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#1
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A dog can detect a threat by sound at roughly 10 Times the range a human can detect it. Thus the reason the "Hushpuppy" was invented. They can track by smell if you have something the person you want to be tracked has handled or worn. They are good at intimidation They can follow some fairly complex field (or OJT) training or adapt to fairly complex commands on the fly. I take the Dog's INT and add the Handler's Animal Handling Skill to achieve a target number that the Handler must roll under to get the dog to do something they weren't trained to do initially. |
#2
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Harnmaster has good dog training and command rules (and stat blocks for a variety of breeds) that are easily converted to T2K, particularly 1st ed T2K as they're both percentile systems.
The Columbia Games Dogs article is available for purchase as a stand-alone on their website, or through DriveThruRPG. Five bucks.
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#3
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The poster formerly known as The Dark The Vespers War - Ninety years before the Twilight War, there was the Vespers War. |
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