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  #1  
Old 08-15-2011, 10:55 PM
TrailerParkJawa TrailerParkJawa is offline
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The only game I ever ran was Free City of Krakow. I had a group of young teens take one of the players 9mm Beretta from his holster and run off with it. It led to a chase thru the city streets but I don't remember the outcome.

Now, the funny thing is I was a teen when this happened. I was probably 13 at the time (1985).
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  #2  
Old 08-17-2011, 09:41 PM
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pmulcahy11b pmulcahy11b is offline
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This thread makes me think of a couple of lines from a Pat Benetar song:

Hell is for children
'Cause their little lives can turn out to be such a mess
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Old 08-17-2011, 10:30 PM
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Webstral Webstral is offline
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Honestly, I avoid the subject as much as possible. The fate of children under 10 in Twilight: 2000 is too awful for me to contemplate. I think of the things that could and would happen to my little guy in the event of a nuclear exchange, and I lose my power of speech. I don't like to think about who I would become if I survived the deaths of my children. So I avoid the subject entirely.

Thomason thinks about it, though. Metro Phoenix has hundreds of thousands of children in 1997. By early 2001, a few thousand are left. Though I haven't finalized the details yet, I'm strongly considering having the Joint Chiefs make the trial of Thomason by court martial be the condition for bringing Fort Huachuca back into the fold. Thomason agrees over the objections of all of his people. He pleads guilty and tells the court in Colorado Springs that they must execute him and execute him promptly for his crimes against the United States and humanity. Of course, sanity prevails in Colorado Springs when they realize that executing Thomason will only delay the process of reunification; he is pardoned in light of the extenuating circumstances--his contributions in the Second Mexican-American War.
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Old 08-17-2011, 11:30 PM
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natehale1971 natehale1971 is offline
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In one of the campaigns, my character ended up saving the life of a baby (not yet walking, but could crawl like noboy's business)... he loved that little boy. He cared for it, and had taken a East German helmet and an armored vest that he had paid the Combat Engineer in the group to turn into an armored baby carrier that everyone called "Turtle's shell" and the little guy's nickname was Turtle.. namely because he had a long little neck that he'd be peering out and watching everything during times it was quiet. But the moment he sensed bad things, he dispeared into his shell... He had a better danger sense than 90% of the PC & NPC travelling party.

My character adored that little guy and wanted to adopt him and take him back to the States. But that was not ment to be... the Polish Officer who was his father was able to track the group down and get his son back. It was very tearful seperation. i dont think there was a dry eye at the gaming table, or on the field.

Nate almost ate his gun after 'little nate' went home with his father, the women in his life slapped the shit out of him and stated that "Don't be an idoit, you're going to be a father one day. and little nate showed that to all of us, just how good of one you'll make. now get up... and let's get started on making that future."

And by the time they had reached Bremerhaven they learned that chlidren were on the way... and that even though he was missing 'Little Nate' (as were everyone else... and everyone broke into tears when they were giving their things to the Quartermaster and they came across "Turtle's Shell", both at IRL and IC).

It's one of the reasons I asked about this.

If anyone else had something like this happen in your games.

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Last edited by natehale1971; 08-17-2011 at 11:42 PM.
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  #5  
Old 08-18-2011, 02:34 PM
95th Rifleman 95th Rifleman is offline
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We had an NPC whore in our group who got pregant, half the players where potential fathers so when the lass was born, little Lenka, everybody kinda chipped in with raising her. That's the closest we got to someting like that.
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