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#1
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I concur, if the player's won't leave voluntary, then it's time for the PD to get creative!
My only thought about the Science Team is the possibility that the PhD types may be older and not as physically fit...so, maybe a permanent base with lab facilities. MARS Teams might have access to helicopters or other aviation assets, hence a need for maintenance facilities. Just a few thoughts...
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#2
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An aviation base would be large for just the maintenance hangers. If you are going to use that much land, it sounds more like a regional base for these types of assets rather than a team bolthole. |
#3
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I agree that a MARS Team with aviation support would most likely based out of a regional command base. I can see a possibility of a MARS/Aviation Team dedicated to a specific mission, say taking custody of nuke warheads. This would require a larger than normal bolthole, but still, a single use facility. Thoughts?
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#4
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From your comment, I will assume you mean this is a separate, dedicated base and not part of a regional base. I do think this idea has merit and can be explored. I am seeing something like the Wildfire facility from Andromeda Strain. The number would be small and they would be isolated from major population centers. Would their locations be widely known within the Project or only to Science teams, regional commands and Prime bases?
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#5
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Just thinking about a Science Base, and what they might have to research, than I can see them being separate from any other Morrow facility. I'm going to have to reevaluate what goes into the various regions of the Project, I just keep coming up with facilities that need to be included in any reasonable attempt to rebuild after a TEOTWAWKI scenario.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
#6
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#7
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Science Teams have a Science One.....
I just nerf it. I remove almost all the weapons and add more scientific equipment. No missiles and other stuff. That or an NBC vehicle. Either a V150 converted to NBC recon or M93 Fox. I am just not into giving the PCs a base for a start. I will give them a base or let them keep one they build by mid Campaign..... Early campaign, I just make it to hazardous to build and occupy. |
#8
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Makes sense when you are expecting manufactured plagues and diseases. This extends to agricultural disease, such as blights, meant to wreck the food supply or animal stocks. That science base can lend other support like super computer time for engineering tasks...... Aligning the mirror sats for transmitting the power down links too. |
#9
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