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(Disclaimer: Rae asked me to weigh in on this, so this isn't just random petty sniping. Also, he currently has three of my PCs at his mercy, so don't feel like he can't get back at me if he takes offense.)
Nothing in here tweaks my implausibility sense. I'm particularly fond of Freikorps Richter and the Papal State, as both are potential adversaries with "higher" purposes beyond simple self-interested power grabs. Also, mad props for the New Hussites, though you really need to give them some mention of Jan Zizka's legacy in their operations and tactics. ![]() Question: Would international relations at the time support the Austrian government-in-exile setting up in Germany rather than Switzerland? Given that Austria and Switzerland ostensibly shared the principle of neutrality, the latter seems feasible as well. Or are you operating on the assumption that the Austrian survivors would've thrown in with NATO because the Soviets invaded first? Now… I realize I'm something of a heretic around here, as I tend to detest detailed ORBATs and TO&Es (and I think you've provided as much detail as you need to for the ones you've created). But for me, what's missing to make this a complete sourcebook is detail outside the pure military situation. You have good ideas here but they lack a unified thematic framework to make your Austria a unique feature on the landscape of post-WWIII Europe. Right now, it's a blowed-up area with a bunch of foreign dudes with guns in it. You have the potential for ongoing conflict with a NATO-occupied west, a Pact-occupied east, and a central unclaimed territory. Now expand on that and start filling in the blank areas on the map. Here are the things I want to know more about: The map. Tell us something on geography and how Austria's terrain features will affect PCs traveling through it or trying to set up housekeeping in it. The people. What's the take of the average Austrian citizen on the major combatants and the events of the war? Are foreign characters likely to find assistance, grudging acquiescence, or a knife in the back based on the national affiliations they display? Also, you mention the use of militia and partisan groups in the history, but such Austrian forces are notably absent from the factions you've described so far. Recent history. If I'm a GM who wants to run in this setting, or a player who wants to play here, I could use a bit more detail on the summer 2000 battles and their outcomes. What happened to the PCs who are now on their own - or still reporting to higher - in central Austria? The government-in-exile. Are they still operating? Communicating with Austrian partisan groups and/or the remnants of the regular military? Running their own espionage network? Tied into DIA or BND operations in Austria? The map, redux. Give us some unique landmarks and cultural elements that will make it obvious that blown-up Austria is its own thing, not an extension of blown-up Poland with different accents on the actors. ![]() - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
#2
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This is exactly the kind of constructive feedback that I'm looking for. Thanks.
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In many ways, Zizka was ahead of his time- his use of armored war wagons and early firearms was fairly atypical in the region at the time. I don't think either would work very well in a T2K setting and I don't think a small-time cult figure would have access to better technology that the surviving militaries of the area would have so I gave up on trying to come up with a T2K equivalent/correlate. I also thought about a Zizka-esque second-in-command for Huss II but that seemed too derivative to me. Perhaps, if the PCs meet Huss II and one of them happens to have only one eye, Huss II will declare him/her his reincarnated general. ![]() I was going to add more on the New Hussites' beliefs and such but I found myself drifting too far from what the original Huss was about and I decided that I didn't want a totally divergent Huss II. So, that's another reason tha I kind of dropped it. I'll give it some more thought and see if I can come up with anything to add to this faction. Quote:
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Thanks again.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 09-03-2013 at 08:18 PM. |
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Just 27 years old and interested in military history, alternative military history, apocalypse and post-apocalypse fiction |
#4
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Shifting from the story to the crunch, you may also want to include the T2k array of basics on character creation, as Austria is not represented in the v2.2 BYB.
• adjustments for military paths and basic training skills (as per p. 42) • equivalent ranks (p. 43) • native language table (p. 43) • standard-issue personal weapons (p. 50) Might also be nice to have a theatre-specific vehicle table (as per p. 26). I'm pretty sure Paul's site will have the stats for anything that isn't already represented in the GDW vehicle sourcebooks. - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson Last edited by Tegyrius; 09-04-2013 at 03:54 PM. |
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It really makes the sourcebook come alive - an OOB of some units just shows who is shooting at each other - but info on the population, land, languages, etc.. brings it to life and lets people use it for a campaign - its sort of the difference between the original Krakow and Black Madonna modules and the return to Europe modules - the originals were full of details and info that let you really play them - the return modules were more just ok here is a short update and rehash now lets get to the OOB's
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#6
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I threw a few minutes into the theatre-specific vehicle table. This isn't truly theatre-specific so much as it is Austria-specific.
