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#1
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#2
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I'm trying to remember, were there ever any rules regarding grappling hooks & launchers at all? That might be a basis to work on perhaps?
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#3
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That's what I'm hoping for and I believe there are rifle grenade rules in F,F&S.
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#4
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I thought they were rifle grenade roles in v2.
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#5
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I was looking through the Merc: 2000 book and while it lists a grappling hook, it is hand thrown and the rules are very basic. It counts as a 2kg object for the purposes of throwing (because it has rope attached, thus making it 2kg instead of 1kg). Based on that I figured the closest rifle grenade type weapon would be the 140mm RAW listed in the main book but there doesn't seem to be any special rules associated with that, it's treated as a normal rifle grenade.
Which leads me to the conclusion that, barring any alternate rules we might come up with, the only way the "normal" rules would handle a harpoon gun is to treat it like a grenade launcher with some attention paid to the attached rope (perhaps making the task resolution another stage more difficult?) |
#6
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#7
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Sorry that that's not much help
![]() I couldn't see anything in the books that even comes close to replicating any sort of line-thrower or harpoon gun. Even the one thing I thought would certainly have some kind of special rule, the 140mm RAW, is treated as basically a rifle grenade and thus comes under Heavy Weapons skill and the usual indirect fire deviation rules etc. etc. Nothing there seems to come close to usable for working out game specifics for the particular characteristics of a line-thrower/harpoon gun. |
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