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#1
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I've found a couple hundred (well, over 1300) potential sites. Some (especially in the UK, USSR and Pact countries) are actual strategic stockpile locations, but others are simply an extension of the categories used historically (salt and gypsum mines and abandoned munitions plants) and other locations that match the potential locations in Allegheny Uprising - abandoned road and rail tunnels (I used a criteria of over 1000 feet in length) and commercial/tourist caves and mines.
https://www.google.com/maps/d/edit?m...vQ&usp=sharing
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I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... |
#2
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For Philly, use the IRL NYC example and place them in the water and sewer systems. The Dements or the Red Plague zombies of the Korean Sourcebook and marauder gangs can make it a real challenge. 1st ED stated Philly had 15,000 Dements and a couple hundred normal survivors.
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#3
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For a CONUS campaign, I just learned about a series of bunkers constructed in the 1960s to protect the AT&T L-Carrier Cable Network, securing coast-to-coast telephone and TV comms.
https://www.thedrive.com/the-war-zon...i-can-be-yours https://www.saltriverproperties.com/...65275/1047712/ If you've got the dough and are looking to relocating to the Midwest, you can buy this 8,300 square foot underground bunker for a mere $430,000 (some reno required). -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module |
#4
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For Louisiana, you’ve got Camp Claiborne (Forest Hill) and Camp Livingston (Ball) located SW and NE of Alexandria. Close enough to England AFB to use the runways there, land belonged to the forest service but was the site of WW2 training camps, close to Camp Beauregard as well. LAAP has bunkers, etc, but I’d expect Camp Minden would end up as a draw for refugees fleeing Shreveport, which could jeopardize that cache.
If you’re willing to go to Mississippi, Stennis Space Center has an incredible density of federal facilities, and in T2K would host the Mississippi Army Ammunition Plant (idled in OTL 90s but likely making ICM and grenades in T2K). The Pearl River WMA abuts the facility, and together they offer a relatively large amount of land (14k acres of developed site and 125k acre buffer/training area). Stents has a dual use civ/mil airfield, a rail spur (ripped up OTL), is close to I-10 and I-59, and connects to the ICW by a lock and dam on the Pearl River. It’s not an area a lot of folks would flee to, and it’s separated from Slidell (first stop for many fleeing NOLA) by the Pearl River, which is really a large swampy delta at that point; complete with alligators and bull sharks. If you’ve seen “Act of Valor”, the hostage rescue and SWCC scenes were filmed at Stennis. There’s great hunting in the WMA and on Stennis, but be ready to imagine yourself in a setting that will make you feel like you’re in “Southern Comfort”. If you want to introduce some difficulty I’m going to offer up three other possible locations in LA. 1. Peason Ridge Training Area. This is/was a live fire range and impact area for 5ID and Fort Polk, located on relatively high ground off LA117 between Fort Polk and Natchitoches. Circa late 90s there was very little in the way of structures, mainly a range control complex, trench complexes, and Mout Village (with a tunnel complex) and some leftover buildings from its use as “Tigerland” during Vietnam. Being a range, there was always construction going on, which is a good cover for building your storage area. Plus, the area is high enough to dig down and not hit water. Add in the fact that it’s off natural lines of drift for refugees fleeing major cities. It is relatively close to the Texas Border at Toledo Bend, so you could introduce a Texian Legion raiding party or even a larger unit operating in the Sabine valley no man’s land as an antagonist. 2. Nike Site Bellevue. Off Bodcau Dam Road NE of Shreveport/Bossier. Site buildings still extant and used by Bossier Parish while the above ground launch area is used as a range complex by Bossier City PD and other LE agencies. Still in good repair. Maybe hidden by the cover story of TIC/fallout from the Shreveport strikes (even though it was an airburst, that may give it away to knowledgeable characters). If Barksdale remains garrisoned, this is really close, but it’s northern LA, which moves to its own drum even in normal times. 3. Nike Site Stonewall. West of Shreveport off the appropriately named Missile Base Road! Not much left. However, LSU has reused the land to build a medical research facility, which has traditionally focused on animal research. No signs or anything when you drive by here, was an unmarked turn on a poorly maintained road with a guard post. Entire complex is wooded. Not a buried site (Red River Valley is too wet for that), but hidden in plain sight, easy to spread the rumor of a biowarfare experiment, etc. This is on the far side of the Red River and of the Shreveport impact area from Barksdale. Very close to the Texas line, and easy to have Texian Legion patrolling/garrisoning the area akin to the Zone Morte. Enjoy Last edited by Homer; 01-19-2024 at 11:09 PM. |
#5
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I remember that the old base of the FKG 2 in Geilenkirchen-Niederheid had in the basement of the buildings some sort of separate rooms with NBC doors.
