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#1
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I remember using them for Vistula and Warsaw-1. They seemed to work OK, not taking an excessive amount of time. It was a long time ago, but I can't remember anything awful standing out.
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My Twilight claim to fame: I ran "Allegheny Uprising" at Allegheny College, spring of 1988. |
#2
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This is Wartime Platoon Organization in my campaign.
This allows the Platoon to be somewhat self-sufficient and capable of operating independently for extended periods of time. The HQ Section of the Platoon was spread out into the three sections thus making the entire platoon as combat capable. And was actually the positions personnel were filling in my first T2k campaign back in 1989... We had several non-combatant officers who were taking orders from senior non-commissioned officers to get on-the-job training that would allow them to fill combat command billets. With personnel being drawn form the support branches I did not put ranks in this, because the personnel are put in positions that they are qualified to fill... Thus you could have a 1LT as Platoon Commander and a CPT from a non-combat support arm filling other positions (section leader or the platoon sergeant position) until they can get their qualifications to 'cross-deck' or 'lateral transfer' into a combat command billet. Section 1: Platoon Commander: PLT LDR Radio-Telephone Operator Forward Observer Combat Field Medic Supervisor Designated Marksman Fire Team Leader 1A Grenadier 1A Automatic Rifleman 1A Rifleman 1A Fire Team Leader 1B Grenadier 1B Automatic Rifleman 1B Rifleman 1B Machinegun Gunner 1 Assist. MG Gunner 1 MG Ammo Bearer 1 Section 2: Platoon Sergeant PSG Radio-Telephone Operator Forward Observer Combat Field Medic Designated Marksman Fire Team Leader 2A Grenadier 2A Automatic Rifleman 2A Rifleman 2A Fire Team Leader 2B Grenadier 2B Automatic Rifleman 2B Rifleman 2B Machinegun Gunner 2 Assist. MG Gunner 2 MG Ammo Bearer 2 Section 3: Squad/Section Leader Radio-Telephone Operator Forward Observer Combat Field Medic Designated Marksman Fire Team Leader 3A Grenadier 3A Automatic Rifleman 3A Rifleman 3A Fire Team Leader 3B Grenadier 3B Automatic Rifleman 3B Rifleman 3B Machinegun Gunner 3 Assist. MG Gunner 3 MG Ammo Bearer 3 The Designated Marksman and Forward Observer in each section operate as a Sniper/Spotter team. Some might add a third to the team to act as a Flanker or rear guard.
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Fuck being a hero. Do you know what you get for being a hero? Nothing! You get shot at. You get a little pat on the back, blah blah blah, attaboy! You get divorced... Your wife can't remember your last name, your kids don't want to talk to you... You get to eat a lot of meals by yourself. Trust me kid, nobody wants to be that guy. I do this because there is nobody else to do it right now. Believe me if there was somebody else to do it, I would let them do it. There's not, so I'm doing it. |
#3
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I really do prefer Last Battle for mass combat, or even moderately-sized combat.
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
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