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#1
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Oh, and there are a ton of small airplanes (bush planes) that can land just about anywhere flatish. Quote:
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#2
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#3
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And even if you could, why would Morrow want the added complexity? Are they really in that much of a hurry? |
#4
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A case could be made for the Project's use of jets for priority transport. But this would not require many. Something like a Citation CJ4. Might as well order a couple of those with all those V-150/300s. |
#5
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So make the case already! Seriously, why move mountains to travel 600mph instead of 500 mph (or whatever speed you think a fusion-powered propeller plane could handle)? |
#6
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VIP transport, moving biologic samples with a limited viability from a field base to a central lab facility, moving a critical patient from a field hospital in western NY to an activated Morrow Hospital base in Kansas. There are time critical function that could take advantage of the time saving.
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#7
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Why? I honestly cannot think of any VIP's that are that urgent to move.
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If that time saving didn't come with massive costs, sure... but it does. Engineering another vehicle with specialized and not-currently-extant engines, creating and maintaining the support including parts and staff, and either somehow creating a dirt-strip, high-speed aircraft or else ensuring a network of conveniently placed landing strips. That's a lot of work for little justification. |
#8
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The Supply Hubs are outright Supply Bases and Airfields. They exist to be the stockpiled supply's and are the Teams Grocery Store. They like the various Recon Teams, MARS Teams, Medical Teams, etc report to there Regional Hubs who in turn report to Prime Base. |
#9
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I'm using equipment I'm familiar with. C-130's were prime movers of gear and are old dependable aircraft with an easy to maintain airframe. Blackhawks have a relatively good safety record and can pull plenty of gear and personnel around. Huey's would be good too but I know nothing about there operations or repair. Just that there are plenty of them around. I mean if you look there everywhere. The Little Birds are on my list because of there size and multi-purpose nature. They can act as gunships, transports, small scale supply, and medevac. And most importantly there small. They can be buried in a Bolthole and pulled out when needed. larger helicopters will require a full on hanger, something that in the original 5-year timeframe can be destroyed, damaged by weather or human disaster, or just to conspicuous.
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#10
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#11
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The way I see it, spare parts are going to be an issue with aircraft.
Assuming best case scenario where the Morrow teams can find intact factories (either built with stuff the Morrow project had hidden in bunkers or simply salvageable factories from before the war) aircraft parts still won't be priority number 1. Even worse if you have several types of aircraft and you would need highly specialized parts. Worst case scenario where everything outside has been destroyed and the Morrow project has to do with the meager stuff they had in their facilities... Spare parts will run out soon. How long can you fly a helicopter without proper maintenance? Or even an airplane. You can keep a car functional for years (although some spare parts will be required) and in that time you can: Recon the area, establish contact with the survivors, start educating the survivors (if they have lost knowledge of modern technology) and even rebuilding the society. Who knows, you could even manage to keep the cars in working condition until you can make more parts and fuel for them. (Though you might have to store the fancy fusion powered stuff for a while and switch back to bio-diesel until a few decades have passed.) With aircraft... Well, you can achieve things that would otherwise be impossible but they will be nearly one-shot devices. "Do you have a battle where air-support is absolutely vital? Do you need to pick up someone/something from a location that cannot be accessed by foot? Yeah, we can do that. ...Once." |
#12
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Besides, air vehicles are just too useful to abandon entirely. |
#13
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OK, lets look at the various Regions the Project is set up over. I will use my home region for this. The Northeast. which is Region Foxtrot. It compromises New Jersey, New York, Delaware, District of Columbia, Maryland, Pennsylvania,
Virginia and West Virginia. That's a lot of room to cover. Now lets say we put the regional Command base in Upstate New York, it has two commercial Lear Jets, the 55's for simplicity's sake.. Left overs from when the Project was in its start up stages. Because the Council of Tomorrow had to get around right? They have Five Blackhawks for Security Sweeps, Supply Runs, and for use by the bases MARS Team. That's 4 crew for the two Lears and 10 pilots. The Crew Chiefs and Gunners are not counted. That's 14 pilots right there. The Supply Hubs have a dozen C-130's with two pilots apiece and a loadmaster. That's 3 crew right there apiece. And these guys are going to be busy! That's 39 crew right there, 24 of whom are pilots. Now we have a dozen Blackhawks doing the midrange supply drops, reinforcements, and going places the C-130's can't. 24 Pilots and another dozen Crew Chiefs right there. Last we have the Little Birds Two Crew apiece. Another 24 Pilots. Total Number of pilots: 38 and various crew chiefs and Loadmasters and Door Gunners all of whom can be cross trained personnel and have other jobs. Joe the Door Gunner can be Supply Base Security Joe who sits in the coffee room all day. And they have to cover all of the Foxtrot Region. Now the guys down in Region Bravo have got to cover Iowa, Kansas, Missouri and Nebraska. They have the same amount of gear, pilots, etc. There going to have it somewhat easier but they still have to cover large swathes of ground. But if there is need aircraft and crews can be sent to help the Foxtrot Region when the Prime Base needs them too and there is some slack. |
#14
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Ignoring all that, with ten regions, ignoring the Prime Base contingent, you have 520 pilots, 170 crew chiefs, an unknown number of non-flying technical and support staff, and 430 aircraft. In case you are wondering, that is about 1/13 of the USAF, an organization that has about 500,000 full-time personnel (and admittedly more duties than just operating aircraft, but that is their primary mission!). Heck, acquiring the aircraft alone is going to be well more than $10B, not counting parts, training, storage, or conversion! How big do you see the Project as being, overall? Last edited by cosmicfish; 05-27-2015 at 01:06 PM. |
#15
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Here's a few questions; If you are converting all of these to some sort of fusion, how do you keep the players flying in the general vicinity of the expected game? As a PD you better have the entire continent fleshed out as the players are going to get the bright idea that hay they are fusion I can fly this all day. And this is where the Prime Base module lost me, a fusion power C-130 is a really bad idea.
Then how do you convert these to fusion in the first place? Also what did the project do before the 1987 attempted fusion refit? All of the infrastructure to be abandoned that support the pre-fusion project? The 1987 date and the 1989 expected war date are hard targets that are known. How much time does it take to go from a plan to a working fusion engine that firstly fits in a vehicle and then has to be modified and made light enough to fit into an airframe. There is some 2 years before the drop dead date and there is a lot of equipment that needs to be re-worked and de-deployed throughout the entire project. |
#16
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#17
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So do a little math, and list your complete Morrow Air Force. Until you have an actual inventory it is impossible to say whether or not any given aircraft makes sense. |
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