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#1
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#2
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Has anyone used any of the sanity loss systems from either Call of Cthulhu, Unknown Armies or anything similar?
I'm used to the CoC rules and can see some nice uses for them in any rpg that has a world-on-the-brink (or over the brink, for that mater) milieu, though I don't know that it's necessary I just think they're a great role playing tool. |
#3
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The Gunmaster insanity rules are the most accurate and realistic of any RPG.
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#4
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#5
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One thing to consider:
How many of them would survive to see the year 2000? |
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Being crazy doesn't mean you don't have the hability to survive. Moreover, some might survive among several communities. Believes might be built around the most harmless as it was the case in less technologicaly advanced societies. One community might consider that they are a link to god. Another one that they will bring luck. Yet another might simply consider that they are the bearer of some kind of wisdom. A multi-national movie (Israel, France, Belgium, Dutch and Romania) was made in 1998 (Radu Mihaileanu) that included exactly that: the tile is "Train de vie" (Lifetrain). The action takes place in Poland (july 1941). The Nazi are slowly rounding up Jews everywhere in Poland and the village (Shtetl) elder council is looking for something to do. The solution is given by the town simple-minded (Shlomo): make their own deportation train and escape through Ukraine and Russia to Palestine. Then, the all movie is about this train's escape. I have seen this movie in Polish but I don't know if it was ever translated into english. If it was I strongly advise it, it's one of the best movie on that subject. |
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#8
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The gunmaster psyche rules are based on the real world prevalence of mental disorders and then ramped up by a factor of around 10 so that more people are crazy. I think that's a fair enough assumption for the stressful world of Twilight. If you think I'm being too lenient feel free to increase the odds cause I think you can never have too much mental illness in a party of PCs. It's character defining!
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#9
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![]() ![]() when I thought I'd seen it all.....priceless |
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