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  #1  
Old 11-26-2010, 11:27 PM
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kato13 kato13 is online now
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Default Map Symbols

Does anyone have any thoughts on how Morrow units would be represented on the Project Strategic/Tactical Maps (possibly found when players activate prime).

Below is an example of how I have used traditional US TOE symbols overlayed onto a dynamic map.



Here are all the symbols I have built already for another project.

http://games.juhlin.com/font/

It is pretty easy to add new ones so I am open to suggestions.
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  #2  
Old 11-27-2010, 05:45 AM
Matt W Matt W is offline
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I would suggest something that used the symbols on the rulebook. The symbols would be circular rather than rectangular.

UNIT TYPES
green + eye = Recon
red + spears = MARS
blue + microscope = Science
and add
gold + initials of specialist type = Specialty

Combined units would look a little like "pie charts". For example, the symbol for a MARS/RECON team would be a circle - half-filled in green and half-filled in red

UNIT SIZE
Team (less than 20) = no additional marking
Group (20 to 50) = 1 additional concentric ring
Area Group (50 to 150) = 2 additional concentric rings
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Old 11-27-2010, 08:22 AM
dragoon500ly dragoon500ly is offline
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The whole purpose of a map graphic is to deliver the maximum amount of information with the least effort. In other words, Keep it Simple!
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Old 11-27-2010, 01:03 PM
nuke11 nuke11 is offline
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It looks like you are using the APP-6 symbol set, these where replaced with the APP-6A and then with MIL-STD-2525B and then MIL-STD-2525C.

Where can I download the font set you are using on that page?

Also for TMP you could add the Homeland Security Emergenct Management Map Symbols as well: http://www.fgdc.gov/HSWG/ref_pages/D...ymbols_ref.htm

They are kind of what Prime Would be looking at from the information coming in from the recon teams from there AO's.

Last edited by nuke11; 11-27-2010 at 01:28 PM.
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  #5  
Old 11-27-2010, 03:45 PM
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Quote:
Originally Posted by nuke11 View Post
It looks like you are using the APP-6 symbol set, these where replaced with the APP-6A and then with MIL-STD-2525B and then MIL-STD-2525C.
Yeah some of the information is a little older. The original reason I made it was to make new counters for GDW's Third World War game. Therefore the standard from ~1989 was the base. I might switch to the "rectangle = friendly" and "diamond = enemy" standard that is in use today but it would be a doubling of the work I have done so far so it is on the back burner.

Since my project has a more military flavor the symbols work well for me, but for I am going to work on some more project specific ones.

Quote:
Originally Posted by nuke11 View Post
Where can I download the font set you are using on that page?
I was kinda waiting until I tested it in several programs and could write up an instruction sheet (based on the page i linked to), but if you want to call the below a "beta" you are free to use it.

http://games.juhlin.com/font/TOE_Unicode.ttf


Quote:
Originally Posted by nuke11 View Post
Also for TMP you could add the Homeland Security Emergenct Management Map Symbols as well: http://www.fgdc.gov/HSWG/ref_pages/D...ymbols_ref.htm

They are kind of what Prime Would be looking at from the information coming in from the recon teams from there AO's.
Cool and copyright free

I had been focusing on pre war mapping and had not thought of post recon symbology but that would make a lot of sense to have some available.
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  #6  
Old 11-27-2010, 04:03 PM
Matt W Matt W is offline
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Here are some MP symbols that might be useful

http://web.archive.org/web/199902090...pictures1.html

Apologies if they've already been mentioned
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