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  #181  
Old 11-28-2020, 05:49 PM
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And let's not forget that the US government decides to invade Sweden for "reasons".
Invading a neutral country that was known to be pro-NATO seems a bit "warmongering"...quite a bit, really...
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  #182  
Old 11-28-2020, 06:56 PM
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And let's not forget that the US government decides to invade Sweden for "reasons".
Invading a neutral country that was known to be pro-NATO seems a bit "warmongering"...quite a bit, really...
Yeah, I haven’t read the Alpha T2K stuff, but I have seen quotes and numerous summaries of the timeline. I, during college, wrote two term papers on the importance to the Northern Flank during the Cold War. While there were contingency plans to invade Sweden during the Second World War (usually as a counter to possible German occupation), there were no reasons at all to invade Sweden during the Cold War. It makes no sense politically or militarily. It would be exceedingly foolish to mount a war of aggression against a friendly neutral. I knew Sweden would be a gaming location, but I didn’t realize how shoehorned in it would be.

Also how on earth does post 1991 Soviet Union fight all of NATO, including France, plus the ex-Warsaw Pact nations while holding down the restive non-Russian Soviet Republics? The entire TL seems to be one big Mexican invasion.

I’m so glad I dropped out of the Kickstarter. I certainly don’t need yet another rule set for Twilight and all I would have been interested in would be a decent backstory. That appears to be a no show so it’s still V1 for me.
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  #183  
Old 11-28-2020, 07:52 PM
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Yeah, I haven’t read the Alpha T2K stuff, but I have seen quotes and numerous summaries of the timeline. I, during college, wrote two term papers on the importance to the Northern Flank during the Cold War. While there were contingency plans to invade Sweden during the Second World War (usually as a counter to possible German occupation), there were no reasons at all to invade Sweden during the Cold War. It makes no sense politically or militarily. It would be exceedingly foolish to mount a war of aggression against a friendly neutral. I knew Sweden would be a gaming location, but I didn’t realize how shoehorned in it would be.

Also how on earth does post 1991 Soviet Union fight all of NATO, including France, plus the ex-Warsaw Pact nations while holding down the restive non-Russian Soviet Republics? The entire TL seems to be one big Mexican invasion.

I’m so glad I dropped out of the Kickstarter. I certainly don’t need yet another rule set for Twilight and all I would have been interested in would be a decent backstory. That appears to be a no show so it’s still V1 for me.
You haven't even got to the Soviet "Sealion" invasion of the United Kingdom yet and that's after the Soviet northern fleet somehow charms it's way through the Baltic without being bottled up or torn to pieces

The game world setting pretty much reads like a high schooler's attempt at alternate history with the writer not actually having any understanding of military operations, logistics or politics let alone how those three aspects were dealt with during the Cold War.
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  #184  
Old 11-28-2020, 07:57 PM
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Amen to that Stainless.
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  #185  
Old 11-28-2020, 10:02 PM
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The original draft had Pres West as an OBVIOUS Trump stand in with ALL the "orange man bad" tropes, real, imagined or falsified.
This is where the claims of it being heavily political came from. If you look, you can still see a lot of that in the alpha, although we did get them to walk it back quite a lot!

...and then they replaced that brain fart with "Operation Sealionski"....
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  #186  
Old 11-28-2020, 10:50 PM
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I find it interesting that folks are upset about the fictional POTUS of v4. I've seen him described as a warmonger here, several times, by a few different posters. I read the v4 World At War too and didn't really get that impression of him, but maybe I'm not sensitive to that kind of thing.

Even if that's a fair characterization of how he was written, is it really outside the realm of possibilities that a US president could be bellicose in temperament and policy?

Could one not argue that past US presidents have been guilty of "warmongering"? How about Polk? (Mexican-American War) McKinley? (Spanish-American War) LBJ? (Vietnam-American War- which started during the Ike admin, and escalated during JFK, but LBJ really poured on the gas) George W. Bush? (Iraqi Freedom)

All of the above wars were either started, provoked, or escalated by US presidents (and these don't count any of the minor Cold War brushfire proxy wars in which the US was indirectly involved). None of them were fought to defend the US from a real existential threat. I think it's fair to level accusations of warmongering in these instances. (Lest I be accused of being politically motivated with this list, I am not- it's pretty non-partisan: two were started by Democrats, two by Republicans)

Heck, only one world leader in the entirety of human history has authorized combat use of nuclear weapons in anger, and that was a US president (Truman, another Democrat).

