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and modern anti-tank weaponry, by 2001, is getting pretty scarce outside of areas that were battlefields - you wont find many marauders with TOW's or RPG's in Iowa for instance - so again that tank resurrected from the local museum may be quite the force multiplier for the local milita as for MilGov forces using the older tanks - now you have older tanks supported by experienced infantry and artillery - which makes them quite effective indeed Last edited by Olefin; 09-09-2015 at 11:47 AM. |
#2
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You can take on tanks in any environment. Forest preferably, urban is second best. Turrets can only engage targets to their relative front. When the turret is facing away from you sprint for the tank. The -10 depression of the gun applies to the coaxial too. In close and a tank has to rely on infantry or another tank to protect it from sappers. Tankers opening the roof hatches to engage infantry with the TC or loaders machineguns? Let them. Their dead very fast from massed small arms fire and then the hatches are open. Yes, please do that. That TC hatch or loader hatch coming open is exactly what the infantry want. The massed fired on all the periscopes and gunner sights is to blind them and force them to open up. Let your tank sit out in the open…… That just calls down artillery or mortar fire. Roof hit and it is toast. Smoke mission and it cannot engage targets. Bundle of C4 and WP grenades on a pole….. Slip that under the tank from up close…. If you don’t blast through the belly armor the WP is going to heat it up quick. Quote:
RPGS most of all, then systems that need a more sophisticated launcher like LAWS or AT4. Recoilless rifles are going to have a huge resurgence…. If you can make mortar and artillery fuzes you can make these. You can even mount a TVS-5 on an M40A1 recoilless and give it passive night fighting capability to 1000 meters. Quote:
Any smart commander would refuse this tank as the waste of resources it is. |
#3
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As already covered WP does not really affect the tanks, C4 you are going to have to spend some time placing it if you want it to do more than just mess up the paint. Good luck with that if you have a half way competent tank section. Last edited by CDAT; 09-09-2015 at 09:14 PM. |
#4
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Oh the “What if” game. This is when “discussion” spirals into the ground.
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ATGMs are like a crescent wrench in an overflowing tool box. Quote:
Now those are valid defenses…… But they are also one shots….. You are not going to get many properly using the terrain. Quote:
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AP mines sure. They have a charge measured in ounces. Not going to affect a tank tread by itself. I did the hole deeper, cluster there 81mm HE rounds, remove the fuzes, pack the wells with C4, add a blasting cap just to be redundant, then cap it with the AP mine and weather proof….. I have a mobility kill. Then I wait to engage the recovery team from long range with MG fire and mortars. I want to kill those mechanics and their M88 as badly or more than one line tank. I separate the tanks from infantry, I separate the tanks from mutual support, then destroy them in detail, usually when and where I can get them to dismount. Spread out around the tank, sure. Detonated beneath the hull where the affect is contained another crispy, smoky story. A 8, 10, 15 kilo charge in a satchel under the belly is going to do a lot. Placed against the last road wheel and the belly, the road wheel and torsion bars are coming off. I also have time to make shaped charges or use the cratering charges used to destroy roads, bridges, and bunkers. All depends on what can be carried or what it tanks to lure the tank right up onto it. |
#5
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Now where is that can of fuel....... |
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Here goes...
Thermite, I can make it right here in my little shop. I am near 67 years old but I can get close enough to a tank in this part of the world to use said thermite in one of perhaps a dozen locations on any armor. Now is that just wishful thinking? I think not but then I have been in the field for a week or two at a time, I got tired. How many hours do you think anyone will sit in our presumed world of 2000 to 2013 in a tank? If you separate the foot soldier from armor even in our modern tech world it is a target for a number of tactics to render it ineffective. I can also make a claymore, now said separation is a fact. What personnel are still around will be buttoned up. I know what they taught us a long time ago about staying buttoned up without infantry support. They taught us the positon we were to assume was our head between our legs and kissing our well you should say a prayer cause your goin to judgment soon. A note on who will or will not be roaming around in the States. Just because a person has taken an oath to defend this country against all enemies foreign and domestic does not mean that person will not take whatever he can. I have spent a good deal of time in study and observation of organized crime and served with two states taskforces related to them. Those being California and Colorado and they were related to drug trafficking. The major players were Motorcycle outlaw groups and Latin and Hispanic groups IE MS13 etc. Weapons; way more than any prepper groups I ran across and the outlaws have the willingness to use them. Training; both groups had a large number of prior service personnel and they worked at training others in the “clubs”. Money; or the means to procure needed equipment, that goes without question. My take is the threat posed by such groups is perhaps more serious than ANY other and more so her in the States than any other area of the World (except down under, I had to put that in!!)
