RPG Forums

Go Back   RPG Forums > Role Playing Game Section > Twilight 2000 Forum
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 10-27-2010, 08:34 PM
Eddie Eddie is offline
Registered User
 
Join Date: Mar 2009
Posts: 252
Default

Well, the license comes open in December...

Richard, I know you had big ideas to revitalize T:2K...
__________________
Political Correctness is a doctrine, fostered by a delusional, illogical minority, and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end.
Reply With Quote
  #2  
Old 10-27-2010, 08:44 PM
natehale1971's Avatar
natehale1971 natehale1971 is offline
Registered User
 
Join Date: May 2009
Location: Monroe, NC, USA
Posts: 1,199
Send a message via AIM to natehale1971 Send a message via MSN to natehale1971 Send a message via Yahoo to natehale1971
Default

Quote:
Originally Posted by Eddie View Post
Well, the license comes open in December...

Richard, I know you had big ideas to revitalize T:2K...
Yes... i did.

It was going to be a big idea for the game set up. even drew up mock ups for the covers of the core rulebook and each of the sourcebooks. If anyone is interested in what i wanted to do.. i can post it here and have everyone though their two cents in and possibly get a damn good set up (and help bridge the gaps from my brain damage).
__________________
Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it.
Reply With Quote
  #3  
Old 10-27-2010, 08:47 PM
Legbreaker's Avatar
Legbreaker Legbreaker is offline
Registered User
 
Join Date: Dec 2008
Location: Tasmania, Australia
Posts: 5,070
Default

Hmm, I wonder what the licence would cost.....
__________________
If it moves, shoot it, if not push it, if it still doesn't move, use explosives.

Nothing happens in isolation - it's called "the butterfly effect"

Mors ante pudorem
Reply With Quote
  #4  
Old 10-27-2010, 08:55 PM
natehale1971's Avatar
natehale1971 natehale1971 is offline
Registered User
 
Join Date: May 2009
Location: Monroe, NC, USA
Posts: 1,199
Send a message via AIM to natehale1971 Send a message via MSN to natehale1971 Send a message via Yahoo to natehale1971
Default

Quote:
Originally Posted by Legbreaker View Post
Hmm, I wonder what the licence would cost.....
THat I don't know... but wish i did!
__________________
Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it.
Reply With Quote
  #5  
Old 10-28-2010, 03:07 AM
Dog 6 Dog 6 is offline
Registered User
 
Join Date: Aug 2009
Posts: 219
Default

lets try and find out.
__________________
"There is only one tactical principal which is not subject to change. It is to use the means at hand to inflict the maximum amount of wounds, death and destruction on the enemy in the minimum amount of time."
--General George S. Patton, Jr.
Reply With Quote
  #6  
Old 10-28-2010, 08:56 AM
Mahatatain Mahatatain is offline
Registered User
 
Join Date: Aug 2009
Location: UK, near Maidstone in Kent
Posts: 347
Default

I think that it is sad that T2013 has ceased but I think that some decisions were made by 93 Games Studio that made the success of the game unlikely.

1. The game background is weak in places and is quite US centric. The details of the UK made me cringe and I read one comment (from an Australian) when the game was realeased that he suspected that the writers hadn't even looked at Australia on a map! It seemed to me that the game background was written for a US market without any thought to an international market as it plays heavily to US stereotype views of the rest of the world. My instant reaction as a GM therefore was that I would have to rewrite the game background or simply use the system in a different setting.

2. There are some flaws in the combat rules (in my opinion) and that put several players I know off the game after an initial session.

3. Their business model seems to focus around people purchasing pdf versions rather than actual books in most countries and that seems wrong to me. Most gamers (and the majority of T2k fans) are "older" gamers and are more likely to spend the money for a good quality hardback book (which is what they produced in some markets) rather than a pdf. None of the supplements were ever more than pdfs though (I believe).

