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  #1  
Old 02-16-2010, 09:10 AM
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Quote:
Originally Posted by copeab View Post
First, don't some of these career paths have an excessive number of first term skills? I counted some as high as 13-14.
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Originally Posted by WonderGoon
If you use these, be sure to closely examine the skill levels I've assigned as they may not be appropriate for your individual campaigns. (I tend to err on the slightly higher skill levels for starting PC's than most do, due to the extreme lethality level typical of my campaigns).

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Secondly, some of these don't make sense without new skills: you need Sports for professional athletes and Theology for priests, for example.
Athletes are a choice in Dark Conspiracy character creation and it has 90% commonality with T2k in that area. Don't remember if priests were covered. I don't believe they added Sports or Theology as skills.

I did notice that Medics can't take medicine in secondary terms, but I seem to remember that being an issue in one of the real rulebooks as well.
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Old 02-16-2010, 11:12 AM
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Re: first term skills: The variance doesn't seem to have a pattern, though. a first term enlisted engineer gets 5 skills. A first term enlisted combat correspondent gets 11. An athlete gets 4, a priest gets 9. Etc.

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Originally Posted by kato13 View Post
Athletes are a choice in Dark Conspiracy character creation and it has 90% commonality with T2k in that area. Don't remember if priests were covered. I don't believe they added Sports or Theology as skills.
The lack of such skills was, IMHO, also a weakness in DC.
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Old 02-16-2010, 02:36 PM
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Quote:
Originally Posted by kato13 View Post
Athletes are a choice in Dark Conspiracy character creation and it has 90% commonality with T2k in that area. Don't remember if priests were covered. I don't believe they added Sports or Theology as skills.

I did notice that Medics can't take medicine in secondary terms, but I seem to remember that being an issue in one of the real rulebooks as well.
The Medic not being able to take Medical is an oversight on my part. Apologies.

(This is a perfect example of why I posted this. It's always good to have someone else read your stuff to spot errors. Thanks for catching this, Kato.)

Regards,
Goon
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Old 02-16-2010, 03:29 PM
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Originally Posted by WonderGoon View Post
The Medic not being able to take Medical is an oversight on my part. Apologies.

(This is a perfect example of why I posted this. It's always good to have someone else read your stuff to spot errors. Thanks for catching this, Kato.)

Regards,
Goon
No need for apologies. In any volume of work mistakes are going to creep in. Thanks for sharing your work.

Glad I could be an additional set of eyes.
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