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Old 05-22-2021, 01:05 PM
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Default Sitzkrieg Redux?

All fair points, UM. I don't disagree with your assessment. I still think NATO weakness has to be a major factor in both the Soviet's calculations vis-a-vis launching a war and in explaining their early success when it got underway.

I didn't mention this earlier but I think another contributing factor to NATO weakness in the run-up to WWIII would be internal divisions in the former East Bloc countries (and, in particular, within reunified Germany). I think that communist fifth columns in Eastern Europe would be more troublesome in v4 timeline than they were IRL. Netflix did a doc on former DDR military and Stasi antigovernment activities in the days after reunification. There's a thread on that here:

https://forum.juhlin.com/showthread....=perfect+crime

To sum it up, I can see these efforts being much more sustained and disruptive with an extant Soviet Union (providing moral and perhaps covert material support). I can also see similar operations taking place in the other former-WTO countries.

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Originally Posted by Ursus Maior View Post
My biggest problem here is that as per FL's timeline, the Soviet Union attacks Poland in a similar manner as it did attack the Ukraine in 2014 or Georgia in 2008: deception, propaganda warfare, instigation of riots and then an offensive thinly veiled as peacekeeping mission. The US answer that by conducting "a broad air bombing campaign against the advancing Soviet forces with stealth aircraft and cruise missiles". That's a unilateral approach by the USA which is stupid, but plays into the hands of the USSR: Poland is backed by a US air campaign, but there are no other belligerents. Now the USSR does the most idiotic thing it could do: It rips of it carefully donned mask of "coming in peace" and strikes against US installations in Germany, Turkey and the UK, triggering NATO Article 5; mutual defense. In order for that to make sense, there must have been a plan, even if it was dumb.

To put this into perspective, this is like Germany getting away with laying hands on Czechoslovakia in 1938 (equivalent to the USSR annexing the Baltic States), then attacking Poland and when France and the UK declare war, going on a killing spree against every other nation in Europe and America, drawing everybody into a war already in 1939. Why would the USSR do that? What's the plan here? By comparison, in Red Storm Rising the USSR starts a conventional war against NATO as a feint attack to have free hands in seizing Middle-Eastern oilfields. It's not a great plan and it fails, but it's a plan.

So, why would the USSR draw NATO into a war that until then had "only" been a punitive air-campaign by the USA and a ground-warfare campaign the Soviets certainly were winning. If the USSR had wanted a surprise attack against its former Bloc allies, strategic surprise could have been achieved better before NATO got involved than afterwards. But if it was not about Central or Eastern Europe, what is the goal of this war? A Clancyesque war for oil? Plundering Europe for revenue? Defense under the impression of an imminent attack?

I think that question needs an answer, before we can ask what went wrong on both sides. The question of the weakness of NATO is important, but it is likely connected to the reason of the war.
I agree with you that there's definitely something missing, as far as explanation goes. I have a hard time reconciling what v4 presents with real-world geo-political and military strategic considerations. I can't really explain it, but I'll try.

I did read the Soviet invasion of Poland as a fait accompli for a general offensive aimed at reconquering most, if not all, of the former WTO nations. In other words, the Soviets were planning on restoring a buffer between itself and the pre-'91 NATO nations by regaining control of the former WTO countries. The offensive's strategic objective was to do so, although its publicly stated objective was to save the Polish people from an oppressive military regime.

Maybe the Soviets didn't expect much resistance, given what happened in the Baltics (I have a hard time buying the tiny, poorly armed Baltics being allowed to break away in the first place). Maybe they figured that NATO wouldn't go to war to protect Poland, much like Britain and France didn't really go to war with Nazi Germany in 1939 (i.e. the Phony War/"Sitzkrieg").

Maybe the US airstrikes were too effective to be ignored and the Soviets were faced with the decision of calling off the offensive or starting the next, general offensive vs. NATO phase early?

I still very much prefer the v1 timeline, but I like trying to make things work, so this a fun thought exercise for me.

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https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 05-22-2021 at 02:36 PM.
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Old 05-23-2021, 06:21 AM
Ursus Maior Ursus Maior is offline
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I read your contribution on A Perfect Crime (which I did not know before, so thanks for that hint) and I could imagine a USSR-backed or at least USSR-tolerated anti-reunification campaign by former members of the Ministerium für Staatssicherheit (MfS, Ministry for State security, i. e. "Stasi"). However, I have three remarks, bear in mind that I have not watched the documentary yet.

1) I get the impression that the documentary proliferated a hyperbolic story of the amount of discontent in the early years of a reunified Germany. There were demonstrations against the Treuhand, the government agency that mostly ran the economic transformation of the former GDR, certainly. However, riots were - as far as I know - not happening. Strikes did happen numerous times, though.