My point is, US presidents have, at times, been the aggressors when it comes to waging war. So v4's fictional POTUS isn't some sort of implausible/unrealistic outlier, by any means.

More importantly, how many players really care about the role of a fictional POTUS in a WWIII RPG?

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  #187  
Old 11-29-2020, 12:36 AM
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Originally Posted by StainlessSteelCynic View Post
And let's not forget that the US government decides to invade Sweden for "reasons".
Invading a neutral country that was known to be pro-NATO seems a bit "warmongering"...quite a bit, really...
I did suggest alternatives. Like using the reason I will in my book, or that the USSR just invades Gotland/Scania to either totally dominate the Baltic Sea, or flank around Denmark to force the Baltic open.
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  #188  
Old 11-29-2020, 02:49 AM
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As for "Operation Sealionski" (I like that name) if anyone thinks that the Royal Air Force or Royal Navy would let a Soviet invasion get near the UK before nuking them till they glow is very much mistaken. To quote from the Players Manual "1998 saw the nukes, leaving 25 million dead, before the Soviet invasion."- so half the country is dead and HMG is not going to fire off what remaining strategic and tactical nukes they have at the invasion fleet while it's still in the North Sea before the land - yeah right.

Also the 7th Guards Air Assault Division is going to fly across a good number of countries before it gets to the UK and depending on the route taken would have to run the gauntlet of the Royal Norwegian Air Force, Royal Danish Air Force, Royal Swedish Air Force, Luftwaffe and potentially the Polish Air Force. Now where is the Soviet Air Force going to get all the fighters to escort the transport across to the UK.

I'm sure that the Soviet high command could have a better use for the 7th Guards Air Assault Division on mainland Europe.
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  #189  
Old 11-29-2020, 04:19 AM
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The SU Northern Fleet would have to be dispersed early to survive, I can't imagine Northen Fleet bases not being targeted by US/UK nukes in 98.

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Then, the Northern Fleet finally stops playing with the Royal Navy, sweeping them aside, and launches an invasion of the British isles.
Sounds easy. But plenty of US Navy ships should be in the area well.
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  #190  
Old 11-29-2020, 04:55 AM
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Sounds easy. But plenty of US Navy ships should be in the area well.
And French, Norwegian, Kriegsmarine and Dutch elements. And their respective countries air assets
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  #191  
Old 11-29-2020, 06:14 AM
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Kriegsmarine
Bundesmarine, not Kriegsmarine.
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  #192  
Old 11-29-2020, 08:06 AM
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As for "Operation Sealionski" (I like that name) if anyone thinks that the Royal Air Force or Royal Navy would let a Soviet invasion get near the UK before nuking them till they glow is very much mistaken. To quote from the Players Manual "1998 saw the nukes, leaving 25 million dead, before the Soviet invasion."- so half the country is dead and HMG is not going to fire off what remaining strategic and tactical nukes they have at the invasion fleet while it's still in the North Sea before the land - yeah right.

Also the 7th Guards Air Assault Division is going to fly across a good number of countries before it gets to the UK and depending on the route taken would have to run the gauntlet of the Royal Norwegian Air Force, Royal Danish Air Force, Royal Swedish Air Force, Luftwaffe and potentially the Polish Air Force. Now where is the Soviet Air Force going to get all the fighters to escort the transport across to the UK.

I'm sure that the Soviet high command could have a better use for the 7th Guards Air Assault Division on mainland Europe.
I can see a Soviet invasion pre-nuke being done as a "super" Dieppe Raid to hopefully get the Brits to recall a Corps from the main front, but that would be pointless after the nukes fly. There seems to be no point to it other than putting Russians into the UK for game purposes.

