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  #1  
Old 08-12-2010, 01:00 PM
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pmulcahy11b pmulcahy11b is offline
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With the Embassy Staff theme, an interesting wrench to throw in might be a dependent. Nothing like a whiney 8-year-old with a teddy bear to throw a wrench into the works...
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Old 08-12-2010, 02:48 PM
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Quote:
Originally Posted by pmulcahy11b View Post
With the Embassy Staff theme, an interesting wrench to throw in might be a dependent. Nothing like a whiney 8-year-old with a teddy bear to throw a wrench into the works...
Nice idea...as an added twist how about if said kid is the child of a senior diplomat who is part of the group. Then have said senior Diplomat "think" he (or she) is the one in charge and start throwing their weight about...
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Old 08-12-2010, 05:37 PM
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While its an intriguing idea, and would add a very interesting and real twist to a game, I generally don't have children in my games. Not a place I generally want to go given RL circumstances.
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Old 08-13-2010, 02:56 AM
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While its an intriguing idea, and would add a very interesting and real twist to a game, I generally don't have children in my games. Not a place I generally want to go given RL circumstances.
I'm the same, I usually avoid having kids in the game as I find it a bit too close to the real world. Funny isn't it, that we have no problem with society being destroyed and devastated and the whole world going to hell in a hand basket, but yet the idea of kids in peril makes us uncomfortable. I think its probably a good healthy sign for us though The only time I've had kids involved was when the PC's had to rescue a group of kids who had been seized for medical experiments by a lunatic neo-nazi fringe group in Poland. Thankfully the group bought straight into the premise of rescuing them and went in without any of the excessive force they sometimes use and rescued them all, without injury to any of the kids
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