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#1
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I have decided to have everybody doing six terms is a good starting point, each term will like normal except no one will roll for war until after the sixth term, then it will be just like normal
So here is the example PC X 1st Term - enlistment and basic traning and frist term skill in military carreer of choice 2nd Term - optional second tour of duty or frist term skills for civilian job 3rd to 5th Term - civilian additional skills and secondary activity (No Military) 6th Term + - civilian additional skills and secondary activity and roll for war War Term - State Guard Skill Set Career Restrictions - No Medical Professionals, Pliots or Engineers Trades, as they would most be drafted at any age Also I found out that their is no educational requirments for commsions the State Guard, (well at least for Texas)
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I will not hide. I will not be deterred nor will I be intimidated from my performing my duty, I am a Canadian Soldier. Last edited by rcaf_777; 01-27-2011 at 10:56 AM. Reason: spelling |
#2
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T2K v2.2 uses GDW's house system, and I have a hazy recollection that in the house rules you would roll for a "war term" every term by rolling terms or less. This would lead to a doubling of skill points, but wouldn't end the character creation process, instead, this would represent other wars like the American-Vietnamese war, the Second Gulf war (as we called the war after the First Gulf war, which is now called the Iran-Iraq war) and other conflicts. If you don't want to be so abstract, then if there are six terms, you could have PCs roll for specific "war" experience: Term 1 (77-80) OP EAGLE CLAW (Iran) Term 2 (81-84) OP URGENT FURY (Grenada) or Lebanon Term 3 (85-88) "Persian Gulf War" (aka "Tanker War", Iran-Iraq war), Drug War. Term 4 (89-92) OP JUST CAUSE, DESERT SHIELD/DESERT STORM/Iraq War I Term 5 (93-96) Somalia, Balkans peacekeeping Term 6 (97-00) Twilight War Timeline of US military operations: http://en.wikipedia.org/wiki/Timelin...0.E2.80.931989 Some dates can be fudged because a "term" might not strictly 4 be years no more no less, but you get my drift. Tony Last edited by helbent4; 01-27-2011 at 08:26 PM. |
#3
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I'm guided by the beauty of our weapons...First We Take Manhattan, Jennifer Warnes Entirely too much T2K stuff here: www.pmulcahy.com |
#4
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If we accept the Nato dispositions in the various T2K books, it seems extremely unlikely action could have occured in the Balkans.
Somalia may be possible though, but with the various troubles elsewhere in the world attracting the major powers attention, it seems unlikely. Ruwanda is almost certain to have been overlooked with the result of a million+ people being killed in "ethnic cleansing".
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#5
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The game background naturally doesn't speak specifically to these events The dates for Somalia and Desert Storm don't conflict with the game, per se. You could fit Desert Storm in, with the Coalition forces stopping at the border once liberating Kuwayt by Soviet pressure. Saddam and the Baath loyalists thus become the "pro-Soviet" Iraqis. The Somalian relief could have occurred while the Soviet Union was preoccupied with internal troubles. The Yugoslav civil war is a little harder to shoehorn in unless you posit some kind of reunification prior to the Twilight War. There is mention of "brushfire wars" in v1, so if things didn't happen exactly as they did in our timeline, something happened to drive conflict in the world. If "real" history doesn't fit, you can still use the idea of "war terms" prior to the Twilight War, just make up your own conflicts or whatever. Tony Last edited by helbent4; 01-27-2011 at 10:56 PM. |
#6
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We have had discussions before about which conflicts wouldn't have occurred in the T2K universe but we've not much discussed wars that didn't happen IRL but might have occurred prior to the Twilight War. That topic might even merit its own thread.
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