Looking at the backstory again, it mostly seems ok - right up to when the US sends the USS Truman into the Baltic. That would NEVER have happened. The Baltic is just too confined for general carrier ops, and while the US might send a carrier into the Baltic to support combat ops by the Marines, it just would not be done to send a statement. For a start, the US Navy largely regards the Baltic as a "lake" that "belongs" to Europe; its not part of the traditional "blue waters" that the US Navy operates in. Maybe a battleship SAG would have been sent, but not a carrier and certainly NOT a brand new nuclear carrier.

Then it appears that only the US reacts to the Polish invasion. ARE THESE DESIGNERS NUTS!!!! NATO would be up in arms immediately demanding a withdrawal. You just had the Baltic States re-annexed and now the Soviets are driving toward Germany, and it is only the US responding!!!! And then they fabricate a US invasion of PRO-NATO Sweden!! Correct me if I am wrong, but Swedish and NATO planning presumed that Soviet territorial violations would likely force Sweden into a NATO-PACT war as a NATO ally....so exactly why would the US invade? And apparently it is only the Royal Navy fighting the Northern Banner Fleet; don't the designers know that the US Navy's entire doctrine for a NATO war was aimed at engaging and neutralizing the Northern Fleet! And this is just through 1997.

US draft not implemented till 1998. Manpower concerns only arise in 1998!!
Do the guys not realize what the casualty rates of modern combat look like? And apparently they don't know that a Soviet juggernaut hitting Poland would reach into Germany well within a year. If the Soviet Army is still stuck in Poland after six-months, then they have lost or are losing and need to either use nukes to open up exploitable gaps in the front lines (Soviet doctrine) or negotiate to get what they want. The US simply would not, under any circumstances, use nukes if NATO had the Soviets bottled up in Sweden and Poland. US doctrine and planning, not to mention NATO, was solid on that point. Only if the Soviets were advancing and well into Germany would nukes be authorized, and then the targets would be on PACT (well USSR) territory targeting logistics and troop concentrations (at least initially). And oh yea, the entire Eastern Europe would be at war from 1997...not just getting around to everyone joining in in 1998.

And these guys are obviously clueless as to the physics of EMP....you don't get that with tactical nukes at low altitudes. It takes the big freaking warheads at high altitudes. I've always felt that the GDW versions overplayed the effects of EMP somewhat. There are going to be effects, but will the whole electrical grid of the world get toasted...maybe and maybe not. But tac nukes can't do the trick.

A quarter of the French population dead, Moscow was "only" targeting American troops, and France DOES NOT retaliate with ALL its nuclear forces. Yea.... right....can I interest anyone here in prime beach property in Alaska or Iceland??

The UK invasion....really DOES ANYONE think that after a year of war with at least four US carrier battlegroups plus three UK carriers and at least one French (and maybe even a Spanish) carrier there would be anything left afloat of the Soviet Northern Fleet bigger than a missile boat by 1998? Or an un-nuked Central London? Enough said.

America. Not sure I'ld quibble with that write-up that much.

Curious about Ukraine. They would have gotten independence. And maybe Belarus.

Overall, the background reads a bit like a left of center European guy-on-the street's view of a European War, who really does not know much about the doctrines or plans that would have been at play in a NATO war or even the politico-military underpinnings of the alliance. They certainly have not presented anything plausible for a NATO-USSR conflict in the 1990s. Maybe that is by design to a point, as they just wanted to have SOMETHING to explain a war, but the consensus here on the forum will most likely be that they BADLY missed the mark. I understand the designer's desire to have Sweden playing a role, but an invasion by the US is simply not possible. Too many NATO allies would be up in arms over that. Now the Soviets invading to secure an airbase for supporting the Baltic Fleet and an invasion of Poland, Germany, or Denmark...yea that is within possibility. But you can't have the Russians bottled up in Sweden or Poland and then have NATO using nukes (and rest assured there would have had to be NATO consensus to use nukes in Europe - there just would - no matter who was President). Also, Russia is not going to take on NATO without allies; they just won't. If they can peel off a few NATO allies like what GDW did, then yes, but solo Russia starting a war against a united NATO; NEVER. Keep in mind, Russia never wanted to use nuclear weapons. However, their doctrine called on using tactical nukes to win a war if things were stalemated. The Soviets always knew that a solo war against NATO would likely lead to a stalemate REQUIRING them to use tactical nukes. They may be aggressive, but they are not dumb or crazy. You just cannot have a united NATO and a solo USSR going to war; not unless it is life or death for Russia (and I say Russia deliberately because it was and is all about Mother Russia - the Republics were buffers to protect the Motherland). So for a solo Russia-NATO war; NATO has got to start it - period.