4. They initially focussed on firearms supplements rather than sourcebooks or adventures and when they did release a sourcebook it was for their "Everytown" generic setting rather than the Czech sourcebook Tegyrius developed - http://forum.juhlin.com/showthread.php?t=2355

It's sad when any game fails but I think that their approach was flawed in the first place.

They seem to be nice guys however so I hope that they do well in the future. They've done more to contribute to the gaming hobby as a whole than I've ever done!
Reply With Quote
  #7  
Old 10-30-2010, 06:37 PM
Tegyrius's Avatar
Tegyrius Tegyrius is offline
This Sourcebook Kills Fascists
 
Join Date: Nov 2008
Posts: 916
Default

Quote:
Originally Posted by helbent4 View Post
If they'd have ever gotten the vehicle combat system and other rules sorted out I would have like to have given the Reflex rules a shot for my T2K game. Background aside, there was a lot of cool detail there.
FYI, it's not a complete rewrite, but one of the last pieces I released on the 93GS forums included an errata pack for the vehicle rules. It's also in the manuscript for Driver's Guide: Czech Your Engine (http://forum.juhlin.com/showthread.php?t=2361).

Quote:
Originally Posted by helbent4 View Post
If one (or more) of the gun books had been dropped and a sourcebook or two updating T2K to the Reflex system been added it would have been worth it, or at least made better use of the licence.
Aside from some equipment conversions and possibly a reduction in the availability of the Computing skill, I think Reflex is completely usable with the T2k setting. That was, in fact, one of my primary design objectives. What would you say is missing?

Quote:
Originally Posted by helbent4 View Post
(I don't know about the "Cold War" gun book, so maybe that was their nod to previous editions?)
Not really. Cold Warriors came about because I have a C&R license and wanted to stat out some of the stuff that I've reserved space in the safe for. After I ran the numbers on a few rifles, I realized I had another possible theme for a Shooter's Guide PDF.

Quote:
Originally Posted by Mahatatain View Post
I think that it is sad that T2013 has ceased but I think that some decisions were made by 93 Games Studio that made the success of the game unlikely.
You say "93 Games Studio" like the company is a massive entity.

Quote:
Originally Posted by Mahatatain View Post
3. Their business model seems to focus around people purchasing pdf versions rather than actual books in most countries and that seems wrong to me. Most gamers (and the majority of T2k fans) are "older" gamers and are more likely to spend the money for a good quality hardback book (which is what they produced in some markets) rather than a pdf. None of the supplements were ever more than pdfs though (I believe).
Like it or not (and I, personally, do not like the trend), I fear it's the way the industry is headed. PDF publication eliminates a massive amount of cost from the product and cuts several months off the back end of the production schedule, as well as allowing rapid distribution of errata/updates.

- C.
__________________
Clayton A. Oliver • Occasional RPG Freelancer Since 1996

Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog.

It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't.
- Josh Olson

Last edited by Tegyrius; 10-30-2010 at 07:17 PM.
Reply With Quote
  #8  
Old 12-23-2010, 11:35 PM
Mohoender's Avatar
Mohoender Mohoender is offline
Registered User
 
Join Date: Sep 2008
Location: Near Cannes, South of France
Posts: 1,653
Default

Late to give an opinion but...

Quote:
Originally Posted by Mahatatain View Post
I think that it is sad that T2013 has ceased but I think that some decisions were made by 93 Games Studio that made the success of the game unlikely.
They certainly made some bad choices but we all do. They might have underestimated the task. However, I would advocate that most gamers current attitude made the success unlikely not their initial choices. Too often, we simply want too much people.

