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Great stuff Dragoon, thank you!
I cannot find the Fallback module in PDF but I will keep looking. Do you have some thoughts on how big the area is for a Project Team? As for the relay stations, great point and idea. I hadn't thought about this really, is SSB true voice communications versus CW/Morse?
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"Oh yes, I WOOT!" TheDarkProphet |
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Agreed! Lots of great work here!
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SSB can absolutely be true voice, it is really just a bandwidth-management technique and if the original signal can handle voice then SSB can as well. I also like unmanned relay stations, but also use manned stations to handle comms management tasks. I also include a Project intranet with an email system - real-time communications are great, but email allows for records management as well. Submit requests, file reports, etc. |
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So if you are splitting it by population, are you saying that a Team can handle say an area with 100000 people pre-war, An Area Base would be made per 1 million or something?
I was going to split a state into Districts of 20 million and each District had its own Command/Resupply Base or something. Next question was, how many Teams, or other organizational units below that, would be required within that District. As to the radio line, so putting a relay station every 700km would give adequate coverage typically?
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"Oh yes, I WOOT!" TheDarkProphet |
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Anyones thoughts on the above please?
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"Oh yes, I WOOT!" TheDarkProphet |
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First, you really need to draw a distinction between pre-war and post-war populations - highly urban areas are likely to be more devastated than very rural areas, so two areas with identical population numbers pre-war may have very different numbers post-war. I put together a rough estimate of survival rates in another thread, and used the results to draw my regional boundaries. For reference, I use 7 Regions (5,878 staff each) with an estimated post-war population of 4.5-5.5 million each. That means each of their 6 Districts* (876 staff each) is responsible for about 750,000-900,000, and that each of the Districts' 5 Groups (131 staff each) is responsible for about 150,000-180,000. Regardless, this is about 1,000 post-war population per team member, but don't put too much behind this number as it has little real meaning - anything below the Group level is too specialized to have responsibility over a population, their duty is to the Group population. Second, the term "can handle" has no meaning. The aid that any team can give is dependent on their resources and the needs of the region, but there is no real top limit on the amount of aid the region will need and no specific mandate on what the Project should provide. Ultimately, the Project is simply resource limited. If the Project was 10 people, they could still help, just not much. If you have specific objectives (the Project will perform X tasks for Y population in Z time) then perhaps we can discuss whether or not a particular organization can handle it, but until then... Third, it is always a challenge to remember that the Project should be built with the expectation of it working, even though the game is dependent on something going majorly wrong. Could they "handle" a particular population 5 years post-war? Perhaps, but it is 150 years post-war, and the situation is radically different. Easier, in fact - if the Project had gone off as planned it would have been a challenging task demanding all the Project could do and more, but as it is, anything they can do is great and anything they can't do is at least not catastrophic. *: I was calling these Areas, but that word is just too general. Last edited by cosmicfish; 06-27-2017 at 08:34 PM. |
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I am leaning towards something like this, but its still very early and the naming convention is new:
National Operations Center (NOVEMBER) - 1 NOC - Headquarters - Permanent Regional Operations Center (ROMEO) - 1 ROC per FEMA Region add Canada - Permanent State Operations Center (SIERRA) - 1 SOC per State, depending on state size/population, for examples Texas might have two but Maine,New Hampshire, etc might be combined under 1 - Permanent District Operations Center (DELTA) - 1 DOC per Post-War Populations of between 1 to 5 Million people or major city - identified by County - Permanent Special Operations Centers (ZULU) - As needed to address special priorities or needs - Could be Permanent or Mobile Team Operations Facilities (TANGO) - Not sure yet besides the obvious but most likely Mobile. My thinking is that storage facilities should be more localized and general versus Ag storage and Engineering storage in different facilities in the same area. Give a District the supplies it needs to handle ALL the needs of those people/area its assigned to support. I am also using a roughly 65% death rate vs 2000 numbers, remember I am working this out in a T2K type environment so its a fair bit different then wild America 150 years after a full scale nuclear war.
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"Oh yes, I WOOT!" TheDarkProphet |
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Agriculture Base TA-14, from Fall Back!
