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Take, for instance, 14th century Europe, especially France during the 100 Years War. Kings/national governments were too weak to eliminate or even control large "marauder" groups. Once a "Free Company", as the English called them (Condottieri, in Italian) had fulfilled its mercenary contract, or become dissatisfied with the terms, it often turned to banditry to support itself until the next contract could be secured (in France, demobilized mercs were called Écorcheurs- literally, "scorchers")- this could often take quite a bit of time. Free Companies would routinely ransom entire villages until paid off to leave. Villages that couldn't or wouldn't pay would be pillaged- the classic protection racket. This sort of thing was also pretty common during the 30 Years War. In modern times, one sees this sort of thing in places like Somalia, where the line between insurgent, terrorist, and bandit is blurred almost beyond distinction. Mexico isn't quite a failed state, but there are large areas of the country where criminal groups or paramilitaries are the de facto local authority, and pretty much do what they like with impunity. This has been going on for a couple of decades now, and the Mexican gov't, even using the national military to supplement local and federal police forces, has so far failed to eliminate these myriad groups or bring them to heel. In conclusion, I don't think the marauder problem described in T2k lore is at all overblown. I think marauders would be a persistent, endemic problem in warzones and failed states all over the world. Poland, for one, qualifies as both. -
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Author of Twilight 2000 adventure modules, Rook's Gambit and The Poisoned Chalice, the campaign sourcebook, Korean Peninsula, the gear-book, Baltic Boats, and the co-author of Tara Romaneasca, a campaign sourcebook for Romania, all available for purchase on DriveThruRPG: https://www.drivethrurpg.com/product...--Rooks-Gambit https://www.drivethrurpg.com/product...ula-Sourcebook https://www.drivethrurpg.com/product...nia-Sourcebook https://www.drivethrurpg.com/product...liate_id=61048 https://preview.drivethrurpg.com/en/...-waters-module Last edited by Raellus; 12-17-2021 at 03:46 PM. |
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