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#1
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 05-04-2021 at 09:32 PM. |
#2
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Yes the strikes on the Suez refineries are canon per Marc Miller for V2.2 since they are part of the Africa timeline that has them in it.
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#3
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It would suit the Soviets far more than the west to block it during the war, but wold they go all out and nuke it? Not immediately I don't think.
I always imagined a 2-tier blockage from the Warpact side. If the Middle East states are still more friendly to the Soviets than the Americans then they would still be trying to keep same onside. The chance to get tens of thousands of allied troops behind the RDF alone would be worth avoiding too much infrastructure damage. If they assume they will win the war, or at least not lose, the Soviets will want the canal back in service asap. Either way, setting off nukes would be a bad move. However, if the war starts to go badly for the Soviets, or the west wins the ME states over, then the gloves come off and it goes to the second tier and in a fit of pique the canal gets obliterated. Blocking it via sabotage, strategic strikes etc would be easier than clearing it when there is a global war ongoing. As an aside, in my TL I relocated most of the RDF and allied forces. It was as they said when the RDF was formed, 'too much to lose, too little to win'. I felt that to deploy those forces, probably well out on a limb, was too risky and they would be better used in Europe or Korea. Keeping them supplied would have been far too much effort given the state of the rest of the world, especially if any of the states around there were actively pro-Soviet. With a war still ongoing in China, and in Europe, I'm not sure the Soviets would have been able to commit enough troops to bull through Iran anyway, again not without a lot of active support from Iraq and others. |
#4
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As a Cold Waters player, I love choke points where I can position my little submarine and wait for an enemy surface fleet to pass through. Suez is the ultimate choke point and major forces might just avoid it all together if enough of their ships are torpedoed en route to the canal or after leaving it. Longer routes outside of normal shipping channels would be safer and preferred once unrestricted submarine warfare is authorized.
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#5
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Slightly more low tech option…GRU recruit Islamic groups (probably using some sort of false flag approach) to fire RPG’s at vessels in transit from shore. I don’t think either of those are particularly good alternatives though. A nuke seems a lot simpler and more likely to achieve success though. I just wonder if scuttling vessels in transit might be an option if the Soviets didn’t want to do permanent / long term damage for whatever reason, ‘only’ close it for six months. And yeah, the fact that the Panama Canal is still functional seems like an oversight on the part of the author of that module. Of course that also sets a precedent for another option for Suez in V1, namely that it is also still open and navigable.
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Author of the unofficial and strictly non canon Alternative Survivor’s Guide to the United Kingdom |
#6
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@Spartan: Cold Water sounds interesting. I'll have to check it out. I remember playing an old DOS version of Silent Service on a friends IBM in high school. Good times. Quote:
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__________________
Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
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