RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-26-2009, 07:36 AM
avantman42 avantman42 is offline
Registered User
 
Join Date: Jun 2009
Location: United Kingdom
Posts: 67
Default Effects of 0.1kT and 1kT nuclear blast?

This may be a bit off-topic (and the reason I'm asking has nothing to do with T2K) but I figured that people here might be able to enlighten me.

Does anyone know roughly what the effects of a ground-burst nuclear explosion of either 0.1kT or 1kT would be? I'm less interested in radiation etc than blast and similar immediate effects.

I've tried googling and looked at wikipedia, but I couldn't find much that helped, or that I could understand

Thanks,

Russ
__________________
Russell Phillips

Twilight:2000 Resources
Reply With Quote
  #2  
Old 06-26-2009, 08:33 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,748
Default

Is it possible to generate a proper fission explosion of only 0.1kt? A 1kt explosion would be in the order of an artillery nuke or a small backpack nuke. Those are the sort of weapons I'd be Googling about for info.

This site has a cool effects calculator for nukes.

http://www.carloslabs.com/node/16
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #3  
Old 06-26-2009, 09:05 AM
avantman42 avantman42 is offline
Registered User
 
Join Date: Jun 2009
Location: United Kingdom
Posts: 67
Default

Quote:
Originally Posted by Targan
Is it possible to generate a proper fission explosion of only 0.1kt? A 1kt explosion would be in the order of an artillery nuke or a small backpack nuke. Those are the sort of weapons I'd be Googling about for info.
It's not a real-world scenario that I'm interested in, it's the effect in the Dune books when a lasgun hits a shield. I found something somewhere (can't find where now) that said it was roughly equivalent to a 0.1kT nuclear explosion.

I hadn't thought of looking for artillery nukes in particular. Now that I have, I've found some interesting stuff. Apparently it is possible to go down to about 0.01kT, and it's been done:
US M-388 Davy Crockett
British Wee Gwen

According to this declassified British document
Quote:
The smallest warhead at present capable of providing significant tactical effort is .01 KT (10 tons). Deriving its effect from neutron and gamma radiation it produces loss of co-ordination in 1 minute (death in 36 hours) against troops in the open up to a distance of approximately 70 yards.
Russ
__________________
Russell Phillips

Twilight:2000 Resources
Reply With Quote
  #4  
Old 06-26-2009, 10:05 AM
Marc's Avatar
Marc Marc is offline
Registered User
 
Join Date: Sep 2008
Location: Sant Sadurni d'Anoia, Catalunya
Posts: 672
Default

Quote:
Originally Posted by avantman42
It's not a real-world scenario that I'm interested in, it's the effect in the Dune books when a lasgun hits a shield. I found something somewhere (can't find where now) that said it was roughly equivalent to a 0.1kT nuclear explosion.
Ei!! “The Holtzmann Effect”, if memory does not fail to me. Nice project Russ. I still must have my Dune book full of notes and post-its for my own Dune project… well, perhaps some day…

I’m going a little OT here, but, just for curiosity: what set of rules are you going to use? A new one or an existing one?
__________________
L'Argonauta, rol en catal
Reply With Quote
  #5  
Old 06-26-2009, 10:32 AM
avantman42 avantman42 is offline
Registered User
 
Join Date: Jun 2009
Location: United Kingdom
Posts: 67
Default

Quote:
Originally Posted by Marc
Ei!! “The Holtzmann Effect”, if memory does not fail to me. Nice project Russ. I still must have my Dune book full of notes and post-its for my own Dune project… well, perhaps some day…

I’m going a little OT here, but, just for curiosity: what set of rules are you going to use? A new one or an existing one?
I'm planning to use GURPS, partly because I bought a copy years ago and haven't had a chance to run anything with it yet.

I'll probably put my notes etc on line at some point (might be some way off), let me know if you'd like me to give you the URL when that happens. Might be an idea to move this discussion to PM, though - don't want to pollute the forum too much
__________________
Russell Phillips

Twilight:2000 Resources
Reply With Quote
  #6  
Old 06-27-2009, 02:39 PM
Marc's Avatar
Marc Marc is offline
Registered User
 
Join Date: Sep 2008
Location: Sant Sadurni d'Anoia, Catalunya
Posts: 672
Default

Bona nit!

I think the following links may be useful.

In this one, I've make some proofs and it allow you to enter a ground level burst of 0.1 kt. Sadly, only damage caused by overpressure is showed:

http://meyerweb.com/eric/tools/gmap/...?inpyield=0.1#

The following one gives you more information, but seems that the minimum power of the burst is 1kT and the figures showed "assume optimum burst height":

http://www.stardestroyer.net/Resourc...xplosions.html
__________________
L'Argonauta, rol en catal
Reply With Quote
  #7  
Old 06-27-2009, 02:46 PM
kato13's Avatar
kato13 kato13 is offline
Administrator
 
Join Date: May 2007
Location: Chicago, Il USA
Posts: 3,715
Send a message via ICQ to kato13
Default

Thanks I forgot about that one. Some useful code there.
Reply With Quote
  #8  
Old 06-29-2009, 02:40 AM
avantman42 avantman42 is offline
Registered User
 
Join Date: Jun 2009
Location: United Kingdom
Posts: 67
Default

Quote:
Originally Posted by Marc
Bona nit!

I think the following links may be useful.

In this one, I've make some proofs and it allow you to enter a ground level burst of 0.1 kt. Sadly, only damage caused by overpressure is showed:

http://meyerweb.com/eric/tools/gmap/...?inpyield=0.1#

The following one gives you more information, but seems that the minimum power of the burst is 1kT and the figures showed "assume optimum burst height":

http://www.stardestroyer.net/Resourc...xplosions.html
Thanks for the links. I've got a good enough idea for what I need, now.
__________________
Russell Phillips

Twilight:2000 Resources
Reply With Quote
  #9  
Old 01-17-2014, 05:44 AM
Targan's Avatar
Targan Targan is offline
Moderator
 
Join Date: Sep 2008
Location: Perth, Western Australia
Posts: 3,748
Default Thread necromancy!

Interesting article: How to shelter from fallout after a nuclear attack on your city
__________________
"It is better to be feared than loved" - Nicolo Machiavelli
Reply With Quote
  #10  
Old 01-17-2014, 08:10 PM
Matt Wiser Matt Wiser is offline
Registered User
 
Join Date: Sep 2008
Location: Auberry, CA
Posts: 1,002
Default

Go here: http://www.nuclearsecrecy.org/NUKEMAP

You can choose the yield, air or ground burst-and if the latter, even plot fallout, and use Google Earth or Maps to select your target and adjust ground zero (and have multiple GZs in the same target!).
__________________
Treat everyone you meet with kindness and respect, but always have a plan to kill them.

Old USMC Adage
Reply With Quote
Reply

Tags
nuclear strikes


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Map of USSR nuclear strikes. kato13 Twilight 2000 Forum 0 06-06-2009 05:31 PM
Map of Canadian Nuclear Targets kato13 Twilight 2000 Forum 3 06-06-2009 01:41 PM
Nuclear War!!!!!!!!!!!!!!!!!!!!!!!! headquarters Twilight 2000 Forum 23 04-21-2009 02:27 PM
Nuclear Blasts kalos72 Twilight 2000 Forum 32 03-12-2009 04:59 PM
Nuclear effects calculator kato13 Twilight 2000 Forum 2 01-14-2009 09:16 PM


All times are GMT -6. The time now is 04:11 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.