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Old 06-18-2011, 05:05 PM
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Rockwolf66 Rockwolf66 is offline
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I've been googlesearching online info and I like the supply bunker and that Morrow blog for aditional info. So far I'm thinking about some equipment changes but I'd also like to make a list of the cannon factions and their locations and learn alot more about them.

Some things I'm probably going to change from web sources because I'm from an area in question and trust me when I say that the crew of a japanese millitary vessil has no chance of taking the area over.
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Old 06-20-2011, 12:51 PM
mikeo80 mikeo80 is offline
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Originally Posted by Rockwolf66 View Post
I've been googlesearching online info and I like the supply bunker and that Morrow blog for aditional info. So far I'm thinking about some equipment changes but I'd also like to make a list of the cannon factions and their locations and learn alot more about them.

Some things I'm probably going to change from web sources because I'm from an area in question and trust me when I say that the crew of a japanese millitary vessil has no chance of taking the area over.
To me, that is the fun behind Morrow Project. You can take the basics, and add or subtract as you see fit.

Just one example, when I run a MP scenario, I have few, if any mutants. The mutations I might include would be small changes. Yes, Man tinkered with the biosphere of Earth as had not been seen since the end of the Cretaceous as the Dino's died out. But those changes took thousands and millions of years. TMP is based on one hundred fifty years. I can not see the spread of mutants that appear in some MP scenarios.

I also will change geographical locations to please my type of game.

These are just a few of the ideas I have had over the years.

Mike
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