By John Duke, a Morrow Project Module from Timeline. Agriculture Team A-60 has seven members. The team has a veterinarian, a botanist, a historian, a biologist, and ecologist, a zoologist and an agronomist. The veterinarian doubles as the team’s medic. Their assigned vehicle is the Ranger MPV. Agriculture teams have specialized bases for their use. These bases were essentially large warehouses, full of farming materials such as sacks of uncontaminated grain and seeds, stocks of scratch plows and other nineteenth century farming tools, fusion powered heavy equipment, fertilizers, insecticides, home canning supplies, books on farming, decontamination, food preservation, and more. The unique thing about an Ag base is the fact that it has farm animals, in hibernation. The entire base is buried underground, built under the cover of digging up and decontaminating an old chemical waste dump. If it were above ground the base would be as tall as a three-story building. The ceilings in the rooms are five meters high and the ceilings in the bays are ten meters high, with doors that reach the ceiling. The ceiling in the bays are equipped with a series of mobile cranes and tracks running throughout the fodder bay, the vehicle bay and the freeze tube bay. FACILITY LAYOUT A. FODDER AND FEED BAY: this room opens into the vehicle bay and contains six months of feed for the frozen animals. Corn, hay, soybeans, and alfalfa are all stored for the long term. The supplies are stored in 20kg bags, packed in air-tight bins filled with nitrogen gas. These bins can be loaded onto and transported by either the dump trucks or the 2.5-ton trucks. These trucks are located in the vehicle bay. Each truck can hold three bins. B. FERTILIZER BINS: The room next to the fodder bay contains bins of various fertilizers. The majority of the bins contain calcium (in the form of lime), nitrogen (in the form of urea), phosphorous (in the form of ammonium phosphate) and potassium (in the form of potash). All of these substances are solid granules, can be spread on a field using common farm machinery. The other bins contain smaller amounts of commercial fertilizers such as sulfur, magnesium, iron, zinc, boron, molybdenum and chlorine. These are used in small amounts compared to nitrogen, potassium, phosphorous and calcium. These are also stored in sacks of granules. C. GRAIN BINS: This room opens into the vehicle bay. It is the grain bin storeroom. The bins contain sacks of wheat, corn, alfalfa, soy, grass and peanuts, all ready to be planted. There are also a smaller number of bins full of vegetable and fruit seeds. D. HAND TOOLS: These are the stocks of tools to be given out to civilians for subsistence agriculture. There are hundreds of shovels, hoes, spades, rakes, sickles, scratch plows, harness kits, axes, home canning supplies, churns, spinning wheels and other farm tools. Subsistence agriculture is very labor intensive, but these tools would make it easier and would fill the gaps left by the loss of large-scale machinery. E. BOOKS: Boxes of “how-to” books on farming, gardening, decontamination and homesteading ready to be given out. F. INSECTIDES: These chemicals are stored as solids, but must be made into liquids before spraying. Each compound is species-specific for one of the insects that prey on common crops in this area. Each of these poisons is as safe for the environment as possible. The members of A-60 have had training in the safest means of applying them. On modern farms, insect control is vital. Without some form of pest control, food harvests could be expected to drop anywhere from 20-60%. In addition, there may be times when an entire crop is in danger of destruction if the insects are not controlled by any means possible. In the worlds envisioned by the Council of Tomorrow, every harvest would be needed to combat starvation. Chemicals like DDT, which have given insecticides a bad name, were not stocked. Only the safest, most ecologically sound pesticides were stores, with instructions to use them only if absolutely necessary. The Agriculture teams are all knowledgeable about other, more organic methods of insect control, but the planners knew there would be times when there was no other option to chemical spraying. G. WATER TANK: Although the base has a well underneath, this tank was filled with several thousand gallons of pure water, just in case. It is connected to the plumbing system. There is a water treatment system in the utility room. The treatment system is fusion powered and operates independently from the base’s power supply. The unit can be disconnected from the plumbing system. H. RAMP: A gentle ramp to the second floor. I. VEHICLE BAY: While the animals in freeze tubes take up a lot of room, they are only a small part of TA-14. The vehicle garage is the largest part of the base. Not many vehicles are here, but they are all large machines, larger than a V-150. There are 2 combines, 2 planters, 2 8-row cultivators, 2 tractors, 2 large dump trucks, 2 DED earthmovers (for use as forklifts among other things), 2 specialized scrapers and 2 2.5-ton