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Good point, Web. I hadn't thought about the dramatic downsizing of unit staffs. That would free up more officers for line duty.
Web, I agree about not adding too may captured enemy to NATO TOEs. I figure, though, that one or two wouldn't be pusing it too much. On the other hand, for some of the German units, captured Soviet-made MBTs are listed in the sourcebooks. So, there's a bit of a quandry there. Quote:
4th ID (Mech.): 1000 men; 8 M1s & 10M1A1s I don't know if this is helpful, but some of the listed Brigade strengths may give some clues as to unit TOEs below division level. 1st Brigade, 40th ID (Mech): 400 men; 4 M60A4 & 2 M1 2nd Brigade, 2nd Armored: 300 men; 1 M1, 3 M1A1, 1 M1A1 vs. 2nd Armored Regiment: 100 men; 2 M1A2 & 6 LAV-75 It's pretty much all over the place so I guess anything goes. Maybe the designers wanted it that way since it gives the GM a lot of flexibility.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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