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#1
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Don't forget, that in the case of a promotion the characters get one skill for free. These skills have to be taken from the package of the career, that specific term was spent in. In the case of an NCO this differs a little: When a characer is promoted as NCO, he gets all three NCO skills for free. In each following term, he can choose one skill from that list (Skills are Leadership, Persuasion, and Instruction).
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I'm from Germany ... PM me, if I was not correct. I don't want to upset anyone! "IT'S A FREAKIN GAME, PEOPLE!"; Weswood, 5-12-2012 |
#2
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Swag, thanks for the thumbs up
![]() B.T., I had totally forgotten about the NCO skills, thanks for adding that information ![]() Last edited by StainlessSteelCynic; 08-01-2015 at 07:49 AM. Reason: Changing Swag's name from Swah to Swag :-( |
#3
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The only problem about the Leadership skill is that it's difficult to role play.
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#4
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Yeah I agree, I got the impression that Leadership as a skill was more useful for commanding NPCs.
Truth is, it never really factored in the game much so I never paid much attention to it (e.g. I cannot for the life of me remember what the actual description of the Leadership skill was but I have a general idea of descriptions of the other skills). |
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