trucks. All of these vehicles are fusion powered versions of commercial designs. Also included are 10 flatbed wagons. These are the standard 4-wheel flatbed wagon with stave sideboards used by farmers throughout the U.S. The combines are harvesting machines set up to harvest most grain and seed crops, such as wheat, soybeans and alfalfa. A combine can even harvest corn, remove the husks and shell the gain from the bobs all in one process. The planters are designed to handle a variety of seeds and can plant them at any desired depth and spacing. A planter is essential for efficient use of seed, sine it puts the seed at just the right place, allowing nearly all of them to be grown and harvested. A cultivator is a large machine used for weeding huge areas of land at one time. The tractors are all-purpose machines which can be used to pull and power a large variety of farm implements including gang plows, mowers, hay balers, harrows and sprayers. Two of each of these attachments are stored in the vehicle bay. It was expected that other attachments could be salvaged from among civilian equipment. The two large scrapers operate by scrapping off and removing a preset amount of topsoil, grinding it up and throwing it into a dump truck. This was included to remove any soil that was heavily contaminated with fallout or bio-weapons. Decontamination teams have similar equipment and the means of separating the radioactive particles from the rest of the soil, and for sterilizing the bio-weapons. The 2.5-ton trucks are essentially the same as the trucks in Riverton. These trucks are armed with a .50-caliber machinegun. There aren’t very many of these machines for the area that A-60 was supposed to cover, so 100 IC-to-fusion conversion kits were stored. These kits include vehicular fusion packs of several sizes and the power systems required to convert a civilian internal combustion engine to fusion. It was assumed that large numbers of civilian farm machines would be converted to fusion, in order to make the farmers more self-sufficient and efficient. There are also 300 kits for converting gasoline engines to run on ethanol or methanol. The vehicles here are high-capacity machines, capable of working a large amount of acreage per day, ten or twenty times faster than a human being using hand tools. It was intended that the Ag team, while the process of converting civilian equipment, would travel from farm to farm using these machines on as large an area as possible, as quickly as possible, and then move onto the next. J. ANIMAL FREEZE TUBE BAYS: The Council of Tomorrow expected that after a war, and the attendant fallout and food shortages, many farm animals would have perished. Whether due to the fact that they would be grazing on fallout contaminated fields, killed for food by starving people, succumb to biological weapons, or perish from a lack of food in a world that would have little to spare, the Council assumed that five to ten years after a war, most farms would have lost most of their animals. Animals are essential to a self-sufficient farm. Cows provide milk, cheese, meat, leather and fertilizer. Horses are draft animals capable of plowing a field or being used for transportation without petroleum. Pigs are essential for recycling food waste into fertilizer and meat. Chickens provide eggs and meat. Sheep provide wool and mutton. Cats eat rats. Dogs guard flocks from wolves, coyotes, weasels, men and other assorted carnivores. Without farm animals, the survivors would find subsistence farming nearly impossible. As it turned out, the Council of Tomorrow was correct. Very few animals survived the first decade after the War. Even 150 years after the War, areas that should be very productive agriculture regions are on the edge of starvation and poverty, largely due to the scarcity of domesticated animals. Since the early prototypes of the freeze tubes were developed using animals as subjects, it wasn’t difficult to freeze farm animals. The first successful hibernation and awakening was performed on a dog. In 1963, Morrow scientists were more confident about to awaken a cow than a human. As time passed, of course, the process was perfected. A large number of the most common and useful domesticated animals were put into cold-sleep and stored in Agriculture bases. Ninety percent of these animals were female, for obvious reasons. To supplement the animals, frozen sperm and artificial insemination equipment were stored. The plan was to have the Ag teams give out animals to as many different farms as possible, get them all pregnant by artificial insemination, and start producing a healthy next generation as soon as possible. With any luck at all, the animals would be able to continue reproducing themselves and reestablish the populations within a short time. Beyond the fact that stored sperm eliminated the need for freezing male animals, it also allowed for a larger genetic base than would have been possible using only the small population of animals frozen. Since it was possible that the high radiation levels immediately following the War might