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Tis better to do than to do not. Tis better to act than react. Tis better to have a battery of 105's than not. Tis better to see them afor they see you. |
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We only have to worry about the wildlife down here. Anyone you meet is more likely to call you a dick head and then hand you a beer (a real one, not that weak arse camel piss you've got in the US).
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If it moves, shoot it, if not push it, if it still doesn't move, use explosives. Nothing happens in isolation - it's called "the butterfly effect" Mors ante pudorem |
#8
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Now is that just wishful thinking? I think not but then I have been in the field for a week or two at a time, I got tired. How many hours do you think anyone will sit in our presumed world of 2000 to 2013 in a tank? Quote:
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#9
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There are literally dozens of ways to kill a tank. No one is claiming that it's easy to kill a tank, or that every method is 100% effective 100% of the time. That said, I can't believe we're having this argument. Why is it that, for so many people, an issue needs to be either black or white?
If you don't believe that infantry can take out an MBT without dedicated AT weapons, read up on Japanese tactics on Okinawa, or recent insurgent IED use in Iraq, Afghanistan, Lebanon, and/or Gaza. If you don't believe that mortars and/or WP are hazardous to MBTs, read literally any book on ground combat in WWII. Don't get me wrong, if I was a grunt in the T2KU, I'd love to have an MBT on my team. That said, I'd do everything in my power to make sure that that tank used appropriate tactics and was always supported by dismounts before rolling into trouble. The minute you start rumbling around in your tracked and armored beast like you're invincible is the minute some teenager with a Molotov cocktail sets your engine on fire.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#10
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That is why tactics keep evolving and why they are followed. Laugh, by the way I did not say I would like to try any of the above methods.
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Tis better to do than to do not. Tis better to act than react. Tis better to have a battery of 105's than not. Tis better to see them afor they see you. |
#11
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Never said tanks are invincible - there are lots of ways to take them out. The question is will they be facing people who know how to take them out.
The Mexican Army is not trained to take on armored forces - they are basically an anti-insurgency force, not a force trained to take on tanks. Now could they have been trained to do this - yes, at least the initial forces that were sent into the US. However I am betting that by 2001 the replacement conscripts that make up most of their forces didnt get much in the way of training before they got sent into the US. The typical guy on the street is not trained in how to take out tanks or armored vehicles either. And marauders in general in the US are probably not all full of deserters and ex-veterans - and remember this is the mid 90's - meaning that not everyone had access to the internet like today and could just type in "how to take out a tank" on google as for artillery and mortars - very few tanks have ever been taken out of action by artillery and mortar barrages unless you are talking about massed barrages by dozens of guns and even then you are lucky to do much in the way of damage - now I am not saying a tank is invulnerable to cannon or mortar indirect fire - they make all kinds of nasty guided weapons for the artillery but by 2001 those are all gone - or so few in number that the chances of running into a unit that has any is very small - and certainly not something a marauder or barely supplied Mexican unit is going to have I sure as hell wouldnt want to be driving around in an older tank in 1997-98 in the Twilight War - not against the modern weapons of that era but by 2001 any tank is definitely something to be feared because most of those weapons are gone which makes taking one out a lot harder - and yes there are lots of ways to take out tanks that experienced veterans know about even if they dont have guided weapons or missiles or other nasty items to use - but give the tank infantry support and a lot of those ways are going to be pretty hard to put into effect - i.e. its one thing to get up close and personal and blow the treads off the tank or put explosives under it if its unsupported - its another when you try that against the tank with infantry support along for the ride and you would have to be the artillery Davey Crockett to nail a moving tank with a single artillery piece or mortar on its roof with unguided shells - especially since said tank as part of a MilGov force would probably have its own artillery support doing its best to nail said enemy artillery as for laser guided rounds - yes those would be quite effective - and also very very rare per the equipment lists in ever version of the original game by 2001 - so even with a civilian laser designator you need the rounds to make it useful - which are as rare as hens teeth go thru the modules and see how many foes have such weapons outside of possibly the armies in Iran and maybe Division Cuba in Texas - certainly not the Mexican Army - if they did the Soviets would have lost a hell of a lot more equipment taking Brownsville because with the backing that force had they would have had the rounds if they were around - but they werent |
#12
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Here is how you do it. Quote:
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