2) The Stasi was dissolved in 1990, a couple of months before reunification. While an underground network certainly was a possibility and mostly likely a fact, including agents starting to work for Soviet and later Russian secret agencies, the main operational body of Stasi was so utterly wiped out in the last months of the GDR that any major operations would have been unthinkable. It is important to understand that, even before reunification, the Stasi lost its central headquarters, when it was stormed by anti-government protesters and the main archives were looted, as others had been (these incidents happened between December 1989 and January 1990). All members of Stasi were dismissed on March 31st 1990. A few hundred were hired on temporary contracts in order to dissolve the agency proper. A full set of files on Stasi employees even made it into the hands of the CIA (i. e. "Rosenholz files"), most likely being bought from KGB operatives, who were entrusted with these files by Stasi in order to safekeep Stasi secrets in Moscow, as collapse was evidently imminent. The two KGB agents in questions were soon found dead "under mysterious circumstances", which - as we learned in the past decades - seems to hint at KGB revenge killings. This shows however, in what a desolate state of affairs even KGB and Soviet secret agencies weree by early 1990. The USSR really is in a catastrophic mess by that date.

3) My main point here would be that any major spiel by late Cold War intelligence agencies would need to be a major theme for FL's 4th edition of T2K, were it to be easily accessible and credible for players. The historical USSR was weak, derelict and so immensely corrupt, that corruption - i. e. personal relations of individuals for the means of personal gains - were probably the only thing that kept the political system somewhat going. Whereas the hoipolloi were heading towards serious lacks of everything (in 1992 there was a notable decline in calorie intake within the Russian Federation), future oligarchs and the political elite were filling their pockets. Neither this nor the collapsing state of the USSR is a theme in FL's edition; nor is any large scale intelligence coup or counter-revolution.

To sum this up, what I find most baffling with this new edition is its lack of a concise theme for the well known setting of T2K. This leaves many questions open for players that would be highly relevant for many groups, some of which I was already asked, when giving a short introduction to one of my players, e. g.: Who started the war and why? How do Polish people feel about the war, i. e. what do they think of NATO, Americans, Germans, Soviets etc.? How do Swedish people feel? Is their a strong anti-American stance? [After all, Sweden was attacked by the US and then beaten into an alliance; which alone is dumb and contradicts pre-war arrangements, since Sweden was clearly to side with NATO in the event of a war.] And how do other NATO countries feel about the war, e. g. Germany had a strong anti-war stance both in politics and the masses, how does this interact with the US attacking the USSR first (yes, over the USSR attacking Poland)? Would Germans really support triggering Article 5 after US installations were hit in Germany? I could see this go both ways in the 1990s actually.

That none of this can be answered from the core rulebooks is a major drawback for this product. Especially since it's already "niche". I don't know about FL's other products, but they seem to be thematically strong (Coriolis and Alien come to mind), but from riffling through their books, deeper narratives do not seem to be part of their publication strategy. I might be wrong here, though, as I did not read to deep in any of their games.
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Last edited by Ursus Maior; 05-24-2021 at 05:40 AM. Reason: The sentence about T2K being "niche" needed correction. I apologize for that.
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Old 05-23-2021, 02:51 PM
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Originally Posted by Ursus Maior View Post
To sum this up, what I find most baffling with this new edition is its lack of a concise theme for the well known setting of T2K. This leaves many questions open for players that would be highly relevant for many groups...

That none of this can be answered from the core rulebooks is a major drawback for this product, especially since its already were "niche". I don't know about FL's other products, but they seem to be thematically strong (Coriolis and Alien come to mind), but from riffling through their books, deeper narratives do not seem to be part of their publication strategy. I might be wrong here, though, as I did not read to deep in any of their games.
[Emphasis added]

I agree with this 100%. FL erred on the side of under-explaining and what explanation they did offer only leaves the reader with more questions. As GM I like having freedom to customize the game world, but I think that FL kind of passed the buck to the GM as far as explaining a believable setting for his/her players. The GM has enough work to do without having to rationalize why the game world is the way that it is for his/her players.

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https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module

Last edited by Raellus; 05-23-2021 at 03:11 PM.
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Old 05-24-2021, 07:50 PM
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I just want to say thank for everyone's input on this subject. I seem to have been away too long (my wife got sick and died a year ago) but I was one of the first to back this new kickstarter. It will now mean I have a hard copy of every version of the game including the rare TWL2013. And remember the messy discussions that one brought out.

All I say is remember it is just a game and it is up to the person running the session what he wants to do. Just have fun.
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Old 05-24-2021, 08:24 PM
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All I say is remember it is just a game and it is up to the person running the session what he wants to do. Just have fun.
This is a vital perspective, and an important reminder. Thank you.

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I seem to have been away too long (my wife got sick and died a year ago).
I'm sorry for your loss, Cdnwolf. I don't even want to imagine. We're glad to see you again.