sterilize or damage the genetic material of surviving local farm animals, Morrow planners recommended using only the stored sperm for reproduction. There are 50 cows, 50 horses, 100 pigs, 100 sheep, and 100 chickens. The freeze tubes are stored on racks reaching the ceiling. One of the mobile cranes is required to bring the freeze tube down in order to wake the animal. There is an emergency personnel exit in this room, similar to those found in MP bolt-holes. K. FODDER BAY OVERHEAD: All overhead areas have tracks for the mobile cranes. L. BUNK ROOM: The living quarters of the base. Since TA-14 was essentially a warehouse, the living quarters are very spartan. Two bunk rooms with four bunks each. The base is not as uncomfortable as Delta Base, but neither is it all that pleasant. For one thing, the base is unheated, and is kept at nearly 60F year around. The living quarters have the bare minimal of furnishings and equipment. M. BUNK ROOM: The same as L. except it contains a hidden door that accesses the corridor leading to A-60’s bolt hole. N. KITCHEN: A small kitchen adequate for producing simple meals. Contains a refrigerator, stove, sink, counter and cabinets. O. DAY ROOM: Contains a small table and 4 chairs. P. LATRINE: Here is a small bathroom with sink, toilet and shower. Q. MISSION COMMAND: There are two desks, one with a computer terminal and one with a radio. Both desks have drawers with common office supplies. The radio has an encoder for raising C-13, A-60 or any other team, if the designation and code signal is known. The computer has a complete list of inventory. The computer can run other programs when they are loaded. There disk drives that will accept 5.25in, 3.5in or Morrow vehicular tapes. A huge number of agriculture-related reference books are stored on disk and kept in the office. The chairs are fairly comfortable office chairs. There is an empty set of shelves on one wall. This office was intended to be used until the warehouse was empty. R. GENERAL STORES: Equipment and supplies for the living quarters and office as well as spare parts for base equipment. S. MICROBIOLOGICAL AND LAB STORES: Rhizobium, semen, germ plasma, algae, fungi, agar and other types of important microbiological cultures were freeze-dried and stored here. The cultures were flash-frozen and dehydrated and stored in vacuum -sealed air-tight containers, allowing to be stored indefinitely. Nearly all the cultures are still viable, and can be utilized again by the addition of water. The bacteria and fungi samples can be growth cultured to increase stocks and they will grow very quickly in nutrient broth or agar, providing nearly unlimited amounts of these important cultures. There are also a large stock of important lab equipment, chemicals and other supplies for the labs in this room. T & U. LABS: These two rooms are small laboratories, one for plants and microorganisms, one for animals and fish. Primarily for use by the Ag team, the labs have everything needed for soil and water sample analysis, biological, microbiological or botanical investigations, animal research, development of hybrids and applied work on eradication of blights and diseases, but the labs can also be used for other purposes. For instance, part of one lab is set up to do biopsies of dead animals, but can be used for surgery on humans or animals. There are enough standard chemicals and pieces of equipment to do chemical analysis and limited production. The rows of tanks and lights can be used to grow a garden for food or research. The refrigerators can be used to keep all sorts of things cold, just as the incubators can keep all sorts of things warm. Among other things, each lab has a Science computer (described in Lonestar), refrigerators, ovens, incubators, microscopes, centrifuges, spectroscopes, autoclaves, an electron microscope and an Expanded CBR Kit. V. UTILITY ROOM: Contains the heavy equipment for the base environment. The water treatment plant, the fusion power plant, electrical relays, water pipes, air ducts and filters, internal environment monitors, air tanks and laundry machines can be found here. There is also an emergency personnel exit here. AA. CORRIDOR: Corridor leading to A-60’s bolt-hole. Has a hidden door at one end leading into Bunk Room M. The other end opens into the team’s bolt hole. AB. BOLT-HOLE: This is A-60’s bolt-hole. This room contains only freeze tubes and associated support machinery. Can't include the map as my scanner is kaput, but this will give you idea of the concept.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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MARS Teams are typically responsible for a 400km area. Science Teams run about 1,200km area.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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Thanks for the detail dragoon. Let's take Arkansas as an example, at 137000 square KMS. 685 Recon Teams@ 6 per team=4110 Recon Members 342 MARS Teams@10 per team-3420 MARS Members 114 Science Teams@10 per team = 1140 Science members Is that the sort of breakdown you see?