I really had high hopes for the game, but this drivel from the clunky game mechanics to the misfired background may be too much for veteran TW2000 players to swallow. At the end of the day, this background somehow makes the Soviets largely sound the most reasonable and aggrieved - and that is after invading the Baltic States and Poland. That may be an unfair "feeling," but in what universe do you use tactical nuclear weapons on a large scale on a nuclear armed foe that appears to be losing? The background glosses over it, but the Soviet fleets would be decimated. If all the Soviets have after a year of warfare is part of Sweden and Poland, and a decimated navy, it can hardly be said that NATO is losing. So why the nukes? I can't get that out of my head.

I shudder to think what the 1st draft looked like with its "political" overtones. This is just poor fiction utterly devoid of any consideration as to what the actual war would have looked like. All that said, parts of it actually sound good, but the good stuff is really overshadowed by the bad.

Last edited by mpipes; 11-29-2020 at 03:19 PM.
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  #193  
Old 11-29-2020, 08:50 AM
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I know this is an alternate history but given that the Point of Divergence is only 1991 we can still draw some general conclusions as to how world history would proceed.

The TL says that post Coup the Soviet Union suddenly rebuilds due to mild liberalization and vast oil profits. Liberalization is what brought about the collapse of the Communists in Eastern Europe. The USSR is not China. China had 20+ years of cordial relations with the US and her regional allies to build up a vast export economy. The Soviet Union does not. It has only 5 years and a hostile West, without its old captive market in East Europe. If you think Russia’s economy is bad now imagine if it didn’t have access to Western markets and faced renewed sanctions. As for the huge oil profits windfalls...the major jump in oil prices lasted all of 1 year. Then they can back down. The Soviet Union’s infrastructure was dangerously poor and once the Middle East, Nigeria and pre-socialist collapse Venezuela increase their oil output the Soviet economy would collapse, probably some time in late 1992. (I think Trevor Dupuy’s “Future Wars: the World’s Most Dangerous Flashpoints.” would be a far more likely outcome given this POD, especially the chapter on a Second Russian Civil War.)

Back when the Kickstarter was announced I posted on the Free League T2K Facebook page pointing out three things I thought they would need to do to keep T2K realistic and playable. It appears they failed at all three. Especially where I warned them against bringing current politics and biases into the setting. On Facebook the head editor, but I notice now not the author of the background, assured me that it would not have any current biases. Ha, ha!

Of course these aren’t the only problems with the TL. I watched the overview of the time put up on YouTube by James Langham, who helped write V2 and consulted on this V4 timeline. He says pretty much everything is “plausible” and goes along with it up until the invasion of Britain. Then he finally has a quibble, he’s British so I guess this was finally a bridge too far for him. I for one was dubious from right about where the USSR magically rebounds economically after the coup led by economic hardliners.

A final point I want to make in this rant...in real life after the Soviet Union actually collapsed, NATO did not accept Polish membership until 1999 and the Baltic states waited a further 5 years until 2004. To do so numerous trade and monetary concessions were made to Russia. Even then this was very controversial in both Russia and NATO. Imagine if the hardline led Soviet Union still existed...did EVERY leader of a NATO nation suddenly forget their continent’s long history as well as the concept of “spheres of influence”? NO NATO would not have risked nuclear Armageddon to protect the Baltics or even Poland. I still think even the far better V2 timeline with a Coup Attempt POD is far fetched but at least it makes a bit of sense. This new Timeline on the other hand stretches far into the realm of Alien Space Bat insanity.
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  #194  
Old 11-29-2020, 06:19 PM
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I said it before but I'll say it again...
The game world setting pretty much reads like a high schooler's attempt at alternate history with the writer not actually having any understanding of military operations, logistics or politics let alone how those three aspects were dealt with during the Cold War.
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  #195  
Old 11-29-2020, 07:30 PM
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I know this is an alternate history but given that the Point of Divergence is only 1991 we can still draw some general conclusions as to how world history would proceed.

