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Old 10-04-2020, 07:15 PM
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Default [Plot Hook] a Survivor's location base

To go along with this previous topic

These popped up in my news feed recently:
This Cold War–Era Nuclear Missile Silo Could Be Your Next Luxury Vacation Destination, Says Airbnb and "We Live In A Two Storey Underground Bunker"

Just thought this could be an interesting plot hook for GMs to use when doing some US traveling. Imagine that for at least V2.0 -> V2.2 games, that could provide a location that is discovered where there is a survivor's group living out of a bunker like this.

Similar, come upon a town that knows a number of folks who are important to the town went to a location like this on the Thanksgiving massacre or some of the later nuclear strikes. Except the Soviets didn't know that this specific launch silo was decommissioned or suffered a near miss. So going out to find the location and then trying see if the important people survived or if its even safe to approach again.

For the real Twilight Zone style go with elements living in a town are being suckered down into this shelter location. Yet, never coming back out again.
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Old 10-05-2020, 05:36 PM
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I belive that this site was on an esp of doomsday preppers
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Old 10-07-2020, 01:15 AM
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Quote:
Originally Posted by rcaf_777 View Post
I belive that this site was on an esp of doomsday preppers
Interesting, I will have to look up that episode online sometime. I know locally where I am (Seattle region of WA), there was a family featured in a local news magazine show about a decade ago. They had bought an old Atlas missile base in Eastern WA and converted it into a home complete with using one of the missile maintenance bays as a garage for all their cars and other toys.

I am finding all these interesting tidbits of plot hooks as I have dug up old copies of the rules. So I thought sharing them with others to use as potential plot hooks would be useful as well.
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