Quote:
Originally Posted by M-Type
I hear ya! Never got too deep into Stargrunt II myself, I stuck mostly to the "bigger picture" stuff
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Some of the morale, motivation and similar rules were expansions to and, I thought, superior to DS's. The C2 rule was a particular favorite. A leader, when activated, got 2 actions. If he was a squad leader, he moved & shot his squad. If he were a higher leader, he could use the actions to activate subordinates, who might also use them to activate subordinates. Thus, a company CO could roll to activate 2 platoon leaders, who could in turn roll to activate two squads, all to move and/or shoot on the same activation. Sounds like a proper function of a higher CO to me!