1 - Steyr-Puch 700 Haflinger 2 - Mercedes-Benz G-Wagen 3 - Mercedes-Benz G-Wagen 4 - Pinzgauer 4x4 1-ton 5 - Pinzgauer 6x6 1.5-ton 6 - 2.5-ton truck 7 - 2.5-ton truck 8 - 5-ton truck 9 - 5-ton tank truck 10 - Pandur I 11 - Sauer 4K 4FA 12 - OAF Type 20.320 13 - Sauer 4K 7FA Upgrade 14 - Sauer 4K 7FA MICV 30/1 15 - M47 16 - SK-105 Kürassier 17 - M60A3 18 - Leopard 1A4 I've taken a few liberties here. The higher-end versions of the Sauer 4K APC never saw service, but I've added them to the table for variety and because the increasing pressures of the T2k timeline might have induced Austria to upgrade. In the real world, all Austria's M47s were decommissioned or turned into static defenses when they got M60s, but this table assumes some were kept for reserve armor units. Austria never fielded any marque of the Leopard 1, but I felt that an 18 on the vehicle table deserved a more modern MBT, so I've slotted in some imaginary German Leo 1A4s that were provided at some point in the early to mid-war period. If you want strict realism, all the 4K models are base, the M47 is an M60A1, and the Leopard is an M60A3. - C.
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Clayton A. Oliver • Occasional RPG Freelancer Since 1996 Author of The Pacific Northwest, coauthor of Tara Romaneasca, creator of several other free Twilight: 2000 and Twilight: 2013 resources, and curator of an intermittent gaming blog. It rarely takes more than a page to recognize that you're in the presence of someone who can write, but it only takes a sentence to know you're dealing with someone who can't. - Josh Olson |
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Cool. A GM could use such a table to roll for faction vehicles or random encounters, or PC vehicles, or whatever. Mind if I include it in the sourcebook? I'll give you a shout-out in the credits.
I'd like to include an Italian vehicles table too, since the Italians spent at least a year, in force, in Austrian territory. Paul's given me permission to link to his site for purposes of the sourcebook. I just got an Osprey Men-at-Arms book on the Hussite Wars and came across a nugget that I'm going to incorporate in the New Hussite faction write up. Before he died of a variant of the plague, General Zizka, the blind, undefeated Hussite military leader, asked that his skin be turned into a war drum so that he could continue to lead his troops into battle after his passing. It is unlikely that this dying wish was actually fulfilled. Nevertheless, my Huss II is going to claim to possess this drum, further asserting that it will make his rag-tag "army" invincible.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#8
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I've for the most part always played in the southern front, as I mentioned a while back for the obvious reasons that you already mentioned. Here was our groups take.
Austria, for better or for worse, can best be described as an organised free fire zone. Organised in the fact that the various national units are not scattered to the 3 winds like in Poland, yet, because of the sheer number of different units from different nations, all intermixed to one degree or another, whose lines, while more or less defined, are pretty porous due to the terrain. Regarding Character Creation, here is what we went by: Using the German setup as base, all references to Tac Missile was replaced with Heavy Gun due to the restrictions against Austria having guided weapons. No Airborne, nor Special Ops: We figured the special operation types they do have are more along the lines of the Rangers. Wartime skill picks was however allowed to take up to 2 points in Tac Missile: Be it from hands on training with captured equipment, or formal training by the German Army. Obviously, No Navy or Marine paths. Personal Weapons: Using at the time only what was published, this is what we used. GB80 MPi69 Steyr SSG069 Steyr AUG (And Variants - we had a house rule that for 400 bucks (S/-), you can pick up the parts to convert from Carbine, to Rifle, to LMG - 2kg) MG3 M3 Carl Gustav. Just my 3 cents from playing many a campaign in the area.
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Member of the Bofors fan club! The M1911 of automatic cannon. Proud fan(atic) of the CV90 Series. |
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austria, europe, oob, sourcebook |
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