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  #1  
Old 11-07-2012, 04:48 PM
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I prefer the alternative history/parallel universe of Twilight 2000. I got the v1.0 boxed set in 1986, when I was eleven or twelve years old. At the time, it seemed that WWIII could be just around the corner...

So, my T2KU is a bit of an extension of my childhood worldview- a universe in which the Berlin Wall did not fall and the Soviet Union did not collapse. The Cold War continued into the '90s, heated up, and boiled over. Really, I guess, it's a worst-case scenario from 1987 or so preserved in amber, with some "new" military technologies thrown in. It seemed very plausible when I was a kid, and that's the world I prefer to inhabit now, as an adult.

I wouldn't mind a game set in the near future (relative to today), but the lead-in would have to be plausible, the same way the original T2K was when it was first released.
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https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
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Last edited by Raellus; 11-07-2012 at 05:51 PM.
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Old 11-07-2012, 09:31 PM
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Assuming one needs a timeline in the first place, and I assert that one does not, of the canon timelines I prefer good old v1. I never acknowledged the need to update it to account for then-current events for 2.0/2.2 but it doesn't really make that much difference to the end state in which the characters begin play. The 2013 timeline chapped a lot of asses around here and elesewhere, but I can take it or leave it for the same reason noted above - it mostly doesn't matter in the context of gameplay. At least not in any tactical context. Anything beyond the immediate battlefield is simply going to require some suspension of disbelief.

That said, I'm not currently running anything. But if I was, I prefer the Reflex mechanics of 2013, and would use them with only the slightest of modification for any timeline of the series and/or any of the alternate scenarios outlined in the GPS Survey. I figure it should work for anything set in the modern era out to the next 10 or so years of weapons development without too much effort.
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Old 11-08-2012, 09:03 PM
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After 3 months of looking I finally found my Hardcovered copy of TWL2013 (Yes I was one of those whom actually bought the book) and think the timeline was it's weak point and the book layout too spread out to find anything easily, but its reflex system did work well for any situation.
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Old 11-08-2012, 10:41 PM
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T2K is my preference for most of the reasons above. To me there's not enough significant differences to play between V1 and V2.x to worry about - the end result is the same and PCs probably don't really care by then that Germany did/did not reunify (for example) prior to the outbreak of European hostilities.
Alternate timeline is for me the best way to look at it - crystal ball gazing into the future at this point in the Twilight story is too fraught with potential/probable hiccups.
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Old 11-09-2012, 12:58 AM
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Quote:
Originally Posted by Cdnwolf View Post
After 3 months of looking I finally found my Hardcovered copy of TWL2013 (Yes I was one of those whom actually bought the book) and think the timeline was it's weak point and the book layout too spread out to find anything easily, but its reflex system did work well for any situation.
I own a hardcover copy of TW2013 too and I agree with your assessment, Cdnwolf.
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Old 02-10-2013, 05:34 PM
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Default Have the book and PDF of Twilight 2013

Hey guys,

I must say that I really thought the game mechanic is pretty crunchy with all the combat rules that you can throw in. Reminds me of an old FGU game called Space Opera that I ran for 25 years. Lots of charts and stuff. 2013 has a lot of rules but you can kick out what you don't like. I like the fact that the guy who made the book. Basically it was one guy, really tried to support the product but the book just did not sell in large enough numbers and he did not retain the rights to the name.
But if you live in Northern California and are free next weekend I am running a Twilight 2013 game at a Con called DunDraCon in San Ramon California. I hope to run games here and there at local cons. Also would like to discuss what rules you like, don't like, would and would not use in your Twilight 2013 game.
Also I see that the Morrow Project another old post apolcalyptic game has been funded by Kick Starter.

Saulster
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Old 02-10-2013, 06:42 PM
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Welcome to the forum, Saulster!

Quote:
Originally Posted by Saulster View Post
I like the fact that the guy who made the book. Basically it was one guy, really tried to support the product but the book just did not sell in large enough numbers and he did not retain the rights to the name.
That's not quite accurate. It's true that the team that wrote Twilight:2013 was a small group of people but it wasn't just one guy. In fact, one of the "other guys" who wrote important parts of the rules, Tegyrius, is a regular poster on this forum and is definitely the "go-to" guy for information on the system.
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Old 02-11-2013, 06:01 AM
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Quote:
Originally Posted by Targan View Post
That's not quite accurate. It's true that the team that wrote Twilight:2013 was a small group of people but it wasn't just one guy. In fact, one of the "other guys" who wrote important parts of the rules, Tegyrius, is a regular poster on this forum and is definitely the "go-to" guy for information on the system.
Several of the other contributors are here too. They just aren't as mouthy as I am.

- C.
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Old 02-10-2013, 07:33 PM
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Quote:
Originally Posted by Saulster View Post
Hey guys,


Also I see that the Morrow Project another old post apolcalyptic game has been funded by Kick Starter.

Saulster
Oh great another game to add to my library.
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Old 02-11-2013, 02:11 AM
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Whilst I'm not playing the game at the moment, everything I write is set in the year 2000 and is based on the V1 timeline - like Raellus I have a nostalgia for the classic Cold War timeline (although ironically v1 is the only version of the game that I don't own - I have soft copies of both versions of V2 and 2013 that I got from Drivethru RPG. To be fair, I got the 2013 pdf more out of curiosity than any likliehood that I would ever use it).
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Old 02-20-2013, 07:46 PM
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Quote:
Originally Posted by Saulster View Post
But if you live in Northern California and are free next weekend I am running a Twilight 2013 game at a Con called DunDraCon in San Ramon California. I hope to run games here and there at local cons. Also would like to discuss what rules you like, don't like, would and would not use in your Twilight 2013 game.
Bumping the thread for a con report...

- C.
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