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#2
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As I mentioned in the "Ray of Hope II" thread, I suddenly shifted from a Kalisz game to this one. Late last night, I reviewed Raellus' original draft, and I have some new suggestions. Consider me a playtester.
1. The Elblag area looks a lot like a river delta to me, so perhaps the bigger goal of TF Inchon should be more than one bridge. The highway junction south of town seems less important as an objective to me. The Elblag River and Canal, the Nogat River, and the Wisla river bridges are all important to the 8th Division's ride to the sunrise. I'd send at least a company each to garrison those, and attach some more of a Seabee battalion to make sure all of the bridges are still tank-worthy. 2. In the backstory, maybe one or more of these bridges had been downed, and the Seabees were bringing ferries or bridging gear upriver from the landings to cross that river. 3. The LAV company and one of the rifle companies on bikes might be making an initial overland dash to the westernmost of the bridges, since they will need to rout the Polish cavalry from there. Then the LAVs can motor back to the SE to take on the 3rd MRD when it appears. 4. I note that this area is part of old Prussia, there are certainly some German families still among the survivors. Perhaps there can be some aid from locals hinted at? 5. Getting out of here seems pretty important, given that 9th Guards Army still may have 2 divisions following the 3rd MRD. Are they en route to engage the XI Corps, or are they detouring south to drive off the Germans following XI Corps? 6. I think some words on how often one might find a boat on one of the rivers.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#3
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Have to keep in mind the 2nd Marines had a pretty large area to cover - Gdansk to Elblag. Perhaps after assigning the necessary units to other locations further westward only enough strength was left for one bridge.
Will need more thought....
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#4
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I am currently GM'ing an unconventional (more colaborative story-telling with a boat-load of puppetable NPCs) PbP based on my TF Inchon scenario.
It is centered around a Marine rifle company (G-Coy, 2-2 Marines). They call themselves "Ghost" company instead of Golf since it sounds a lot cooler. There is, of course, a double meaning there as well. Here is what we've done so far. http://rpol.net/game.cgi?gi=47303&date=1339696734 ATM, the company is fighting off a "regiment" of the Soviet 3rd MRD. They're very close to being cut off from the rest of the TF. The rest of 9th GTA is pushing west to cross the canal bridge on its way to the main body of 2nd MarDiv near Gdansk. The canal bridges were the main objective of the TF. Once those were captured/repaired, the mission became holding them. The highway interchange became important later, once the decision to hold the city was made. When the lead elements of the 9th GTA showed up, the interchange became a natural chokepoint/buffer zone to defend. The LAVs and battalion AT assets defended it valiantly but could not cope with the Soviets' marked firepower advantages. In my macro scenario, Elblag was "captured" without much of a fight (the local militia had been bought off by the DIA prior to the landings) and held, without much incident for several days. The 8th MID passed through on its way east and, a couple of days after it's trailing elements had departed, the Soviets started to show up in strength. It was all down hill from there. In keeping with the backstory for the Kalisz scenario, no one at Corps/Divison intel anticipated a Soviet offensive/counteroffensive in the AO.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 06-14-2012 at 12:14 PM. |
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My opinion, anyway. Raellus, that RPOL campaign looks neat.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#6
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Some Polish Marines might well have joined up with the USMC operating in the Baltic. We might also see Marines and/or commandos from Germany, Denmark, the Netherlands, and England. Once the inevitable Soviet nuke hits Stockholm, we might even see some Swedish volunteers fighting with the USMC in the Baltic. Wouldn't that be interesting?
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"We're not innovating. We're selectively imitating." June Bernstein, Acting President of the University of Arizona in Tucson, November 15, 1998. |
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Of course the Polish are supposed to be members of the Warsaw Pact and fighting against the US Marines. As of the 1st of July 2000, only a handful of Poles have switched sides, and the marines aren't amongst them.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#8
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The various Polish Free Legions are troops fighting for the Allies. It's hard to know how many Polish EPW were picked up in 1997. It's hard to say how many individual Poles or small Polish units allowed themselves to be captured or defected outright. The opportunity for many thousands of Polish troops to be captured certainly exists. We know that NATO units often include soldiers of the former Warsaw Pact.
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"We're not innovating. We're selectively imitating." June Bernstein, Acting President of the University of Arizona in Tucson, November 15, 1998. |
#9
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Considering the light rioting that went on earlier this week in Poland when the home country played Russia in the Euros, it's clear that even twenty years after the fall of the Iron Curtain, there's still a lot of bad blood between Poles and Russians.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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