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"Oh yes, I WOOT!" TheDarkProphet |
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Command and Control
The “US Department of Defense Dictionary of Military and Associated Terms”, defines command and control as: "The exercise of authority and direction by a properly designated commander over assigned and attached forces in the accomplishment of the mission. Also called C2. The edition of the Dictionary "As Amended Through April 2010" elaborates, "Command and control functions are performed through an arrangement of personnel, equipment, communications, facilities, and procedures employed by a commander in planning, directing, coordinating, and controlling forces and operations in the accomplishment of the mission." However, this sentence is missing from the "command and control" entry for the edition "As Amended Through 15 August 2014." Commanding officers are assisted in executing these tasks by specialized staff officers and enlisted personnel. These military staff are a group of officers and enlisted personnel that provides a bi-directional flow of information between a commanding officer and subordinate military units. The purpose of a military staff is mainly that of providing accurate, timely information which by category represents information on which command decisions are based. The key application is that of decisions that effectively manage unit resources. While information flow toward the commander is a priority, information that is useful or contingent in nature is communicated to lower staffs and units Another term often heard in the later part of the 20th Century is “C3I” or Command, Control, Communications and Intelligence. This is further defined as: Command: The exercise of authority based upon certain knowledge to attain an objective. Control: The process of verifying and correcting activity such that the objective or goal of command is accomplished. Communication: Ability to exercise the necessary liaison to exercise effective command between tactical or strategic units to command. Intelligence: Includes collection as well as analysis and distribution of information. Typically, C3I is exercised in a command and control center is typically a secure room or building in a government, military or prison facility that operates as the agency's dispatch center, surveillance monitoring center, coordination office and alarm monitoring center all in one. Command and control centers are operated by a government or municipal agency. Within the Project, C3I is exercised through a tier of command bases. Overall control is exercised through Prime Base. Prime Base was always envisioned as a facility that would remain awake during the War and its immediate aftermath before recalling the frozen teams. Within Prime, there would be a dedicated team of professionals who would observe the War, collecting data but helpless to affect the outcome. This information, unobtainable in any other way would be of critical importance in determining what teams would first be activated and their immediate mission priorities. Once the teams were recalled, then Prime would act as the “national command authority” for the Project. So, important is the role of Prime Base, it is the only major facility that has an identical duplicate, Omicron Base, that has its personnel frozen and ready to be recalled if anything happens to Prime Base. For further details of Prime and Omicron Base, I refer you to the module “Prime Base” as well as the Prime Base thread that has been running on this forum. In the chain of command, the next tier is the ten Regional Command Bases. Each of these bases contain the regional command team, a communications team, a science team, a MARS team, four Recon teams, a medical team and a logistic support team, all told some 150 personnel work and live here. GENERAL LAYOUT (from Chris Thompson on the morrowproject@cuenet.com ) Each base is completely buried with a vehicle access, an aviation access and five personnel exits. The base itself consists of four levels, and a separate reactor, warehouse complex and communications array. LEVEL ONE The first level consists of a decontamination section (for the vehicle and aviation access points) and the bases vehicle parking bay/repair bay. The vehicle access ramp leads down into the vehicle parking bay which holds the bases’ complement of vehicles and aircraft. This area measures some 300-meters in length by 200-meters wide with a ceiling height of 20-meters. Around two of the walls are racks holding essential supplies for the vehicles. Along one wall are larger racks holding tires for the bases’ vehicles. In one corner of the parking bay is an aircraft lift (30-meters by 30-meters) capable of lifting loads of up to 30,000kgs. This lift runs down to level three. Opposite the aircraft lift is a personnel entrance that leads to a tunnel that runs roughly along the vehicle ramp. The attached repair bay is 100-meters long by 50-meters wide with a height of 20-meters. The repair holds several racks capable of holding the weight of any ground vehicle assigned to the base. The walls of the repair bay are lined with tool lockers and racks of spare parts for common Project vehicles. Along the far wall of the repair bay is a section measuring 100-meters