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#1
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It's worth remembering that military units by 2000 are made up of people from all walks of life and nationality. Take the US 2nd MARDIV for example - after the 2000 actions they had troops from seven different countries and you can bet many more military arms.
The character generation rules for all versions support multiple origins and minimal retraining also. I'm sure that for an operation such as the 2000 offensive as much preparation would have been done as possible, but with the chaos that ensued after the kickoff and subsequent Pact counteroffensive, whatever the situation was after a month of action would have little relationship to what was beforehand. Getting back to the TF Inchon idea, my guess is that roughly half of those in Elblag would not be actual marines, but stragglers form the US 8th ID, a handful of locals, a few Pact deserters/collaborators and the rest beached sailors (either intentionally as seabees, etc or shipwrecked).
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#2
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@Leg & ArmySGT.- You both make good points about Marine logistics units being freed up for use as combat infantry replacements by USN personnel taking over their support roles. I guess a good number of my TF Inchon infantry Marines will be ex-pencil pushers, cooks, drivers, etc.
My guess is that these folks would receive some kind of in-theatre refresher training. I'm trying to figure out what this would look like. Quote:
http://forum.juhlin.com/showthread.p...ation+limerick
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#3
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I agree, the initial plan would certainly have called for properly trained and (hopefully) equipped marines probably supported by naval engineers and logisitics. Once it all started to come apart at the seams however all bets were off.
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#4
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