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Old 07-16-2014, 08:52 AM
Olefin Olefin is offline
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Really like the Bartering skill idea. Have seen players trying to barter ammo for food and the GM basically arbitrarily said what you got. But with that skill you could have players who can talk someone down a lot versus those who just go ok and hand over what turns out to be an exorbitant amount.

Lot better to only have to hand over a few shotgun shells to get that Polish Ham than one of your guns or a Jerry can of methanol. (Ie a great barter skill and good rolls versus not being able to barter at all)

Also could be a way to get information as well in certain cultures - in the Middle East being a good barterer is a great way to get the merchant on your side and maybe make him open up for other things. Paying full price robs him of his fun and he doesn't want to talk to you at all.

So that great skill you have at getting information isn't going to help when you are a crappy barterer and make the guy hostile or indifferent
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Old 07-16-2014, 05:06 PM
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Tegyrius Tegyrius is offline
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Originally Posted by Olefin View Post
Also could be a way to get information as well in certain cultures - in the Middle East being a good barterer is a great way to get the merchant on your side and maybe make him open up for other things. Paying full price robs him of his fun and he doesn't want to talk to you at all.

So that great skill you have at getting information isn't going to help when you are a crappy barterer and make the guy hostile or indifferent
It may be a semantic issue, but this seems to argue for the skill being named "Negotiation" to imply a wider range of applications than just trade. I am becoming less and less a fan of unitasker skills.

- C.
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Old 07-16-2014, 05:55 PM
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pmulcahy11b pmulcahy11b is offline
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Originally Posted by Tegyrius View Post
It may be a semantic issue, but this seems to argue for the skill being named "Negotiation" to imply a wider range of applications than just trade. I am becoming less and less a fan of unitasker skills.

- C.
The few times it has become necessary, I used an average of INT and CHA, with the difficulty depending on the circumstances.
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Old 07-16-2014, 05:56 PM
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Originally Posted by Olefin View Post
Really like the Bartering skill idea. Have seen players trying to barter ammo for food and the GM basically arbitrarily said what you got. But with that skill you could have players who can talk someone down a lot versus those who just go ok and hand over what turns out to be an exorbitant amount.
Another average of INT and CHA.
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Old 07-17-2014, 06:45 PM
Damocles Damocles is offline
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Aren't you just persuading someone to pay more? Or persuading someone to give you a discount? Isn't this something the system can already do with the persuasion skill?
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Old 07-18-2014, 07:31 AM
Olefin Olefin is offline
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Its actually not just persuasion - as someone who has been to the Middle East and been involved in various markets where I have had to barter its not just persusasion - but a combination of several skills - you have to add also your mastery of the language as well because that also helps you with bartering - only so far that pantomine will work
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