long by 10-meters wide with a height of 10-meters. Here are located a series of workshops and offices for the logistical support team. The shops on the first level can handle most vehicle repair needs as well as fabricating larger parts in the machine shop. Located on an outside wall are two sets of doors, one is a lift that connects all the levels, the second leads to a set of stairs that wrap around the lift shaft. LEVEL TWO This level consists of personnel quarters and kitchen/mess hall, rec room, library, computer complex, hospital and offices for the command team, including a map room/situation room and two briefing rooms. LEVEL THREE This level holds the aircraft hangar, workshop and stores. The hanger bay takes up 100-meters by 100-meters by 20-meters. The rest of the level mainly consists of store rooms containing spare parts for the bases aircraft. An area adjacent to the lift houses the aviation workshop. LEVEL FOUR This level holds the environmental systems for the base including NBC filtration units and a 100,000-gallon tank for fresh water as well as air circulation, heating and cooling and sewage treatment facilities. Along one wall is a gym with weight room, and a firing range. Around the outer wall is a running track. On the south wall are the access corridors to the warehouse complex. WAREHOUSE COMPLEX There are four tunnels leading out and down from the base for 100 meters, at the end of each tunnel is a 100-meter by 100-meters by 20-meter storage chamber. Access to the tunnels is controlled through chip readers at the security doors leading to the tunnels and at security doors at the storage chamber end of the tunnel. Chamber One houses the bases armory and munitions storage. Chamber Two houses spare parts for MPVs and the bases aircraft. Chamber Three houses general issue equipment. Chamber Four houses food stores. REACTOR CHAMBER In the middle of level four is a small personal lift (4-man capacity) and a ladder behind a lead-lined security door. This leads down 250 meters to another lead-lined security door. Passing through this second door leads to a 15 meter by 15 meters by 10 meter reinforced concrete room (with lead lining within the walls) Here rests the bases fusion reactor and its support equipment. Along the walls are a series of lockers holding tools, and spare parts for the reactor. COMMUNICATIONS ARRAY Located on a hillside overlooking the base is a communications array that includes radio antennas, radio mast, microwave relays and satellite dishes. With this array, the base can communicate throughout its region as well as communicate with Prime Base. VEHICLES ASSIGNED 6 Ranger MPV 8 V-150 APCs 4 V-150 w/20mm 2 V-150 w/81mm mortars 6 2.5-ton trucks 10 Quadrunners AIRCRAFT ASSIGNED 2 Otter aircraft 2 Beaver aircraft 2 OH-6 helicopters 4 UH-60 helicopters
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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Each of the Regional Command Bases have the following either assigned directly to the base, or to support regional operations: Command Team Communications Team Operations Team Logistics & Support Team Aviation Team Power Generation Team MARS Team (Base Security) MARS Team (HAAM) MARS TEAM (Special Operations) Recon Team (LRP) Recon Team (LRP) Recon Team (LRP) Recon Team (LRP) 2-4 Engineering Teams 1-2 Frozen Watch Teams Because these teams are intended to operate throughout the region, they trend towards the larger size (18-30 personnel). Each state on the region would have the following: Command Team Communications Team Medical Team Science Team 1-3 MARS Team 1-8 Recon Teams 1-3 Engineering Teams Frozen Watch Team 0-2 Decontamination Teams Team sizes range from as few as six to as many as eighteen. For those states that do not encompass a large area (most of the New England states for example). They would have a command team and 1-2 recon teams assigned OR would fall under a Combined Team that would cover 2-3 of the smaller states. The MARS Special Operations Teams range from 24-32 personnel in size and are supported by: Command Team (6 men) Communications Team (10 men) Operations Team (15 men) Logistics & Support Team (30 men) Power Generation Team (10 men) Science Team (6 men) Aviation Team (18 men) MARS Team (Base Security) (18 men) Recon Team (LRP) (12 men) Recon Team(LRP) (12 men) Recon Team (LRP) (12 men) Combined Teams range widely in size and composition. These would be groupings intended to secure a critical Project asset (such as Desert Search/Starnaman Incident), dedicated towards a specific area (Final Watch), or with a specific objective (Lonestar).
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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So if you RECON Teams can support roughly 600km, is it radius from the bolthole?
How would you calculate the number of recon teams in Arkansas, NOT taking into account special locations or concerns, just pure area? I am thinking of putting a RECON Team for each County and then a group of Counties would get a higher level command, say District Operations Center/Facility,under my naming, that would house the Specialty Teams and Supplies. So for Arkansas I would have something like 75 RECON Teams, one for each County. And then assign District Commands for every 1 Million people or something?
