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#1
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Okay, nice segway into Australian Firearms ownership... AND it's not completely off topic, but let's try and ease this thread back onto the topic of Mercenaries in the post Twilight War world.
I don't want to derail the thread. Having said that, how did you guys have the authorities treat groups of players who were running around tooled up like panzergrenadiers? As a threat? As a new source of draftees? As a God send? All of the above? I see the PACT authorities under the influence of the Soviets being much more inflexible when it comes to dealing with their ex-soldiers. You are either deserters to be shot or you are stragglers who better try and look happy to be back under the banner of the Red Army. Also, if some ex-NATO guys rolled up on some PACT loyalists, I doubt very much if the Comrades are going to listen to the part about how you're not in the enemy army anymore. Maybe if the Soviet commander has already seen to it that his Commissar's been fragged, he might be more reasonable. In Communist/Soviet controlled areas, I'm expecting the Commissars to be doing a lot of dumb totalitarian things... not just taking all the spare parts, lubricant, refined fuel and working vehicles, but maybe even "requisitioning" 1/2 the village's ammo supply "to support the glorious People's Red Army!" Or worse, demanding that the locals use more and more of their food crop to distill more and more fuel for the authorities vehicles... perhaps bringing the area to the edge of famine. And what about your players? how have your players reacted when the ran across another group of heavily armed "detached" soldiers? Do they seem them as kindred spirits or do they see them as marauders? How do they approach each other? Do they even try to talk or do they just start shooting? A. Scott Glancy, President TCCorp, dba Pagan Publishing |
#2
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In my experience players tend to shoot first and strip the bodies later....
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#3
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There is yet another thing, that ran through my mind: In some way or another, trade works. There are even encounters in the rules, where the characters may run into an armed party of traders or merchants.
Let me explain: In my view of the world of T2k most of the waepon bearing folks would certainly wear some kind of cammies (Logically - wearing cammies helps not being spotted!). If you spot a group of uncertain origin, I don't think, that you can identify them by the colours of their "uniforms" - depending on the distance, off course. Even regular soldiers would certainly wear a mix of different cammie-patterns. So, if a trading party is on it's way, it will be guarded by people, that would certainly look like soldiers or militiamen (Well, or like marauders. I don't think, you could defenitely spot the difference!). What do you think: How would be dealed with armed guards in a trading party? Are these persons accepted as mercenaries or would they be seen as civilians, who just try to defend their lifes and goods? A part of those guards could easily be mercenaries! Would they be hunted down and treated like partisans or similar groups? This has not really something to do with legal matters, but IMO it would be part of the reality in Europe. How do you treat this "problem"?
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I'm from Germany ... PM me, if I was not correct. I don't want to upset anyone! "IT'S A FREAKIN GAME, PEOPLE!"; Weswood, 5-12-2012 |
#4
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Personally I would classify soldiers - especially foreign ones - who have been employed as caravan guards as mercenaries - they are selling their soldiering skills for benefits (not neccessarily money of course, payment could be in the form of food, water, somewhere to sleep). Given the state that central Europe is in by the year 2000 I think it's quite possible that merchants could employ soldiers from a number of different nationalities as escorts (including former adversaries). Personally, I don't think convoy guards are automatically going to be treated as hostiles (unless the entire merchant convoy is being treated with hostility, e.g. by a marauder group trying to steal their trade goods). In my opinion armed civilians escorting the convoy would come under the same sort of classification as local militia. Again, I think reaction to them is going to be governed by the reaction to the convoy itself.