A final point I want to make in this rant...in real life after the Soviet Union actually collapsed, NATO did not accept Polish membership until 1999 and the Baltic states waited a further 5 years until 2004. To do so numerous trade and monetary concessions were made to Russia. Even then this was very controversial in both Russia and NATO. Imagine if the hardline led Soviet Union still existed...did EVERY leader of a NATO nation suddenly forget their continent’s long history as well as the concept of “spheres of influence”? NO NATO would not have risked nuclear Armageddon to protect the Baltics or even Poland. I still think even the far better V2 timeline with a Coup Attempt POD is far fetched but at least it makes a bit of sense. This new Timeline on the other hand stretches far into the realm of Alien Space Bat insanity.
This is why I used Poland as the "flashpoint" when I wrote my own alternate history for V2.2. I had Russian-backed rebels creating chaos in Poland and the legitimate Polish government receiving aid from Germany, the Uk, and the US. The situation was very similar to what Russia ACTUALLY did in the Ukraine and I wrote my history in 1999. Imagine my shock at seeing Russia do EXACTLY what I predicted she'd do to prevent Poland from joining NATO. I then had the other members of the Visegrad Group join the fray. That was the spark that brought ruin to Europe.
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  #196  
Old 11-29-2020, 07:53 PM
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This is why I used Poland as the "flashpoint" when I wrote my own alternate history for V2.2. I had Russian-backed rebels creating chaos in Poland and the legitimate Polish government receiving aid from Germany, the Uk, and the US. The situation was very similar to what Russia ACTUALLY did in the Ukraine and I wrote my history in 1999. Imagine my shock at seeing Russia do EXACTLY what I predicted she'd do to prevent Poland from joining NATO. I then had the other members of the Visegrad Group join the fray. That was the spark that brought ruin to Europe.
The problem is that the writers of V4 are leftists. You could tell immediately when you read the draft of the new timeline. West was a horrible leftist pache of Trump with a bit of Bush tossed in. While it is tones down in the Alpha the elements are still there.

They don't view the Soviets or the Chinese as aggressive badguys. They think of the Soviets in the back of their mind as the good guys. Thus the Soviets get to do things that they should not be able to do at all.

Mind you that Thomas himself lied to the Discord group when he said that this would not reflect current political events.
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  #197  
Old 11-29-2020, 11:35 PM
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Mind you that Thomas himself lied to the Discord group when he said that this would not reflect current political events.
I believe he honestly can't see it because of his own bias.
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  #198  
Old 11-30-2020, 01:37 AM
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I don't know if any of you chaps are on Facebook, I'm planning on doing a livestream regarding these quite frankly gross distortions of the T2k plot/worldbuilding committed by Free League. You don't have to follow me/friend me, the livestream will be viewable by all.

https://www.facebook.com/bill.silvey...61730122691959
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  #199  
Old 11-30-2020, 06:44 AM
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I believe he honestly can't see it because of his own bias.
Same on Facebook when I warned against current political biases creeping into the setting. Thomas claimed to be totally aware of this potential issue and was doing everything to prevent it. That didn’t happen.

It appears that the problem arose primarily from Chris Lites, the person listed as the primary author. His political biases are readily apparent on his “witty” Facebook page. It’s fine to have biases, everyone does. But given that he looks too young to even have been alive during the Cold War, I’m guessing that he has nothing but these biases to go on when writing about the Cold War. And I think you’re right, Thomas who almost certainly has similar biases just didn’t even notice. When you live in an echo chamber it’s very hard to hear anything beyond it.
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Old 11-30-2020, 07:17 AM
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Chris has possibly pissed me off more than anyone else. Not from any one thing he's said or done, everything's just added up since I first became aware of him several years ago (when he first "leaked" news of the game and refused to put me in touch with the company, or even pass on my contact details).
Tomas has been relatively easy to deal with for most non-game related things, but trying to get him to understand what we were concerned about in the drafts was like pulling teeth - with a wet noodle. Extremely frustrating and ultimately totally ineffective.
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  #201  
Old 11-30-2020, 08:39 AM
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It's Spartan Time! Two G&Ts in, here comes the wisdom!