If the base would have been hit, they would have offered nearly no protection but as much as I remember the FKG 2 should have been deployed by the time the missiles were flying. Personally I only saw such a room on my first days on the base and I was of 2. Squadron and we were in the old buildings, so I assume that all the old buildings had such rooms. If you go to Google Earth then look for the Canadian Forces Medical Center. To the left you see four long buildings at a curved street. These were the new buildings, where the 3rd and 4th Squadron were stationed. If they had such rooms with those doors, I dont know. If you look to the right of the Terry Fox Halle you find two long buildings. These were the buildings (old ones). In them were (the top one) the Staff Squadron of the Mission Group (the 4 Squadrons of this Group had the missiles) and (below) the Staff Squadron of the Support Group (they were resonsible for Supply and reserve manpower and other things). The FKG 2 also had a QRA site and even though I visited that site I saw only a small part of the inside of the german building. The mess building and the US building I just saw from the outside. There is no Wikipedia site about it but if you enter "QRA Arsbeck" in Google Earth and go back to 12/2005 then you can find it. The long building on the left is the German building, the middle one is the Mess and the right is the US building. Now for the higher up: In West Germany we had the https://en.wikipedia.org/wiki/Govern...unker_(Germany) If you switch to the german site they even have geo-coordinates and more pictures. East Germany had two sites: https://de.wikipedia.org/wiki/Bunker_Komplex_5000 (german only) https://en.wikipedia.org/wiki/Harnekop_Nuclear_Bunker |
#6
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Another LA location is Avery Island (of Tabasco fame). I addition to being relatively difficult to get to, the island is/was home to a salt mine with galleries going down to 1600 feet and shafts up to 2000 feet below ground. The mine closed in 2021 following a fatal cave-in. There are other salt domes on the Gulf Coast that could be used, but Avery Island has ongoing activity to camouflage the establishment of the stockpile, due to the Tabasco plant, oil drilling, and the salt mine. The mine itself is accessible by small craft and shallow draft barges from the intra-coastal waterway via vermillion lake, overland from highway 90 and from I-10. There are all weather runways at New Iberia and at Lafayette, and a small port at New Iberia.
In T2K, I-10 will have been cut by the strikes at Lake Charles/Westlake and Baton Rouge (especially if they got the Port Allen Complex), while 49 connects Lafayette to Alexandria (likely a MILGOV stronghold with the 85th Division at Camp Beauregard right across the Red and England AFB on the west side of the city). This means there’s a chance refugee swarms will have been kept out of Acadiana and thus away from Avery Island. |
#7
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thank you. some interesting info to look up and research.
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#8
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Might be useful, especially in the Last Submarine arc.
https://en.wikipedia.org/wiki/Post-A...cility,_Hadley I got to tour this facility in 1994 or so, since I was a firefighter in the community and we might have to haul someone out of a confined space inside. It had a 1960s and 1970s computer room (no systems, but MASSIVE power relays) and a war room with "the big board" reminiscent of Dr. Strangelove. Plus a shielded entrance in the notch between 2 hilly ridges. About 20 miles or so from Westover AFB and mostly unknown to the locals, even after the colleges bought it in 1990 or so. |
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