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#1
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Dan has said he's learning the T2013 as well as I am, and is willing to help me get through the system... Is there anyone else who would be willing to help get the game off the ground?
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#2
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I'm learning the Twilight 2013 system as well. I'm not really good with the crunchy bits but I'd be willing to try to help.
I'd also be interested in playing in the game whatever incarnation of rules you decide on. |
#3
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You may have better luck if you gave more of synopsis of the campaign.
__________________
"God bless America, the land of the free, but only so long as it remains the home of the brave." |
#4
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The idea is to run the European campaign, starting with 'Escape from Kalisz' to 'Going Home' (and using all of the adventures that i have challenge articles for in between)...
The PCs will be assigned to the Fourth Platoon, Dog Company, 3rd-6th Infantry Regiment (Mech), 2nd Battalion, 5th (Mechanized) Infantry Division. They where cut off form the rest of their parent battalion and given optional orders from their battalion and company commanders to raise as much hell as possible behind Soviet lines to give the rest of the elements of the 5ID a chance to make it back to NATO lines. And if they do this, the Battalion Commander promises the platoon that they will be extracted by air. The platoon are even asked to gather as many stragglers from the 5ID into their command for later extraction. Thus players can be anything they want to be, and still feel as part of the larger command since they have functional communications gear. |
#5
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Just posted a character outline in the OOC section of the campaign site. Not betting on that extraction by air, but I'm not sure what choice we have.
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#6
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#7
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Did this ever get off the ground? I've had much of the core material for years and loved the story, but never was able to put together a group of guys willing to play the system as intricate as it was.
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