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#5
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Thoughts:
Settlements, merchants, any entity that doesn't want to be preyed upon by people with guns, are going to want to acquire armed security of some kind. Europe in 2000 will be lousy with armed men (and women), many of whom have been abandoned and left to their own devices by their respective national military commands (eg. "Good luck. You're on your own," or left behind by OMEGA). These soldiers are going to need to eat. Their options for gainful employment in the post-apocalyptic world are limited. Many will be tempted to take what they want/need by gunpoint. Others will seek legitimate employment by selling their martial skills on the free market (or whatever passes for it, locally). The former are your classic marauder; the latter are mercenaries, in the spirit of international law, if not in the letter. Whether this freelance security works for gold, fuel, ammo, medical supplies, food, or any combination thereof, these security troops would likely be considered by just about everyone- employers, neighbors, foes, maybe even themselves- as mercenaries. This is essentially the premise of Kurosawa's classic, Seven Samurai. The seven titular ronin defend a village from bandits in exchange for rice. You'd probably also see mercenaries periodically turning into marauders and vice versa. This was commonplace in 14th century Europe, especially in France during the 100 Years War. Once a "Free Company", as the English called them (Condottieri, in Italian) had fulfilled its contract, or if it became dissatisfied with the terms, it often turned to banditry to support itself until the next contract could be secured (in France, demobilized mercs were called Écorcheurs- literally, "scorchers"). Free Companies would routinely ransom entire villages until paid off to leave. Villages that couldn't or wouldn't pay would be pillaged- the classic protection racket. I can also see a group of marauders who once preyed upon a settlement being coopted by it, becoming its de facto defense force. Questions: Is a US 5th ID soldier serving in the Krakow ORMO a merc? Is a US 8th ID soldier working as a convoy guard for a Latvian soldier-merchant a merc? Is a NATO soldier serving in an anti-communist militia defending the Free City of Gdansk during a Soviet siege a merc? -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 07-27-2021 at 06:51 PM. |
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Just some thoughts
Gurkhas are Mercenaries Both Spain and France have a Foreign Legion The Vatican has the Swiss Guard The US did employ certain local groups like the Hmong or Montagnards who were kind of mercenaries during the Vietnam war. I guess you could consider the Fiji Infantry Regiment a mercenary unit when it's working for the UN as the UN pays countries for the use of its troops and equipment. I don't see individuals from one NATO nation being classified as a mercenary since they paid to buy the home country and technical its Belgium, Canada, Denmark, Greece, Germany, France, Iceland, Italy, Luxembourg, the Netherlands, Norway, Portugal, Turkey, the United Kingdom, and the United States against Bulgaria, Czechoslovakia, Hungary, Romania, and the Soviet Union West and East Germany if your playing V1 now where it gets interesting Pro Pact Nations like Albania, Cuba Mongolia, North Korea, Vietnam, and possibly Yugoslavia and maybe Libya. For NATO you have nations like Australia, Austria, Finland? Ireland? New Zealand, South Korea, Switzerland? and Sweden? The UK also has a number of overseas territories as well. Heck whats to stop Fiji if the US foots the bill You also have unknows like Japan, Israel, India, and Pakistan and what about China? I personally think that any pro-western back military like the polish free congress would be treated harshly by the Soviets, does matter on the status? However, would the CIA try and recruit former soldiers from the PACT and Soviet army....why wouldn't they?
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. |
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No, they're not.
https://www.gurkhabde.com/gurkhas-an...erm-mercenary/ Quote:
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#8
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The Spanish Legion do not consider themselves mercenaries, even though they accept recruits from most former Spanish colonies; they are considered an integral part of the Spanish Armed Forces. The Gurkha are definitely NOT mercenaries; they are as much a part of the British Army as any other British unit. Internationally, the French Foreign Legion is kind of in a gray area, but France considers them part of her Armed Forces, and she seems to deploy them first in many circumstances.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#9
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UN troops are NOT mercenaries. They are generally peacekeepers, and "suffer" under ROEs that would make most armed forces cry. They generally can't engage enemy troops without an order from "on high," even when shot at. When operating, they are operating under the UN's auspices, but are not mercenaries.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#10
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#11
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I agree with what many wrote.
