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#1
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Besides, it would suck to have to try and find fuel. The game would be reduced to distilling alcohol or making bio-diesel. Much more fun to ride around rebuilding society and fighting Krell, etc. |
#2
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According to Kevin Dockery..... this is why Morrow Equipment was given fusion power plants ....... All the playtest games devolved to hunting for fuel.
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#3
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I like D + 3He as a good solution for the Project - both the ingredients are stable and you can convert directly to electricity without a thermal transfer stage or mechanical motion. Add some appropriate handwaving to the exact methodology and you have something sufficiently plausible and consistent for a game. |
#4
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you could always go with Neutronium Annihilation plants. better power/mass ratio than antimatter or cold fusion and the existence of timetravel implies the ability to manipulate gravity sufficient to produce additional neutronium.
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the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed. |
#5
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Yeah, but you would miss the ominous hum.
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#6
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but at least i won't have to evac two battle plates because of people who don't have exit strategies.
__________________
the best course of action when all is against you is to slow down and think critically about the situation. this way you are not blindly rushing into an ambush and your mind is doing something useful rather than getting you killed. |
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