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Animal Encounters
TIL I learned that there are more tigers in captivity in the USA than there are in the wild, combined, in the rest of the world.
As of 2006, there were an estimated 12,000 Tigers in the US (4,000 in Texas alone)- the vast majority of these animals in the hands of private owners! Add in African lions and hybrid 'Ligers' and that number goes even higher. In a T2k scenario, it's likely that a lot of private owners would not be able to take care of their big cats. Many will starve to death, or be put out of their misery, but it's not beyond the realm of possibility that quite a few lions and tigers and bears, etc., will get loose (especially in the chaos following the TDM)- it happens more than you might think, IRL. The point that I'm getting at is that encounters with Tigers and other big cats in the CONUS would not be terribly unrealistic. Has anyone encountered big cats in a game? What Ref hasn't thrown a pack of feral dogs at their players? Or wolves? Inspired by stories of "Hogzilla", I threw a huge feral pig at my players in a campaign set in Arkansas. I also created a travelling merchant NPC whose caravan featured a camel he rescued from a zoo in Poland. The players encountered it during a winter snow storm. What animal encounters have you designed, as a Ref, or played through as a PC? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 07-13-2021 at 12:06 PM. |
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I read that and became deeply sad.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#3
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Didn't TDW make an adventure on this I think a challenger article?
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. |
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Also due to efforts to stop various illnesses, the U.S. has more Vietnamese Pot Bellied Pigs than Vietnam, Thailand , though they are trying to bring them back. |
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From what I've heard, their meat can also be a bit stringy, and tough if not cooked carefully (there's a procedure). It's not like the pork we're used to.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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I looked on your site and didnt see them -have you ever done stats on a feral pig?
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As a kid, when i first got T2K, i laughted at animal encounters.
Now though, much older and experienced, i think they add a good, different dimension to the game. I've used wild dogs to generate noise and spook players. i might have had them steal food or boots left out over night to be a nuisance. In australia, dingos are common but not really a threat. Wild dogs are generally a dangerous mix of dingo and / or domestic dogs gone wild. Pack animals, i know of kangaroo shooters who have been scared of wild dogs at night, just the real life threat they pose. Re feral pigs or any animal, even a light wound can be an issue for player characters. If left untreated it becomes infected quickly. Turning to a medium wound?! A good chance for the medic or wanna-be medic to get involved!
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"Beep me if the apocolypse comes" - Buffy Sommers |
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Feral hogs are leaner than their civilized cousins, less fat and longer looking legs and an odd appearance as a result. But even domestic animals can be interesting. I'm going to have a company that goes to farms with pigs to root and turn up land and geese to weed maturing crops as a no fuel ag alternative. They may get a contract to develop a farm crop for a cantonment or a colony. Keeping the non food critters safe from men and beasts might be assigned or contracted to the players.
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#11
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GOAT
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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https://projects.ncsu.edu/project/sw...03manbrett.htm https://www.thepigsite.com/articles/...e-utah-project |
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Embargo On!
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#14
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I am very surprised that no one has ever done a Barter Town type sourcebook or module - and that method to produce fuel is realistic - and if you read the book adaption it mentions specifically how a lot of the trade was people bringing in various things for them to repurpose for use in the "new" world - i.e. it wasnt just fuel that was making that town important it was the various craftsmen and smiths that were there
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__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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Free City comes close - I was meaning more like the movie itself but not set in 2000 or 2001 - more like several more years in the future after civilization has really had a chance to break down even more (keep in mind what Sydney looked like by the time of Barter Town - we arent talking a couple of years after the start of the game timeline)
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Feral hogs are WAY different from farm animals and damn dangerous critters. A wild boar is both ill tampered and equipped with fair sized tusks. They can kill or seriously injure humans easy enough if they want to, not to mention the average dog, horse, or cow.
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Yep! This is why they were real life monsters in the forests of Europe.
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#23
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Synchronicity III
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On a slightly related note, here in southern Arizona, we have a critter called a Javelina. It looks like a boar, but it's not even a wild pig (it's a peccary). Anyway, they have terrible eyesight will sometimes attack humans if they feel threatened. It happens once every couple of months in the Tucson area. Javelinas have tusk-like canines that can tear right through clothing and flesh. They can do some damage, but I can't recall any fatalities (besides a few small dogs). -
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 09-30-2021 at 02:42 PM. |
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AKA the Skunk Pig so cute!
https://en.wikipedia.org/wiki/Peccary |
#25
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It doesn't even need to be a large animal or a pack of smaller ones.
I've had players searching a home run into a dog (typically some relatively benign breed like a poodle or corgi) eating its now-deceased former owner - and that pup is now none-too-pleased to be interrupted at mealtime. The dichotomy of a small dog suddenly launching itself with extreme violence at a PC, resulting in the need to shoot poor little Muffy... Somebody that the PCs are either trying to avoid or surprise is going to hear the gunshot. |
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Death awaits you all – with nasty, big, pointy teeth!
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Agree with your point. A single, small critter with rabies still poses a deadly threat to PCs. They are definitely ugly-cute, IMHO. And you really can smell a pack coming if you're downwind of them. -
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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Last edited by 3catcircus; 10-02-2021 at 06:32 PM. |
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Anyway, to stay on topic, what about a swarm of killer bees or murder hornets -- how would you stat that?
__________________
I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#29
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Not just Lions and Tigers and Bears
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I would venture to say that most T2k campaigns take place in Europe. AFAIK, there aren't a lot of venomous critters native to that particularly continent, especially in the central part where a lot of T2k action takes place. Have Africanized bees made their way to Europe yet? -
__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#30
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Sounds like a movie! |
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