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"Oh yes, I WOOT!" TheDarkProphet |
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Now, I feel that with the longer lead that I use, Project reaches some 50,000 personnel, I use different percentages, but the big three are Recon, MARS/Science and Medical. According to 3rd edition, Arkansas has five major targets (not including that speed trap town that gave me a ticket!), these are Little Rock with 2MT, Pine Bluff Army Arsenal with 3 500KT warheads, Blythville AFB with a biological warhead, Little Rock AFB with 100 2MT warheads and Russelville Nuclear Reactor with 4 200KT warheads. Based on the target scatter and likely fallout patterns, this rules out planning on a team per county and even a team based on estimated population. Using FEMA and Hurricane Katrina as an example, the entire impacted area received assistance from just under 500 FEMA employees, a bit over 2,000 civil defensive personnel, roughly 4,000 Regular and National Guard personnel and an estimated 20,000 contractors. About 27,000 personnel to assist the three states impacted by the hurricane...and it was not enough!!! It took over three years to rebuild enough to have all the assistance leave and the coastal regions have still not economically recovered. Even in 2017, New Orleans still has areas of the city that has not been cleaned up, let alone rebuilt. The major argument about the Project is the numbers, with an estimated 95% death rate, you are looking at some 332,500,000 dead out of a population of 350,000,000 or only some 17,500,000 survivors. 50,000 people are still not enough....
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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In the MP module “Final Watch” part of the combined group is Medical Facility VF-1C, originally this was cut to save space. So here is a description of a Project Medical Base.
MEDICAL FACILITY VF-1C from “The Final Watch” By: Joseph Benedetto, Jr. INTRODUCTION The task of the Morrow Project- the rebuilding of a devastated civilization--was one so massive that there was simply not enough time before the War to plan and provide for everything that would be needed. To make the Project world, the Morrow Project Planners decided to use a flexible approach to the problem. In the case of Medicine, it was realized that the Project could not hope to provide the medical care and aid necessary for an entire population two or three years after a nuclear war. Instead, the Planners went with the idea, where possible, of providing a core of dedicated, trained and experienced medical personnel who could work with the surviving doctors and medics, rather than replacing them. These MP teams would be provided with a large stock of drugs, medicine and supplies which would be used to assist the population until the civilian sector could start providing such things again. While the Project could have provided entire hospital facilities (and in some cases actually did) it was more practical to go with a system that was flexible enough to provide at least ample, rudimentary medical support to a wide area. Thus, was born the concept of the Medical Facilities. Each Medical Facility was given three basic items: trained personnel, drugs and supplies, and specialized equipment. The actual hospital building itself was expected to be a local pre-War hospital that was still standing, or at worst any pre-War structure that was available. (Two pre-fabricated Quonset Huts were included at VF-1C for use in an emergency, such as providing shelter for patients of an epidemic or other post-War disaster.) In any case, the first concern of the Project was to provide trained medical personnel: Specialty Team VB-1, which consists of 21 doctors and paramedics who are frozen in place at Medical Facility VF-1C. The Project recruited General Practitioners rather than specialists; each candidate had to have several years of experience working either in rural America or undeveloped Third World countries, treating people in less-than-ideal conditions, dealing with sicknesses not often seen by modern doctors. Paramedics were chosen for skills in emergency medicine and problem management. The second concern of the Project was to provide medical supplies. VF-1C contains a considerably large supply of drugs, plasma substitutes, bandages, hypodermic injectors, insulin, and so forth, all of it stored in inviolate storage of varying degrees -- inert gas, vacuum packaging, and the like. It was realized how quickly the War would deplete such stocks at hospitals and warehouses, and VF-1C is designed to help alleviate that shortage until the normal civilian supply could be restored. The third concern that needed to be addressed was specialized equipment. Not stethoscopes or penlights, but rather x-ray machines, CAT scanners, and so on. The storage facility at VF-1C contains at least one of every major piece of equipment that might be found in a well-stocked Trauma or Emergency Center, as well as such needed objects like power in the form of Fusion Packs, as well as objects like the "Water Treatment Unit, Portable, Trailered" and the "Trauma Treatment Unit, Emergency Medical, Automated, Computerized, Portable, Trailered, Mini-Med" (both of which are detailed in PF-005, THE STARNAMAN INCIDENT). Such items, although not stored in large numbers, were vital to proper medical care. Unlike Regional Supply Bases (like as Delta Base) which were placed far from the target zones, it was felt that Medical