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#1
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Overall, not bad. The introduction of the Syens and Slavers, the race to save the power station before its destroyed, all classic Sci-Fi....
I don't like the idea of the power station team leader knowing the location of Prime Base. IMO, that should be classified, regional command base level sort of think.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#2
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I suppose the Power station itself is on par with a regional command in terms of Importance. In Canon it has a Combined Group assigned to it. So I am assuming the Power Station Commander out ranks the Combined Group Commander.
So I guess it makes sense he would know how to find Prime Base (Fusion Power Specialist) and may have had a part in the design or construction of PB. The Power Station and the Pumping Station. Nevada. Why? Ok I can see that it is out of the way and unlikely to catch a Nuke. Who are they sending water too? In theory the "Large Group" that would be running the Power Station. Which amounts to a dozen and the Combined Group Which seems to be 20 -30. If it is vital to the Power Station and the Town to be, who would place it 5 miles away.......... *head to desk*. The Power Station. Well it seems it can only send power to one customer at a time and only if they have a receiving station and only if the reflecting satellite is operational. .......... only if gets repeated to often here for this to have really been a solution. Wouldn't a Trailer mounted Large Fusion plant have made more sense. I know there is not really any adventure in that but, the premise was these were planners preparing for the loss of everything. argh. |
#3
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I think a good compromise there would be to have the power station as a sort of "one place super hub" for power that will do a few states, along with the supplies to semi-get the power grid up and running again.
Then have a few fusion power trailers (similar to the ill fated Soviet nuclear power trailers) for more rural areas.
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Newbie DM/PM/GM Semi-experienced player Mostly a sci-fi nut, who plays a few PC games. I do some technical and vehicle drawings in my native M20 scale. - http://braden1986.deviantart.com/ |
#4
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#5
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But still.... IMHO, there should be SOMEONE in the field who knows where Prime is. Even if it just general directions. Have played a few games where the CO of the combined group had this type of info.... OR like I said in my commentary on Starnaman, IF a CO with the proper level card might get a vector to Prime. Especially IF you are following the PB module on HOW PB died, THEN a short burst transmissions to all Delta type bases with information about what happend. AND ONLY proper level card can access this info. Normal TL will NOT get this..... My $0.02 Mike |
#6
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I just regard Prime as being so critical to the success of TMP that it needs extraordinary security, that's how I justify, at least in my twisted little mind, the impact of the fall of Prime (Jezz, sounds like a Transformers title!).
__________________
The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#7
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What say we on the Fast Attack Vehicles?
I am mixed. They are cool and fun, but they don't make any sense for a Unit that will be living out of their vehicles for a good long time. The TOW version of the V-150 is cool. I think I will give the Team a Trailer to haul all the other stuff. There wouldn't in reality be room to bring any thing else. If the player group is larger Hmmmmm 1 FAV, 1 V-150 Tow, and 1 M998 Humvee? Logistics always seems to take a back seat to cool fast vehicles and new cool guns. |
#8
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__________________
The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#9
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I thought about using the APC or ARV versions of the V-150 instead.
So it is a pintle mounted .50 cal (Powerful enough), and keeps the Team challenged by the Bad guys in this scenario. |
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