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Old 05-03-2013, 08:11 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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You know, it is just a game.
It's not meant to be a hardcore, realistic, survival simulator.

Nobody would have even started playing RPGs if D&D was "realistic", (with all that xenophobia, bigotry, religious persecution, disease, famine, warfare, primitive medicine, primitive science, fear of the unknown, fear of travellers, fear of loners, indentured servitude, unhealthy living conditions, even less healthy work conditions etc. etc. of the "real" medieval European world - no chance the real world of that time will let people game out their own personal empowerment fantasies)
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Old 05-04-2013, 10:14 AM
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Schone23666 Schone23666 is offline
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Quote:
Originally Posted by StainlessSteelCynic View Post
You know, it is just a game.
It's not meant to be a hardcore, realistic, survival simulator.

Nobody would have even started playing RPGs if D&D was "realistic", (with all that xenophobia, bigotry, religious persecution, disease, famine, warfare, primitive medicine, primitive science, fear of the unknown, fear of travellers, fear of loners, indentured servitude, unhealthy living conditions, even less healthy work conditions etc. etc. of the "real" medieval European world - no chance the real world of that time will let people game out their own personal empowerment fantasies)
Say, now hold on a minute there! "Puffs chest ridiculously" I happen to be a "veteran" D&D player, and I take OFFENSE to your insinuations!
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Old 05-04-2013, 10:47 AM
Olefin Olefin is offline
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Quote:
Originally Posted by StainlessSteelCynic View Post
You know, it is just a game.
It's not meant to be a hardcore, realistic, survival simulator.

Nobody would have even started playing RPGs if D&D was "realistic", (with all that xenophobia, bigotry, religious persecution, disease, famine, warfare, primitive medicine, primitive science, fear of the unknown, fear of travellers, fear of loners, indentured servitude, unhealthy living conditions, even less healthy work conditions etc. etc. of the "real" medieval European world - no chance the real world of that time will let people game out their own personal empowerment fantasies)
Big difference between a game set in a world where you can literally shake hands with a demon (just make sure to count your fingers afterward) and talk with a dragon (better from a nice safe distance) while strolling along with a character than has enough hit points to survive the equivalent of ten or twelve sword thrusts to the heart and a game set in the real life world.

And before the slings and arrows come my way (not to mention fireballs and lightning bolts) I love D&D and if I could find a game would still play it today (have a very nice 15th level paladin with Holy Sword ready and raring to go, let alone his buddy, a seventh level monk)
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Old 05-04-2013, 07:11 PM
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StainlessSteelCynic StainlessSteelCynic is offline
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No insult to D&D is implied, AD&D 1st edition was my first RPG (in 1990) and I still have all my books - all I'm saying is GDW tried to make an interesting gameworld for people to play. So I feel that there's no need to worry over the realism factor if it's causing problems, particularly if it just makes things that much harder for the PCs without any fun for the Players.
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Old 05-04-2013, 07:33 PM
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raketenjagdpanzer raketenjagdpanzer is offline
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I think though the tendency is to look at things that are supposed to model our world so closely and when they deviate we cry foul.

I for example don't like the "canon" of T2k (v1) so I change it, but not so much so that you'd not recognize it.
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