Mercenaries in T2k are paid in food, room, ammo, replacement parts, access to doctors and Gold (if I remember correctly this austrian Major of this polish Margrave demanded to be paid in Gold and the Margrave- who was described as paranoid or megalomaniac-distrusted him) And to switch back and forth between Merc and Marauder: I disagree. Once you crossed to border to lawlessness (beating people up, raping, shooting in cold blood) it will be very difficult to rein yourself in and behave like nice guys again. |
#12
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For as long as there have been soldiers there have been men and women who have done terrible, abhorrent things in war and have gone on to live quiet, peaceful lives. No doubt in many cases with the difficulties brought up by PTSD in the years and decades afterwards, but it happens. Post WWII Soviet Union had literally millions of ex-soldiers who had raped and murdered civilians in abundance during the march across Germany to Berlin, and most of them probably never raised a hand in anger again.
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My father lived and worked in Uganda around the late 80's (iirc). Their was lots of violence around the country at the time. He said that if a military unit was in the area, then the peop!e who had the money would hire a group of the soldiers from the unit to protect themselves and their property from the rest of the soldiers who didn't get hired as protection. The others would go shooting the place up, stealing, burning and raping. And these were the government soldiers brought in to fight the rebels.
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#14
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#15
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I don't think it would be wise to call a Gurkha a mercenary in his presence. It is a priviledged position and in some cases generational service to the Crown.
As the war progresses, there will be less and less manpower for the governments to call on, and what is available will be the real bottom of the barrel stuff with little or no military experience. This means the foundation of any mercenary unit (experienced ex-soldiers) will be in very short supply, if at all. Then there is the small matter of armament, supply, and transport to the "work site". Most ex-soldiers will have already been recalled to arms, or out of patriotic duty, re-enlisted. I believe you will see some "rogue" units offering themselves as mercenaries, however, they will be more "marauder" in composition and compensation. Some soldiers will be situational mercenaries, to obtain food, shelter and supply...of course, this describes just about character in the game. |
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There are mercs in the East Africa Kenya Sourcebook - I added them there (including a character description of one who heads up a merc group) specifically because Africa has always been a "Merc rich" environment - meaning there would be existing groups there that would try to take advantage of the chaos - and because the MERC 2000 game would work well with the current T2K V2.2 East Africa situation
From the Sourcebook - page 65 Mercenary Groups Eastern Africa offers multiple opportunities for player characters to play the part of a mercenary. Kenya and Rwanda have multiple active mercenary groups that are regulated by the local governments as long as they don’t break the local laws. They vary in size, from large groups with more than 100 members to small ones with five or less men. The mercenaries include men from all over Africa as well as ex-American, British and French Special Forces who, even with the onset of WWIII, have found being a mercenary their higher calling instead of reporting back for duty or who have been drummed out of the service for various reasons. Mercenaries have been hired out for security work, convoy escorts, ship’s Marines, to find lost loved ones and property and a host of other missions. Rick Blaine has made use of Pieter Hendrik’s services on multiple occasions to gather much of his stock of hard to get items. The PARA, the LRA and the Somali Islamists have also used mercenary groups to be able to further their aims without coming into conflict with those of Kenya or the Americans. Other mercenary groups are working to carve out kingdoms for themselves, building a power base in places like the Congo where the country has literally fallen apart. With multiple factions fighting over what remains a small well-armed and led mercenary group can literally carve out their own fiefdom to rule as they wish. These groups offer an opportunity for those who wish to use the Merc 2000 rules within the confines of East Africa in the Twilight 2000 world. With the fluid situation in Eastern and Central Africa there are weapons and military vehicles aplenty for arming such mercenary groups, limited only by how much cash and trade goods they may have to obtain them. |
#17
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I think that in T2k the distinction between mercenary and marauder will be dictated by when the person last ate. Some mercenaries may maintain discipline but when people are hungry and armed then anyone, either mercenary or a still serving soldier in an organised army, may resort to "marauder" tactics to get food, robbing and killing people as necessary. |
#18
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I think a lot of Vietnam vets might disagree.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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