Facilities should be placed closer to the cities so as to provide medical care to those who would likely most need it. These facilities and the teams of medics frozen at them were not expected to do the entire job of doctoring, but to receive a large amount of assistance from survivor doctors, paramedics and nurses, and from survivors or other MP personnel temporarily pressed into service to help them. Transportation was a major concern; for this reason, the Project provided VF-1C with 6 Ranger Ambulances, 4 Ranger APCs and 5 XR311 jeeps with trailers (it was expected that the Project Medical Personnel would make house calls!). As with other Morrow efforts, there was not enough time before the War to do everything. There were a small number of Medical Facilities and an even smaller number of complete Hospitals completed, and all were hidden in ways to conceal their true nature; no two camouflage jobs were the same and each site was hidden carefully. PD NOTE: Much of this information would be generally available to the Command team. Specifics are up to the PD. Because it is so large, a Medical Facility is awfully hard to conceal. In the case of VF-1C, the first of the Medical Facilities, the Planners found an ideal site: a very large, old warehouse along the Burlington & Northern Railroad line just north of Auburn. The site was obtained by Wilkinson Storage, a dummy company actually runs by Morrow Industries, and construction started in 1965. The new owners were busy renovating the warehouse when it was "found" that the old foundation was faulty, and would have to be completely excavated from within the site and rebuilt. In early 1967 it was "discovered" that the new foundation work was substandard, and the work had to be done over, extending the construction time (all of which allowed enough time for the construction of VF-1C beneath the warehouse). The warehouse was finished in November of 1966. When completed, VF-1C was a huge, two-level underground storehouse prepared to hold medical personnel, equipment and supplies. Since the parent company had supposedly been bought out before the warehouse renovation was completed, the site remained empty for several months before being purchased by United Consolidated Corporation, a division of Morrow Industries. (This allowed the Project enough time to obtain and assemble all of the equipment and supplies that would be stored at VF-1C.) United Consolidated soon moved in and began using the warehouse as a distribution center. (Much of what initially entered the warehouse was used to stock the Medical Facility buried beneath it; this included Medical Team VB-1 and all of their vehicles. After all, who pays that much attention to what people are moving into a plain old warehouse?) The warehouse above VE-1C saw much use over the next 20 years, as Morrow Industries (in the form of United Consolidated Corp.) used the site to store and transport large portions of the Morrow Project gear and supplies, especially cache materials and such, for distribution to Morrow sites across the Pacific Northwest. Being a warehouse, no one was suspicious of the large numbers of trucks that came and went, loading and unloading crates all the time. What else does a warehouse do? It had only the usual minimal security expected of such a place: a guard shack, one guard, and little else. VF-1C does not have complicated defenses or weaponry; since it was a closed site that would not see extensive use, such defense was judged unnecessary. Likewise, the personnel of Medical Team VB-1 were given only minimum armament for self-defense, such as pistols and smoke grenades (see Standard Equipment, Medical Issue, p33 of the Game book). Heavy defensive firepower, if necessary, could easily be brought to bear in the form of the MARS teams at either Black Diamond or Southworth. Entry to the Facility was not normally possible until after the Medical team was awakened; the site was constructed to be used mainly as a storage site until a suitable above-ground facility, preferably an existing hospital, could be found. Thus the only possible entry points would be through either of the standard emergency exits (one of which comes up within the warehouse, another outside of it) and/or through the Primary Exit, which is the usual ramp that rises up, but at VF-1C the exit point is hidden behind a thin brick wall at one end of the warehouse interior structure, which would be broken through when the hydraulic rams forced open the Main Exit doors. Because of its age, VF-1C was constructed with, and uses, technology that might be considered somewhat old; within the facility there is no automation of the level that would be found in a later Morrow base. The members of VB-1 were expected to simply walk through to whatever shelf they wanted and physically remove the material they needed. Also, because of the presence of a team on-site, it was felt that extensive internal/external defenses were not necessary. Again, the main function of the site after activation was merely storage of materials until they could be moved out to a more practical location. To this end the team could simply close the Primary Exit armored outer doors and relies on them to keep potential looters away from the medical Supplies. The presence of MARS Team L-3 at Black Diamond would help insure the safety of Team VB-1.
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The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis. |
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