The great irony is that all the left believe the right is in an echo chamber and all the right believe the left is in an echo chamber. Because yeah, social media AI feed us the meals we want to eat.

Listen, you guys who were pre-Alpha and are still upset, consider this - You already moved the needle. If this is better than it was before, congrats! That's truly an accomplishment. I mean really, over the Internet, you helped someone else move from an extreme position you absolutely disagreed with to something closer to the middle, that maybe you hate just a touch less? Mark your f-ing calendars; on the Internet, in the echo chambers previously mentioned, that's not something that normally happens.

What do we do when we move the needle but don't get it to where it needs to be? We keep pushing. We enlisted allies (I know, I know.. but yeah, everyone needs allies) and we try to move the needle some more.

Unless you gain some spectacular and applicable insight into how to move the needle by over-analyzing someone else's political leanings, it's probably a better use of everyone's time to gather input and feedback and offer it in as-a-constructive manner as possible.

You've already had some success and this project is still in alpha. Don't fold now, the game is just getting started.
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  #202  
Old 11-30-2020, 09:09 AM
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You've already had some success and this project is still in alpha. Don't fold now, the game is just getting started.
That point of view is nice to hear.
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  #203  
Old 11-30-2020, 11:22 AM
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Yes, we did move it, just nowhere near far enough, and now the fan bois are praising it for being so "stunning and brave"....
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  #204  
Old 11-30-2020, 04:14 PM
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As promised, today's rant...

https://www.facebook.com/bill.silvey...1730120921959/
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  #205  
Old 11-30-2020, 10:16 PM
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And a DAMN FINE rant it is too!
Where can we find the youtube link?
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  #206  
Old 11-30-2020, 10:29 PM
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Originally Posted by Legbreaker View Post
And a DAMN FINE rant it is too!
Where can we find the youtube link?
I'll upload it to Youtube probably tomorrow; I am playing AD&D right now.
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  #207  
Old 12-01-2020, 12:19 AM
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I would say you've got your priorities all backwards, but since it's Advanced D&D and not one of the heretical later pretend versions, you're forgiven.
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  #208  
Old 12-01-2020, 02:52 AM
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Quote:
Originally Posted by Spartan-117 View Post
It's Spartan Time! Two G&Ts in, here comes the wisdom!

The great irony is that all the left believe the right is in an echo chamber and all the right believe the left is in an echo chamber. Because yeah, social media AI feed us the meals we want to eat.

Listen, you guys who were pre-Alpha and are still upset, consider this - You already moved the needle. If this is better than it was before, congrats! That's truly an accomplishment. I mean really, over the Internet, you helped someone else move from an extreme position you absolutely disagreed with to something closer to the middle, that maybe you hate just a touch less? Mark your f-ing calendars; on the Internet, in the echo chambers previously mentioned, that's not something that normally happens.

What do we do when we move the needle but don't get it to where it needs to be? We keep pushing. We enlisted allies (I know, I know.. but yeah, everyone needs allies) and we try to move the needle some more.

Unless you gain some spectacular and applicable insight into how to move the needle by over-analyzing someone else's political leanings, it's probably a better use of everyone's time to gather input and feedback and offer it in as-a-constructive manner as possible.

You've already had some success and this project is still in alpha. Don't fold now, the game is just getting started.
At the same time if the needle was moved, but it was only moved a tenth of an inch. Then did it really matter? If they were unwilling to talk about or even make adjustments to the lore, then what does that say if they start to get rule questions or concerns where things don't work in the rules? You want changes to character creation? Yea we might consider it....okay we did some tweaks and here you go with the rule changes. [Narrator: The changes were minor and not what the play testers found were issues]. I have also seen in other places both in board games and wargame miniatures that play testers have found issues with not only the lore, but the rules. Kvetching, hair pulling, and rending of garments occurred. Only for the designer to offer up insults and ban folks or attempt to ban folks from commenting on how messed up the game is at either the alpha or beta phases.



