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Originally Posted by unipus
None of that is adversarial unless you, the individual GM, choose to make it so. And usually that sort of thing comes directly from the tradition of very oldschool games, and not at all from the newer influences that this edition tries to infuse a bit of.
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But how would you interpret the two key quotes I found in the BETA? The GMs are encouraged, not told you can choose to be an adversary. And it may be a reason the adversarial GM-style has gone the way of the dodo. It is not fun and constructive for a long term campaign where all participants wants to have fun.
In v1, v2 and v3 (v2013), there are zero encouragement to be adversarial. It is all quite dry in that aspect. Only that during this and that condition, you are to roll on the encounter tables and resolve the results.
Quote:
Originally Posted by StainlessSteelCynic
That is simply not the case and shows a marked ignorance of the viewpoints and experiences of the people here. Very few people were innately hostile to FL's reboot when it was announced, we were mostly curious but cautious and some were even excited about it.
However there have been several attempts to relaunch the game in the past and only one of them ever got to market (that being 2013).
People here feel as though they have been promised a new version of the game only to be let down and when this happens several times over the last two decades, you get the feeling that you do not want to get burnt again.
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Well said, most of us was hyped here when FL promised a remake of v2. Then it soured quickly as the background and rules were lacking, non-sensical and heavily departing from the established T2k-norm. Which was a reason why v.2013 got so much criticism, it deviated too much from the established T2k-norm. While v.2013 have been receiving a resurgence now for the rules inside it, and only the rules as they managed to describe things more sharply accuratly than in v1 and v2. It was just that the setting had massive issues, like the Chinese intentionally poisoning the world with lead-infused toys.