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I don't think that there are any rules pertaining to canine companions. There are combat rules for fighting against quadrupeds but, AFAIK, that's about it.
It's a real oversight, but I reckon that when the games were originally produced, dog-handlers weren't quite as common as they would become (again) during the War on Terror. COIN presents more opportunities for various war dog roles/specialties. In a conventional European land war, c.2000, there wouldn't be much call for military canines. Basically, they'd be used for base security and that's about it (although I suppose some border guard units on both sides of the Iron Curtain would have had working dogs when things kick off). Hm, a new PC concept is coming to mind... If someone has the time to work up some homebrewed rules for military doggos, we'd all be much obliged.
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 04-15-2019 at 08:20 PM. |
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