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To me there are ways to try and make a new TL work for Tw2k post 1991. That would be exploiting Yugoslavia. To drag Sweden, like what FL wants to do into the game it isn't that hard and I really think that you can take the 1991 coup and make it work. You can work the "Peace Dividend" in and still make the whole idea of the Twilight war work.

Not that it matters much but take this:
  • 1991 - Coup occurs and Gorby is disposed. Hardliners come into play
  • 1991 - Even with the hardliners in power the need to feed folks and get the economy that Gorby destroyed back up causes USSR to go internal for a while. PACT collapses and the Eastern Europe tries to come up to speed fast with democracy and capitalism. The cracks start to falter
  • 1992 - Clinton comes to power. With the collapse of Soviet Union. High off win in Iraq in 1991. Peace Dividend comes into effect in the west. Yet, the needs for the US to be the Hegemonic power starts to play. The US has troops in Somalia, Arabia, Korea, and the American Hemisphere. All while NATO scales back.
  • 1992 - Bosina war starts. the USSR pledges military and financial aid to keep the Yugoslavia states together or at least to defend the Slavic peoples.
  • At this point I think have the incident at Pristina Airport occur earlier, this starts to give a cause belli for the war in the west. Have the ChiComs decide that going after the Kamchatka Peninsula and its bases along with the traditional 1969 border crisis creep up again. Introduce an economic collapse of some sort that throws everyone into the doldrums, whether it is the 2008 Great Recession or not. So some see the rising Soviets at this point fat and flush with cash making communism work and capitalists go count trees.
  • 1994 - The PACT comes back into play after the economy in the east falters. With the New Soviets promising to share their oil wealth.
  • 1995 - The PACT goes west after "reports" of NATO atrocities in Yugoslavia when IFOR fails to protect Slavs from genocide.
  • 1996 - To assist in securing the Northern Flank with war against NATO. The PACT invades Sweden to either allow for breakout of the Soviet Naval Forces in the Baltics or to attack Norway.
  • At which we take everything else in either V1 or V2 timeline to have occurred at some point after 1996 with the course of the war.
The only other change I would make is maybe have the the RDF books shift and instead deal more with Iraqi in some way, shape, or form. Maybe even have it being that the Soviets invade Iraq to drive into Saudi Arabia oil fields. Since by this revised timeline Iran isn't a reason for the Soviet Invasion and most anyone knows about Iran is current history. While Desert Shield/Storm/Sabre are still fresh in the memories.

The biggest issues I have with the lore as written in the 4th Edition is the logic games to get us from the fall of the Berlin Wall to the invasion of the Baltic states and the use of nuclear weapons because the Soviets invade Poland while the US invades Sweden with a carrier force that doesn't exist in real life until 1998 and couldn't even get into the Baltic with said carriers due to simple physics. I am not even going to try and wrap my head around the mid-east setup, it sounds very much like some bad fever dream of Z grade pulp fiction writer of action adventure novels. There are just too many plot holes in the post 1998 time line that makes sense. There are massive nuclear strikes on the US, but somehow at surviving port facilities a convoy of thousands of ships is assembled and sent to Europe with men. Wait...what? How does that even work? Similarly after the nuclear strikes, there are protests in major cities throughout the US? Wait...what? Did we have the infamous "thanksgiving day" massacre or did it not happen? The plot holes here are so huge that again a Z grade pulp fiction writer would have problems hand waving them away, let alone feel bad for creating them.

The number of plot holes in the new lore is troubling and makes it difficult to fit the older modules into the new game, let alone explain what is or isn't canon. That isn't even going to touch on the fact that they took a MacGuffin in the form of a V1 module about Operation Reset. Moved the whole operation that is the reason for the 5th ID to be destroyed and call that Operation Reset. Which completely invalidates said module as well as prevents you from using said module (and its related Polish modules) for anything since you rip the heart of the module out by eliminating the MacGuffin.
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  #209  
Old 12-01-2020, 05:13 AM
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It was implied at some point a few months back that you are not meant to try and fit modules from earlier editions into Free League's reboot of T2k.
I vaguely recall something to the effect that anything published before Free League's reboot is NOT canon for their version.
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  #210  
Old 12-01-2020, 05:25 AM
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Indeed.
Can't use previously published materials! They won't get their cut!
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

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