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  #1  
Old 09-13-2012, 07:08 AM
mikeo80 mikeo80 is offline
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Quote:
Originally Posted by Cdnwolf View Post
Sorry I think I should have stated that the town is generic... I just chose that town because from the air it looked like a great layout. The real population of the town is about 4000 people and I picked the location because it was somewhere IMO I thought a group might run across it when using the Heading Home module after leaving Warsaw. Feel free to locate it anywhere you want in your campaign... We are mainly looking for contributions to the inhabitants and buildings inside the town.
OH, I just had an EVIL THOUGHT

Location: Southern Poland

Time: a week after the breakout

As your unit has entered the town, you stumble upon a dying soldier in a very DIFFERENT uniform. The soldier is clutching a HK submachine gun. There is one empty clip beside the soldier. As you look (another direction) you see 2-3 other dead people. NOT in uniform.

http://www.google.com/search?q=swiss...w=1024&bih=615

One of your team members is (or was) a practicing Roman Catholic.

He/she hears this soldier mumble something in LATIN!!

"The Holy One is buried there...." (he points that way) ...and dies.....

MWAA HAAA HAAA HAAA (And other evil sounds)

My $0.02

Mike

Last edited by mikeo80; 09-13-2012 at 07:15 AM. Reason: had to add descriptioin of dying soldier
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  #2  
Old 09-13-2012, 07:37 AM
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Cdnwolf Cdnwolf is offline
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LOL love it
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  #3  
Old 09-13-2012, 09:34 AM
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Well, an idea could be to take the “Poland population and farming model” which Atiff put at our disposal in this thread:

http://forum.juhlin.com/showthread.php?t=2489&highlight=poland+population+ farming

(Thanks Attif, with some delay)

We can use the model to situate Juhlinowice in a real town with numbers we find suitable. Or use the town proposed by Cndwolf and look for their statistics in Atiff’s model.I like this second option. The geographical situation of the real Juhlinowice (Lasin) seems very appropriate to include it in a typical Twilight:2000 setup.

So, a possible option, trying to depart from a common point, is see the numbers for Lasin/Juhlinowice in Attif’s model and use our prolific imagination to give a suitable explanation for this numbers. Then, fill the city with whatever we like.

Accordingly to Atiff model, Lasin (belonging to Gmina Lasin municaplity), has been able to escape nearly untouched in the war, at least when talking about the number of inhabitants (row 421 of the excel spreadsheet). The numbers showed in the spreadsheet shows the total population of Gmina Lasin (and not Lasin alone) including all the disperse settlements belonging to the municipality. In Wiki, Lasin/ Juhlinowice has about 3270 inhabitants. Following the same ratio of the Gmina Lasin municipality for the town only, (0.88% of prewar population), Juhlinowice/Lasin will have about 2877 inhabitants.

It’s only a suggestion as a departure point. We can choose another one or try to follow this beginning, trying to give an explanation for the low ratio of losses, etc. Perhaps a relatively untouched village could be an interesting setup, with the population trying not to lose what they have been able to keep in the last past years.

Well, just a suggestion.
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  #4  
Old 09-13-2012, 10:43 AM
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Cdnwolf Cdnwolf is offline
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Thats the best thing about doing it this way... anyone can take what they want from the town to make their own.

Just a hint of my first business...
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Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
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  #5  
Old 09-14-2012, 01:56 PM
Michael Lewis Michael Lewis is offline
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Quote:
Originally Posted by mikeo80 View Post
OH, I just had an EVIL THOUGHT

Location: Southern Poland

Time: a week after the breakout

As your unit has entered the town, you stumble upon a dying soldier in a very DIFFERENT uniform. The soldier is clutching a HK submachine gun. There is one empty clip beside the soldier. As you look (another direction) you see 2-3 other dead people. NOT in uniform.

http://www.google.com/search?q=swiss...w=1024&bih=615

One of your team members is (or was) a practicing Roman Catholic.

He/she hears this soldier mumble something in LATIN!!

"The Holy One is buried there...." (he points that way) ...and dies.....

MWAA HAAA HAAA HAAA (And other evil sounds)

My $0.02

Mike
Who would be sadistic enough to kill a circus clown.

Michael
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  #6  
Old 09-17-2012, 06:27 AM
bobcat bobcat is offline
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Quote:
Originally Posted by Michael Lewis View Post
Who would be sadistic enough to kill a circus clown.

Michael
me.
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the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed.
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  #7  
Old 09-18-2012, 08:25 AM
mikeo80 mikeo80 is offline
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Quote:
Originally Posted by bobcat View Post
me.
And me.

My $0.02

Mike
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  #8  
Old 09-18-2012, 08:22 PM
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Targan Targan is offline
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You clownicidal maniacs!
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  #9  
Old 09-18-2012, 09:38 PM
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Cdnwolf Cdnwolf is offline
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Quit Clowning around... this was a serious topic
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Each day I encounter stupid people I keep wondering... is today when I get my first assault charge??
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  #10  
Old 09-18-2012, 10:26 PM
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