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https://www.drivethrurpg.com/product...--Rooks-Gambit
https://www.drivethrurpg.com/product...ula-Sourcebook
https://www.drivethrurpg.com/product...nia-Sourcebook
https://www.drivethrurpg.com/product...liate_id=61048
https://preview.drivethrurpg.com/en/...-waters-module
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Old 05-24-2021, 09:57 PM
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My condolences to you on your loss Cdnwolf.

If this place can give you any comfort, distraction, or joy, I am glad we are here for you.
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Old 05-25-2021, 01:46 AM
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My condolences on your loss, Cdnwolf.
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Old 05-25-2021, 04:27 AM
Ursus Maior Ursus Maior is offline
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I'm sorry for your loss, Cdnwolf, my heartfelt condolences.
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Old 05-23-2021, 06:50 AM
Ursus Maior Ursus Maior is offline
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Quote:
Originally Posted by Raellus View Post
I didn't mention this earlier but I think another contributing factor to NATO weakness in the run-up to WWIII would be internal divisions in the former East Bloc countries (and, in particular, within reunified Germany). I think that communist fifth columns in Eastern Europe would be more troublesome in v4 timeline than they were IRL.
As I mentioned before, none of the former Warsaw Pact nations was a NATO state historically by 1997 and FL agrees here. Keeping these states out of NATO might have been a major contributing factor for the USSR to attack, and they might have had help from within these states. But that is neither a theme or even mentioned, nor very likely: Poland was in open insurrection against communism before 1990, the CSFR had dissolved by the mid-nineties, but anti-communism was strong before and Romania had just shot its communist leader. The Czech Republic and Slovakia might have been easy targets, maybe Hungary and Bulgaria, too, and Romania would have been easy to beat militarily, but Poland had the the strongest and toughest army of all former Pact nations. In fact, during the August Coup of 1991 that army was mobilized against the Eastern Front, should the victors of that coup attempt an invasion. The Polish security apparatus actually expected exactly that, which FL describes.

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Originally Posted by Raellus View Post
I did read the Soviet invasion of Poland as a fait accompli for a general offensive aimed at reconquering most, if not all, of the former WTO nations. In other words, the Soviets were planning on restoring a buffer between itself and the pre-'91 NATO nations by regaining control of the former WTO countries. The offensive's strategic objective was to do so, although its publicly stated objective was to save the Polish people from an oppressive military regime.

Maybe the Soviets didn't expect much resistance, given what happened in the Baltics (I have a hard time buying the tiny, poorly armed Baltics being allowed to break away in the first place). Maybe they figured that NATO wouldn't go to war to protect Poland, much like Britain and France didn't really go to war with Nazi Germany in 1939 (i.e. the Phony War/"Sitzkrieg").

Maybe the US airstrikes were too effective to be ignored and the Soviets were faced with the decision of calling off the offensive or starting the next, general offensive vs. NATO phase early?
I could go with the USSR re-annexing the Baltics. It's not off the table today and certainly they would have been the first to suffer from a resurgent USSR in 1991. But an invasion by the USSR of its former allies, no matter how involuntary allies they were at times (e. g. Romania had basically stopped cooperating with Pact structures during the 1980s), would have been a stupid move. In 1945 these nations were not invaded, but liberated from German occupation and annexation. True, that difference was sometimes hard to notice, but it had credibility in the citizens of Poland and the other countries no being mass-murdered or declared sub-humans in the style Nazi Germany had done it. Certainly, there were atrocities committed by Soviets or local regimes, but in general life as better in several magnitudes after 1945 than between 1939 and 1945.

A military invasion and occupation would nullify that narrative and cost the USSR hundreds of thousands of troops to maintain occupation, cash to rebuilt and political goodwill; all of which would be lacking at home. That would doom all forms of gap-closing with the West or improving the economy. It would even make the situation of the USSR worse than before 1989. There's a reason after all, Russia never tried this, not even with former Soviet republics. As of now, Russia is only nibbling away from its neighbors what it can swallow. Or, almost.

The problem with such an alternate history clearly is that we know too much about that part of history for our imagination to trigger disbelieve. Certainly, no-one would have poked the Soviet Bear in the Nineties on purpose to cause a war. The USSR itself shouldn't be in a position to invade, so leaders wouldn't come up with a plan to do so. And the trope of the insane dictator and/or the hardline US president/general is feels stale at least.

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I still very much prefer the v1 timeline, but I like trying to make things work, so this a fun thought exercise for me.
Yeah, v1 made the Germans the bad guys by having them attack the Soviet forces in Germany. That was one huge plot device that was totally out of the question and frankly got post-war Germany totally wrong. It's quite hard to write believable contra-factual history, as it turns out. In the 1980s this might have turned away a couple of German players, but coming up with a similar reason for war today, let's say a Polish
cabal of officers and their non-communist Ukrainian and Lithuanian co-conspirators who want to revive the Polish-Lithuanian Commonwealth, would probably sound completely absurd or turn away a sizeable customer base.
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