Quote:
Originally Posted by Mahatatain View Post
1. The game background is weak in places and is quite US centric. The details of the UK made me cringe and I read one comment (from an Australian) when the game was realeased that he suspected that the writers hadn't even looked at Australia on a map! It seemed to me that the game background was written for a US market without any thought to an international market as it plays heavily to US stereotype views of the rest of the world. My instant reaction as a GM therefore was that I would have to rewrite the game background or simply use the system in a different setting.
As it was the case with the initial game. However, I would agree with the idea on the map. However, for my parts, I'm not even sure that most americans even know what a map is (and this is spreading fast to Europeans). After all, while I was studying in US, a US student (senior in international political studies) told me that he whished to drive down to Germany (we were in Vermont!!). Of course, you still can drive through Canada, the Behring strait (provided you are in full winter with enough ice), all of Russia and Poland but that might be tricky... If we didn't have to rewrite T2... backgrounds we wouldn't be here in the first place.

Quote:
Originally Posted by Mahatatain View Post
2. There are some flaws in the combat rules (in my opinion) and that put several players I know off the game after an initial session.
Didn't go that far, with two little girls and too little available time, I always found the rules too heavy. I made the same mistake on my own game design and I'm know correcting it. I'll be reducing the character design phase from 50 to 10 pages and the rules from 20 to 4-5. Meanwhile, I'll expend the background section and edit books focused solely on background. The best in this is that it takes a couple of days to write a background while it takes a bunch of months to design the rules.

Quote:
Originally Posted by Mahatatain View Post
3. Their business model seems to focus around people purchasing pdf versions rather than actual books in most countries and that seems wrong to me. Most gamers (and the majority of T2k fans) are "older" gamers and are more likely to spend the money for a good quality hardback book (which is what they produced in some markets) rather than a pdf. None of the supplements were ever more than pdfs though (I believe).
When I was saying that we want too much. Without PDF, no RPG design is possible today. I won't do anything else, hard copy is nice but out of reach. Too expensive to make, Too expensive to send, takes too much place in your already full storage room, sending it to stores is also hell. I don't know elsewhere but, currently, in France, you only have two surviving so called rpg editors and these guys are only a bunch of incompetent lying a..h...s

Quote:
Originally Posted by Mahatatain View Post
4. They initially focussed on firearms supplements rather than sourcebooks or adventures and when they did release a sourcebook it was for their "Everytown" generic setting rather than the Czech sourcebook Tegyrius developed - http://forum.juhlin.com/showthread.php?t=2355
Here is a huge mistake, I agree. In the initial exchange I had with smokewolf, he told me that they were going to develop sourcebooks on countries (I'm still waiting for it). When, I saw the sourcebook on firearms I ceased to visit 93gamestudios. I tend not to care about big guns and big guys (but that just me). Not enough on vehicles, planes, ships..., also

Quote:
Originally Posted by Mahatatain View Post
It's sad when any game fails but I think that their approach was flawed in the first place.
You too hard on this, I think. You forget one thing, when you put yourself to such a huge task, you have to make choices and assume them. Just too bad that they couldn't change path. Terminating the project is their only bad choice IMO. Put it on hold, make your money and start it all over again.

Quote:
Originally Posted by Mahatatain View Post
They seem to be nice guys however so I hope that they do well in the future. They've done more to contribute to the gaming hobby as a whole than I've ever done!
I have suspended my own game for five years (I understand personnal reasons). I restarted the distribution over last summer. The funny part is that I sold more copies in three months that any shop in 7 years. I had the same problem that they had but I'm now working at correcting them and I hope to release a new version in 2011 along with an english version (at last). The point was simple: i needed to make a living first and to organize my life (didn't I said that twice already?). I hope that 93gamestudio will be capable of doing something similar. About hard copy, if anyone wants one, no problem, just get your cash ready. It could be sold at 100$ for only 10$ in PDF.
Reply With Quote
  #9  
Old 10-28-2010, 08:59 AM
Mahatatain Mahatatain is offline
Registered User
 
Join Date: Aug 2009
Location: UK, near Maidstone in Kent
Posts: 347
Default

Quote:
Originally Posted by Dog 6 View Post
lets try and find out.
I think that the guys at http://www.farfuture.net/ might well know who owns the licence.
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 6 (0 members and 6 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:41 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.