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Old 08-14-2009, 06:44 AM
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Default specialty skill

we usually allow for PCs to have a specialty skill of 1D10 points in a skill that is thought to be irrelevant to the game as such .favourites include musical instruments ,oil painting ,us civil war history ,computer game expert,football trivia etc just to flesh it out a little.

In in a few instances the skill is a good opener with NPcs and the tuning of a banjo in the back of an IFV can lead to tension among the players who need the rest and those who dont have any fatigue.

My merc character was a US civil war buff , Willis char in our T2k campaign plays the banjo (poorly ) etc
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