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View Poll Results: How important is rank in your campaigns?
Rank? What's rank? 8 19.51%
Rank only comes into play when the group can't reach a decision 11 26.83%
The chain of command is strictly enforced 2 4.88%
Other (specify) 1 2.44%
I have differnet preferences depending on the campaign 19 46.34%
Voters: 41. You may not vote on this poll

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  #1  
Old 02-03-2011, 05:14 AM
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I'm Australian. We don't need overkill (as fun as it is).
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Old 02-03-2011, 08:00 AM
dragoon500ly dragoon500ly is offline
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Quote:
Originally Posted by Legbreaker View Post
I'm Australian. We don't need overkill (as fun as it is).
I know, I know, one shot, one kill......it's just that my one shot happens to involve a 120mm round!

Hmmmmm...if you fire one belt of .50-caliber in one long burst...doesn't that count as "one shot"?

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Old 02-03-2011, 09:55 AM
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Just for the record:

If you do use a 120mm DU round as a sniper weapon, to say, hit that Haji standing in a minaret sniping at your guys, the end result is pink mist.


Not that I would know since using something that big on someone is very much against the rules....
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Old 02-03-2011, 10:30 AM
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pmulcahy11b pmulcahy11b is offline
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Quote:
Originally Posted by dragoon500ly View Post
I know, I know, one shot, one kill......it's just that my one shot happens to involve a 120mm round!

Hmmmmm...if you fire one belt of .50-caliber in one long burst...doesn't that count as "one shot"?

How about a weapon firing belted 120mm sabots?
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Old 02-23-2011, 02:47 PM
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Quote:
Originally Posted by pmulcahy11b View Post
How about a weapon firing belted 120mm sabots?
You mean this one?

http://en.wikipedia.org/wiki/12_cm_t...omatpjäs_m/70

Granted its not belted, but it is watercooled with 25rpm.

From the page: "The 12cm/70 gun is a fully automatic, water cooled vertical sliding wedge design mounted in an armored turret which is electrically traversed under computer control..."
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Old 02-23-2011, 05:19 PM
Sanjuro Sanjuro is offline
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When we first started playing T2k, only 2 of us in the group had ANY military experience- I had marginally more than the other guy (neither of us had much) so I ended up the only officer in our original party.
By the 3rd session or so I had to keep at least one backup weapon on my person at all times, and leave the party at night to sleep- taking the rotor arm of the FAV and a couple of claymores to discourage visitors. Fortunately, after their characters got killed, the 2 guys who were determined to turn marauder got bored with the game and moved on.
I'm admitting nothing about how their characters got killed.
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Old 02-24-2011, 04:58 PM
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Quote:
Originally Posted by pmulcahy11b View Post
How about a weapon firing belted 120mm sabots?
Would that qualify as a "Varmint round"?
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Old 02-03-2011, 03:55 PM
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Quote:
Originally Posted by dragoon500ly View Post
Hmmmmm...if you fire one belt of .50-caliber in one long burst...doesn't that count as "one shot"?

Ah...no, sorry. One projectile per kill is all that's allowed. Any more than that and you could find yourself up on a charge for wasting vital resources.
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  #9  
Old 02-03-2011, 05:09 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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Quote:
Originally Posted by Legbreaker View Post
Ah...no, sorry. One projectile per kill is all that's allowed. Any more than that and you could find yourself up on a charge for wasting vital resources.
That's the only reason we stress "one shot, one kill" in the Australian Army, we're too damned poor to afford to give each soldier more than one mag of live ammo.
And as for tanks in the battle zone using their main gun to kill enemy snipers at long range, what the hell are you thinking! We're not going to issue main gun ammo to you for a war just in case somebody might need it.
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Old 02-03-2011, 05:23 PM
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Quote:
Originally Posted by StainlessSteelCynic View Post
And as for tanks in the battle zone using their main gun to kill enemy snipers at long range, what the hell are you thinking! We're not going to issue main gun ammo to you for a war just in case somebody might need it.
For that matter we're not going to send our tanks to war at all! The poor things might get scratched!

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  #11  
Old 02-04-2011, 04:58 AM
dragoon500ly dragoon500ly is offline
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Quote:
Originally Posted by Legbreaker View Post
Ah...no, sorry. One projectile per kill is all that's allowed. Any more than that and you could find yourself up on a charge for wasting vital resources.
Right....so its 120mm HEAT when shooting PBI!
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  #12  
Old 02-04-2011, 05:03 AM
dragoon500ly dragoon500ly is offline
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LOL

I think I'll stick with my version of one shot, one kill...when the sniper fires, your nuke the site from orbit....its the only way to be sure you get him.
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