes to it.
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