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#1
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I like all three versions for different reasons.
V1, the original grandaddy of them all. The timeline works for the most part, just have to imagine the cold war never ended. Most of the supplements out there are for V1. I don't like how it grouped "shots" into 3 rounds of ammo. V2/V2.2, streamlined character creation and rules, although I liked the damage charts for V1 vehicles, need to know what happens if your T-55 upper left front glacis is penetrated by a HEAT round? well then they have damage charts for that. V2/2.2 has additional nationalities and careers in the rulebook. You wanna be a Belgian actor/French Foreign Legion paratrooper/idle rich millionaire/politician, well you can, but everything is broken into 4 year terms. Timeline was updated to the RL 90's but it needs some jiggering. More modern vehicles in the books. V2.2 characters are compatible with Traveller rpg. Despite all this, I personally like 2.2, but that's just me. Most people prefer V1 though. Do you absolutely positively need a real physical copy of the rule books? Keep in mind T2k has been out of print for well over a decade so getting copies of supplements will be hard. If you don't absolutely positively need a real physical copy of the rule books printed in the 80's or 90's, drivethrurpg has been mention, but what about buying a copy on CD? You can get copies of everything ever printed by GDW for Twilight 2000, including Challenge magazine articles on CD through Farfuture. One CD for all V1 and one CD for all V2/V2.2. I would imagine you could print them out for your tech challenged friends as well. http://www.farfuture.net/FFE-CDROMs.html |
#2
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That was the one part of V1 rules that I really, really did not like.
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#3
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My only experience with any gameplay is the old Twilight 2000 computer game.
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#4
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@ guncrazy - I think you'll get some good value out of the game, being set in a modern time period lets you convert just about anything from the real world for use in the game. Some people have made game stats for their own real world cars for example or their own hunting rifles and so on and if you need to get lots more vehicles, weapons and equipment, one of the people here, Paul Mulcahy, has one of the largest collections (if not the largest) on the web.
http://www.pmulcahy.com/ There's no images due to some legal hassles (with a large company who claimed that he was infringing on their rights) but you can find pictures of most of the items with a websearch. And there's one "guilty pleasure" that some people have done, something you can't do with many other games on the market - you can wreck your hometown and set the games in the ruins. |
#5
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The computer game uses 2.0 character creation method, you probably know this already though.
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