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  #1  
Old 11-27-2010, 01:03 PM
nuke11 nuke11 is offline
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It looks like you are using the APP-6 symbol set, these where replaced with the APP-6A and then with MIL-STD-2525B and then MIL-STD-2525C.

Where can I download the font set you are using on that page?

Also for TMP you could add the Homeland Security Emergenct Management Map Symbols as well: http://www.fgdc.gov/HSWG/ref_pages/D...ymbols_ref.htm

They are kind of what Prime Would be looking at from the information coming in from the recon teams from there AO's.

Last edited by nuke11; 11-27-2010 at 01:28 PM.
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  #2  
Old 11-27-2010, 03:45 PM
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Originally Posted by nuke11 View Post
It looks like you are using the APP-6 symbol set, these where replaced with the APP-6A and then with MIL-STD-2525B and then MIL-STD-2525C.
Yeah some of the information is a little older. The original reason I made it was to make new counters for GDW's Third World War game. Therefore the standard from ~1989 was the base. I might switch to the "rectangle = friendly" and "diamond = enemy" standard that is in use today but it would be a doubling of the work I have done so far so it is on the back burner.

Since my project has a more military flavor the symbols work well for me, but for I am going to work on some more project specific ones.

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Where can I download the font set you are using on that page?
I was kinda waiting until I tested it in several programs and could write up an instruction sheet (based on the page i linked to), but if you want to call the below a "beta" you are free to use it.

http://games.juhlin.com/font/TOE_Unicode.ttf


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Originally Posted by nuke11 View Post
Also for TMP you could add the Homeland Security Emergenct Management Map Symbols as well: http://www.fgdc.gov/HSWG/ref_pages/D...ymbols_ref.htm

They are kind of what Prime Would be looking at from the information coming in from the recon teams from there AO's.
Cool and copyright free

I had been focusing on pre war mapping and had not thought of post recon symbology but that would make a lot of sense to have some available.
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  #3  
Old 11-27-2010, 04:03 PM
Matt W Matt W is offline
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Here are some MP symbols that might be useful

http://web.archive.org/web/199902090...pictures1.html

Apologies if they've already been mentioned
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  #4  
Old 11-27-2010, 04:13 PM
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helbent4 helbent4 is offline
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Kato,

Have a look at these:

http://www.ungiwg.org/maps/?q=system...l+Handbook.pdf

These are map symbols that are specialised to UN Peacekeeping I have used in my own TMP and T2K games.

I think they would be very useful for the Project because unlike pure military sets, they incorporate crucial information on political, social and criminal activity. The UN symbols have additional designations and symbols for useful non-combat events and objects like "Safe House", "Refugees", "Ammunition Cache", "Assassination/Execution/Murder", "Drug Operation", "Drive By Shooting", etc. which are things teams would be dealing with.

Tony
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  #5  
Old 11-27-2010, 04:28 PM
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Quote:
Originally Posted by Matt W View Post
Here are some MP symbols that might be useful

http://web.archive.org/web/199902090...pictures1.html

Apologies if they've already been mentioned
Cool. I might have to change these a bit for both readability at all sizes and copyright reasons but they are a really good starting point.


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Originally Posted by helbent4 View Post
Kato,

Have a look at these:

http://www.ungiwg.org/maps/?q=system...l+Handbook.pdf

These are map symbols that are specialised to UN Peacekeeping I have used in my own TMP and T2K games.

I think they would be very useful for the Project because unlike pure military sets, they incorporate crucial information on political, social and criminal activity. The UN symbols have additional designations and symbols for useful non-combat events and objects like "Safe House", "Refugees", "Ammunition Cache", "Assassination/Execution/Murder", "Drug Operation", "Drive By Shooting", etc. which are things teams would be dealing with.

Tony
Very nice. And also free of copyright.

I am still working on a system where the map user will be able to place there own elements on the map. Currently you can place markers for measurements and stuff.My initial goal for expanding the capabilities was for the placement of up to 26 additional nuclear strikes. Some of these additional symbols could be really useful for tactical maps to provide to players, rather than the strategic maps I had focusing on.
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  #6  
Old 11-27-2010, 04:42 PM
nuke11 nuke11 is offline
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What software are you using to impose the symbols onto the map?
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Old 11-27-2010, 04:48 PM
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What software are you using to impose the symbols onto the map?
Custom built web software that I wrote. Check your PMs
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  #8  
Old 11-27-2010, 05:20 PM
nuke11 nuke11 is offline
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Here is another set of symbols to think about. Mine and demining symbols.

http://www.imsma.ch/index.php?id=1226

It really depends on how WWIII starts in the US, but the Army could lay large amounts of mines to protect the northen and southern borders. A recone unit could run into them.

Here is the finial report on them: http://www.gichd.org/fileadmin/pdf/I...inalReport.pdf
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